[SETTINGS] HOTKEY=35// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game. SCALE_WIDTH=50// Percentages. Set to 50 to make the compass half the size. 200 to double and so on... SCALE_HEIGHT=50 POSITION_X=20// The compass' position on screen POSITION_Y=15// The screen is considered 1000x1000. // The left side and bottom is 0, right side and top is 1000.
This is my settings for ultrawide 2560x1080 resolution, it looks really damn good under the minimap. (change hud safezone to 96% in game settings as well)
[SETTINGS] HOTKEY=54// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game. SCALE_WIDTH=96// Percentages. Set to 50 to make the compass half the size. 200 to double and so on... SCALE_HEIGHT=56 POSITION_X=41// The compass' position on screen POSITION_Y=19// The screen is considered 1000x1000. // The left side and bottom is 0, right side and top is 1000.
I like it -- reminds me of the old "floating ball" compasses that you could stick on the dashboard of your car. To be clear: The "radar" circle is still available in the HUD. You just turned it off for your pictures, right?
Wondering, can you share your survival-hud elements txt file with me? I like the positioning, couldnt quite get it right myself. Thanks for this mod too.
There's this ctrl+r "trick" you can use to make it easier to position cores in case you didn't know: To make it easier to position the cores you can create a new text file in your game directory and name it scriptHookRDR2.dev. After this, pressing CTRL+R twice in game will reload every mod that uses scriphook. So you can alt+tab out of the game, modify the position values in the .ini file, *save it* then press CTRL+R twice in game and the cores should move to the updated position, no need to reload the whole game.
17 comments
[SETTINGS]
HOTKEY=35// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html
ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game.
SCALE_WIDTH=50// Percentages. Set to 50 to make the compass half the size. 200 to double and so on...
SCALE_HEIGHT=50
POSITION_X=20// The compass' position on screen
POSITION_Y=15// The screen is considered 1000x1000.
// The left side and bottom is 0, right side and top is 1000.
[SETTINGS]
HOTKEY=54// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html
ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game.
SCALE_WIDTH=96// Percentages. Set to 50 to make the compass half the size. 200 to double and so on...
SCALE_HEIGHT=56
POSITION_X=41// The compass' position on screen
POSITION_Y=19// The screen is considered 1000x1000.
// The left side and bottom is 0, right side and top is 1000.
My screen resolution is 1920x1080.
CORE_WIDTH=0
CORE_HEIGHT=-3 // again, this is just to adjust their shape for 16:10
THIRST_MOVE_VERTICAL=92
THIRST_MOVE_HORIZONTAL=-22
PEE_MOVE_VERTICAL=121
PEE_MOVE_HORIZONTAL=1
WEATHER_MOVE_VERTICAL=64
WEATHER_MOVE_HORIZONTAL=-49
SLEEP_MOVE_VERTICAL=-50
SLEEP_MOVE_HORIZONTAL=-120
FLASK_MOVE_VERTICAL=-90
FLASK_MOVE_HORIZONTAL=-2
There's this ctrl+r "trick" you can use to make it easier to position cores in case you didn't know:
To make it easier to position the cores you can create a new text file in your game directory and name it scriptHookRDR2.dev. After this, pressing CTRL+R twice in game will reload every mod that uses scriphook.
So you can alt+tab out of the game, modify the position values in the .ini file, *save it* then press CTRL+R twice in game and the cores should move to the updated position, no need to reload the whole game.