I don’t know how 2000+ developers with a budget of 200+ million dollars couldn’t think of a toggleable compass in an open world game. The mini map system should be illegal, all it does is distract the player from the worlds they’re trying to play in. Thank you for the mod, I just wish more developers did it like they’ve done in Skyrim, KCD 1 & 2 and Elden Ring.
[SETTINGS] HOTKEY=35// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game. SCALE_WIDTH=50// Percentages. Set to 50 to make the compass half the size. 200 to double and so on... SCALE_HEIGHT=50 POSITION_X=20// The compass' position on screen POSITION_Y=15// The screen is considered 1000x1000. // The left side and bottom is 0, right side and top is 1000.
This is my settings for ultrawide 2560x1080 resolution, it looks really damn good under the minimap. (change hud safezone to 96% in game settings as well)
[SETTINGS] HOTKEY=54// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game. SCALE_WIDTH=96// Percentages. Set to 50 to make the compass half the size. 200 to double and so on... SCALE_HEIGHT=56 POSITION_X=41// The compass' position on screen POSITION_Y=19// The screen is considered 1000x1000. // The left side and bottom is 0, right side and top is 1000.
I like it -- reminds me of the old "floating ball" compasses that you could stick on the dashboard of your car. To be clear: The "radar" circle is still available in the HUD. You just turned it off for your pictures, right?
21 comments
thank you
[SETTINGS]
HOTKEY=35// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html
ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game.
SCALE_WIDTH=50// Percentages. Set to 50 to make the compass half the size. 200 to double and so on...
SCALE_HEIGHT=50
POSITION_X=20// The compass' position on screen
POSITION_Y=15// The screen is considered 1000x1000.
// The left side and bottom is 0, right side and top is 1000.
[SETTINGS]
HOTKEY=54// Hotkey to show / hide he compass. 'END' key by default. Find key values here: https://docstore.mik.ua/orelly/webprog/DHTML_javascript/0596004672_jvdhtmlckbk-app-b.html
ON_BY_DEFAULT=1// Set to 1 to make the compass appear on screen when you load the game.
SCALE_WIDTH=96// Percentages. Set to 50 to make the compass half the size. 200 to double and so on...
SCALE_HEIGHT=56
POSITION_X=41// The compass' position on screen
POSITION_Y=19// The screen is considered 1000x1000.
// The left side and bottom is 0, right side and top is 1000.
My screen resolution is 1920x1080.