Red Dead Redemption 2
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WickedHorseMan

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wickedhorseman

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28 comments

  1. gulleplutten
    gulleplutten
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    is there a video
  2. Korvey123
    Korvey123
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    The dynamite arrow has no effects for some reason
  3. TheStrikerFalcon
    TheStrikerFalcon
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    The Dismemberment file of this mod is amazing!!! It should have been in the original game!!!
  4. Insomnious97910
    Insomnious97910
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    So I'm using this with 1899 firearms and gun FX , and I notice that the explosion is pretty small , like smaller than the vanilla tnt explosion
    1. wickedhorseman
      wickedhorseman
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      Yes
    2. Insomnious97910
      Insomnious97910
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      is it supposed to be like that?
  5. Sstroker
    Sstroker
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    I'm not currently using 1899 and I wanted to clarify that the second file is standalone. Or are both meant to be used with 1899? Sorry if the question seems dumb, I know you mentioned it was made for that under the description but then you have an 1899 specified file and a different one so just trying to be certain.
  6. eod2006
    eod2006
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    Did an EOD tech write this mod?
    1. wickedhorseman
      wickedhorseman
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      Nah, it's based on just a small amount of research I did on the subject.
  7. SerjRozov
    SerjRozov
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    Hello! 

    Thanks for the mod, for the dismemberment in particular!
    One question though, if I only need dismemberment, do I also need explosion file?
    1. wickedhorseman
      wickedhorseman
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      Dismemberment isn't tied to anything else so yes you can use it standalone.
    2. SerjRozov
      SerjRozov
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      Thank you! Best of luck!
  8. horsedancingwithcrow
    horsedancingwithcrow
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    I love mods that bring realism and consistency to a game. It takes research and passionate or mature users to do this stuff. I will try this, hopefully it will complement with PED damage and other stuff I would like to install, I quit ps4 couple years ago as it had no longer days and cycle is extremely cannibalizing the experience...
    1. wickedhorseman
      wickedhorseman
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      I agree, a slower cycle is important for immersion.
  9. Irrelevane
    Irrelevane
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    Could you add a video or some comparison photos to show us what the mod looks like?
    1. wickedhorseman
      wickedhorseman
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      It's not just visual changes. You understand, right? 
    2. ladisloo
      ladisloo
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      @Irrelevane did not say that just asked for a visual comparison. You understand, right?
    3. wogabovkidd
      wogabovkidd
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      hope they both understand, right?
    4. wickedhorseman
      wickedhorseman
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      @wogabovkidd if you don't have something to add, don't chat s#*! here
    5. ZackLX
      ZackLX
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      you're the one who's talk sh**, he just requested something 
    6. wickedhorseman
      wickedhorseman
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      All these 1 or 2 posts accounts smh. RIP BOZOS
    7. wogabovkidd
      wogabovkidd
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      speaking of 'add'. you might wanna add comparison pic or vid. i like yer gun fx mod page and the mod itself, cos the mod page shows what the mod do
  10. YourJawnStank
    YourJawnStank
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    No more explosion at all for the dynamite arrow unless i'm slow and somethings conflicting
    1. wickedhorseman
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      It's 1/4 of the dynamite power so you have to get a direct hit to notice it.