It bothers me a little to have the small game arrow being obselete in the game, can I revert the small game animals to not be perfect when I kill them with .22 caliber?
I'm having issues with the shotgun file for small animals. I'm not sure what the deal is but it seems like it isn't working for any birds. Pheasant for instance still go to poor quality when shot with a shotgun. This seems to be the case with other small animals too such as raccoons and opossums
using buckshot, confirmed this for turkeys as well. Any small game i shoot with a shotgun no matter the distance or with deadeye is ruined. Everything else works fine. Pistols are working for everything it seems to be only shotguns.
This mod looks really good and makes sense, I will be downloading after I finish my second playthrough of the story and will be grinding as John to get 100% because currently I'm having fun just hunting stuff the normal way with bows and rifles
This mod works great with the other hunting mods. The only thing we are missing in that area is crocs and gators that do not act like land mines instead hunting down prey. Anyway kudos!
Oh I know I was just speaking generally since that is one of the few elements of hunting and wildlife that is barebones in rdr2. Tested this last night thoroughly and it did everything you said so if anyone has issues it is on their end.
Thank you for quick response. Is this actually real-time information? What are you talking about?Are you referring to the information that appears when you aim your mouse at an animal in the game?
Hello, can you please EXPLAIN to me how do you actually set HIGHER priority in the LML ?
For all the time i've been adding mods, I never quite understood the priority part, how do you do that ? I know that we can move the mods around with the arrows in LML , but where is the HIGH priority ? At the bottom or at the top of the list ?
And also can you make us a simple screenshot of a mod list that you have and is working good ?
The lower in mod manager=the higher priority, because every next mod potentially can overwrite previous ones, and most of mod managers work this way. So if you have two mods with the same files - the program will give priority to mod that is lower in a mod list (and another, higher, mod will be skipped, unseen by the game).
I will not make you a screenshot because i dont use modmanager. Maybe some kind player will...
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Thank you for this comment! For now, pelican still has exotic meat! (I forgot to change it; will do in the next update).
EDIT: Forgot to read the description. Sorry
Mod conflict. Place my mod after that in mod manager for partial compatibility.
Then, the game doesn't show you which weapon to use to kill cleanly, so you have to refer to the information in Nexus Mode to hunt?
For all the time i've been adding mods, I never quite understood the priority part, how do you do that ? I know that we can move the mods around with the arrows in LML , but where is the HIGH priority ? At the bottom or at the top of the list ?
And also can you make us a simple screenshot of a mod list that you have and is working good ?
Thank you, amazing mods :)
The lower in mod manager=the higher priority, because every next mod potentially can overwrite previous ones, and most of mod managers work this way. So if you have two mods with the same files - the program will give priority to mod that is lower in a mod list (and another, higher, mod will be skipped, unseen by the game).
I will not make you a screenshot because i dont use modmanager. Maybe some kind player will...