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LGOINS

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lgoins

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4 comments

  1. trueeyeofcthulhu
    trueeyeofcthulhu
    • BANNED
    • 11 kudos
    I'm kind of curious as to how you made this mod. Did you use a pre-existing model of a horse in the game and alter the size/mane/feathers or were you able to edit the individual components (such as the leg, head, neck, body model, etc.) somehow? I normally do .ymt editing so if you did edit the individual components I'd be interested to know how that works.
    1. lgoins
      lgoins
      • member
      • 3 kudos
      Used a pre-existing model. I haven't worked out how to adjust individual components yet.
    2. trueeyeofcthulhu
      trueeyeofcthulhu
      • BANNED
      • 11 kudos
      I see, that's kind of what I've been doing when I make horse mods, it looks good most of the time though. I think you can use the expression editor mod to do it but I haven't been able to get it to show in real time.
      https://www.nexusmods.com/reddeadredemption2/mods/1144
  2. BlLLthecat
    BlLLthecat
    • supporter
    • 70 kudos
    Purty horse! I didn't even know what a Percheron was, I had to look it up lol. Nice job!