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WickedHorseMan

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wickedhorseman

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114 comments

  1. wickedhorseman
    wickedhorseman
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    Locked
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    MAKE SURE YOU DON'T HAVE CONFLICTING FILES!
     VERSION 1.1 WILL REQUIRE THE CATALOG_SP.YMT WHICH A LOT OF MODS USE
  2. FLXR00
    FLXR00
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    How can we make this work with whyem mod 
  3. all of the weapons are locked 
  4. 22ojones88
    22ojones88
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    How do i merge this and jmrp?
  5. dcdude431
    dcdude431
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    if i remove the whyem files i cant get micah's hat saved
  6. DeathWrench
    DeathWrench
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    To merge with Lasso On Belt
    Search in weapons.ymt for:
          <AttachPoint>WEAPON_ATTACH_POINT_LASSO</AttachPoint>replace this false to true:
    <ShowWeaponWithoutMetaPedAttachTag value="false" />
  7. LittleBigSmoak
    LittleBigSmoak
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    I figured out how to make it so these weapons allow different ammo types, contact me on here or on discord (@littlebigsmoak) if you want the code for that fix
    1. DeathWrench
      DeathWrench
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      I send you a friend request on there.
  8. hkmuk
    hkmuk
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    is this mod compatible with whyems red dead offline edition
  9. ehh0K
    ehh0K
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    can u make the old lantern only file? as asi so it doesnt conflitx with whyem n other mods?
  10. chikenlegb2
    chikenlegb2
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    15/10 mod just wish there werent so many conflicts :(
    1. I think if you get the trifecta mod(a merge for 1899, whyems and eee), and manual pickup, u should have this mod working with no conflicting files and I think Rdoffline is in 1899
    2. AndrewP1029
      AndrewP1029
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      it keeps the weapons in the wheel but didnt let me equip them
    3. Kaycred
      Kaycred
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      that happens in rampage to me.
      does it really do that with this mod too?
      i figured this mod is needed for them to show in your hand.
    4. PedroPhD75
      PedroPhD75
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      For me it does. I'm using only the catalog_sp.ymt and weapons.ymt from this mod (no other mods using same name files have them in use as I rename all with "test_" before the rest of the filename) but I can't equip the weapons from uncle, dutch, etc (Micah's is locked at the fence) and when I try to I lose one of the weapons  on the wheel, showing just one and sometimes another slot with a saddle where It should be a revolver/pistol, and if I insist my revolvers disappear and I draw a melee weapon - being both holsters empty.
  11. BananaMana2114
    BananaMana2114
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    For some reason, whenever I try and equip one of the weapons, it doesn't equip it and there is nothing in my holster. Please fix this. I have no conflicting files and I tried it again with this as my only mod but it doesn't work.