Red Dead Redemption 2
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HCL

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hcl20061218

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7 comments

  1. JoeGiggler
    JoeGiggler
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    Hello again, any luck find the campfire in there?
    1. hcl20061218
      hcl20061218
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      Thank you very much for your concern. But since the last update my RDR2 keep stopping to work even after I delete any mod or script. The game (it is the epic version) just stops there and does not respond to any action but doest not crash to destop either. I think I have to wait for the next update. I am very sorry for this.
      But I also found something useful. At the source of the community scripthook.Net website: https://github.com/Saltyq/ScriptHookRDR2DotNet/tree/master/source
      This website seems to contain all resource of the scripthook.net, and inside "scripting_v3/RDR2/Entities/" folder, there is an "Prop.cs" file. This file is empty now but the author is keep updating the program. In the future the author may probably include the hashmodel of campfire and then we can do whatever we want with the campfire. Otherwise we may have to wait for an OpenIV to access the hashmodel for the camfire.
  2. JoeGiggler
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    Hello HCL, excellent work my friend, very impressive!

    I have a quick request, yes I know, request can be annoying lol But I'm asking you specifically because you obviously know how to take a in-world item and place it to the user's liking. Is there any way possible you could create a mod that allows you to place a camp fire (it doesn't necessarily have to be cooking and resting campfire, would be nice though) anywhere you like? I really hate that the game chooses where the campfire is placed. If you can make this possible, I would be in your debt sir.
    1. hcl20061218
      hcl20061218
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      Thank you very much. I don't know much about the mod for RDR2 now but I have found a website about the script. I will make the mod you required as soon as I learn how to place a campfire.
      BTW, the website is here::https://unknownmodder.github.io/rdr3-native-db/
      Maybe the "CREATE_OBJECT" will work but I don't konw the Hashmodel for campfire now. I will look into it.
    2. JoeGiggler
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      Thanks man, for replying and taking an interest. If you gander at my profile, you will see that I'm pretty skilled at modding myself. However, I have been selfishly enjoying the game lol Once I tend to begin modding, I turn my back on the game itself lol Not sure why I do that, I guess I get more enjoyment of modding so I dare not go there at the moment with this game.
      Anyhow, thank you for sharing the link. Could you share with me via messaging a copy of your script (mod). I would like to view it for reference if I choose to begin modding. I know the community can use more script modding than the typical trainers and shaders (don't get me wrong, they are amazing).

      ~ Joe Giggler
    3. hcl20061218
      hcl20061218
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      Glad to konw that you are a skilled mod. I am only skilled at modding TES5 and FO4, and know a bit about GTA5 mod, but not this game. So I quite hope I can learn from you. But I don't quite understand how and why to send you a copy of my script. The script is just here and it is a .cs file so it can be just open with a notepad or any program to view. And how do I message you....?
    4. JoeGiggler
      JoeGiggler
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      Ahh I see, my apologies. I hadn't taken a look. I will most certainly take a look into it. Thank you for your input, I may reach out to see the status on the mod.