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Shtivi

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Shtivi

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  1. Shtivi
    Shtivi
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    1.1.0 Patch Notes

    • Adjustable and random amount of loot instead of fixed $100.
    • Wagon drivers can now be called using the native "Callout" prompt and attempted to be stopped.
    • Added guards on horses, following the wagon, to make it more challenging.
  2. Shtivi
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    Found a bug?
    Before posting it, please make sure:
    - It's not on the "known issues" section in the description tab.
    - Your game is up to date (v1355 or higher).

    Please remember to upload your log file (located under AmbientMoneyWagons/Log.log), and post it under the Bugs tab.
  3. eurano18
    eurano18
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    I can confirm it works. Disable honor loss and set frequency to 10. Found wagon like 30 min after installation.
  4. Aimjock
    Aimjock
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    I would love an update.
  5. pakvlv
    pakvlv
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    I played about 20 hours with this mod and I did not meet 1 wagon with money, it seems that the mod does not work)
  6. RizinMMA
    RizinMMA
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    Unfortunately the game crashes every time i get near the wagon. Anyone have a solution for this? the blip appears on the minimap, but once i get near the wagon it just crashes.
  7. gs11
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    Hello 

    I have question and ask about your Ambient Money Stagecoaches: the problem is with the blip icon, so it works like this, when the time set in ini file pass, for a brief moment on the edge of the compass white circle dot icon shows  up and on the main map. Obviously it the compass if off there is no chance- but that's not the problem.Anyway now is the trick part, if you moved away in opposite direction the white dot won't show up again,  so you need to be really focused when the first time white shows up. Even if you stay on the place or goes to white dot, it is not constant, it just turn on and off.

    The blip of the wagon itself only shows up when you are really near to it, and then yes it works and shows up on the radar and main up, even  if you won't interact, the wagon blip to some distance will be showed- so it's ok.

    Is it possible to change how works  white dot, so it will be visible constantly when it shows  up for the first time , so the player knows in which direction to go? Or just instead of the white dot make it wagon blip to shows up  constantly right after when wagon is created. Player would know that wagon was created and it coming to his direction, of course  if the player goes in another direction or meet the wagon but don't interact with it  and wagon will just pass by or player moved away, the blip will be gone.

    thank you and pls let me know if update is possible 
  8. CleytonAlvez
    CleytonAlvez
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    Please update this mod
  9. SonNguyenn
    SonNguyenn
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    Hi, I appreciate the mod and it works well (10/10). But it has a little problem that the carriage only appears when the character is near a certain road (I don't know which road) and appears after a certain amount of time in-game, which makes it extremely difficult to encounter this carriage.
  10. Bander27
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    I haven't been able to get the wagon events to spawn at all. The log says "wagon was not created properly. Terminating event"
    Not sure what may be causing this. Here is a copy of the log with several instances. I have everything installed correctly I believe. The .asi file is in the rdr2 root dir along with the AmbientMoneyWagons folder.

    [12/4/2023 11:37:0] loading settings file: AmbientMoneyWagons/Settings.ini
    [12/4/2023 11:37:0] cannot parse line:  , please make sure it is assembled of the correct format (<setting_name>=<settings_value>).
    [12/4/2023 11:37:0] settings file loaded
    [12/4/2023 11:37:0] loading data file: AmbientMoneyWagons/Lang.dat
    [12/4/2023 11:37:0] data file found: AmbientMoneyWagons/Lang.dat
    [12/4/2023 11:37:0] data file 'AmbientMoneyWagons/Lang.dat' loaded, lines red: 3
    [12/4/2023 11:37:0] loading data file: AmbientMoneyWagons/TutorialFlags.dat
    [12/4/2023 11:37:0] data file found: AmbientMoneyWagons/TutorialFlags.dat
    [12/4/2023 11:37:0] data file 'AmbientMoneyWagons/TutorialFlags.dat' loaded, lines red: 1
    [12/4/2023 11:37:0] AmbientWagonEventsCreator: next event scheduled to initiate in 18000 game seconds
    [12/4/2023 12:2:13] AmbientWagonEventsCreator: event created. coords: -373.058,-27.0055,42.701 distance from player: 241.084915
    [12/4/2023 12:2:13] AmbientWagonEventsCreator: next event scheduled to initiate in 86400 game seconds
    [12/4/2023 12:2:13] AmbientWagonEventProcessor: preparing event set
    [12/4/2023 12:2:14] AmbientWagonEventProcessor: wagon was not created properly. terminating event.
    [12/4/2023 13:23:35] AmbientWagonEventsCreator: could not find proper road coords near player. skipping event and rescheduling.
    [12/4/2023 13:23:35] AmbientWagonEventsCreator: next event scheduled to initiate in 100800 game seconds
    [12/4/2023 14:54:22] AmbientWagonEventsCreator: could not find proper road coords near player. skipping event and rescheduling.
    [12/4/2023 14:54:22] AmbientWagonEventsCreator: next event scheduled to initiate in 64800 game seconds
    [12/4/2023 15:22:1] AmbientWagonEventsCreator: event created. coords: 848.141,-638.13,73.205 distance from player: 605.376343
    [12/4/2023 15:22:1] AmbientWagonEventsCreator: next event scheduled to initiate in 72000 game seconds
    [12/4/2023 15:22:47] AmbientWagonEventProcessor: preparing event set
    [12/4/2023 15:22:48] AmbientWagonEventProcessor: wagon was not created properly. terminating event.

    Thank you for any advice or suggestions. I really like all of your mods I have tried. Keep up the awesome work!
    1. SonNguyenn
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      I just installed it too, as far as I know it goes through a fixed path and if we are near it the event will happen. I am not sure about it.
  11. oofkal
    oofkal
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    Please update this mod
  12. K4sum1Chan
    K4sum1Chan
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    I don't think it's working. I was playing for hours and not one stage coach. And yes, I changed the ini setting.