21 comments

  1. haesslicherOpa111
    haesslicherOpa111
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    Thunderhawk?? Hawk Tuah!! 😂
    1. vxlnz
      vxlnz
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      dude
    2. dfrtgyhujik
      dfrtgyhujik
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      spit on that thing
  2. ssjMartin
    ssjMartin
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    please a kamehame-ha mod
  3. Noobpromaster64
    Noobpromaster64
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    lol this looks cool
  4. JhonRexYT
    JhonRexYT
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    BRINGGGG MEEEEEEEEE THANOSSSSSSSS!!!!!!!
  5. nick9800
    nick9800
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    Since mooshe released the code on YouTube, I built a new MOD with VS.
    I have verified that it works with API 1.0.5.5, I haven't tested it on the STEAM version!
    put the dll file in your script folder, run the game and enjoy!
    https://mega.nz/folder/CEcAEKRR#ZnHGfe3-l7yy0dHYBt_2iA
    1. Spartanlazah9001
      Spartanlazah9001
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      Tried on Steam version and still doesn't work, oh well, guess I'll stick to boring regular tomahawks for now..
    2. jaydynamite
      jaydynamite
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      Works thank you!
    3. ROdneyXiii
      ROdneyXiii
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      No longer works. Tried everything to get it to work
  6. AnatharMerol111
    AnatharMerol111
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    • 10 kudos
    does not work
  7. wowguy23
    wowguy23
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    update your mod, dude-__-
  8. Senichan
    Senichan
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    Need an Update!
    Cant download the RDR2DotNet 1.0.5.0 . Can only find newer version 1.0.5.3. Mod dosnt work until it gets an update...
    [02:30:19] [INFO] Found 1 script(s) in Mooshe.ThunderHawk.dll resolved to API 1.0.5.
    [02:30:19] [DEBUG] Instantiating script ExampleScript.Main ...
    [02:30:19] [INFO] Started script ExampleScript.Main.
    [02:30:19] [DEBUG] Instantiating script ThunderHawk.Client ...
    [02:30:19] [INFO] Started script ThunderHawk.Client.
    [02:30:19] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Der Typ "GTA.Native.WeaponHash" in der Assembly "ScriptHookRDRNetAPI, Version=1.0.5.3, Culture=neutral, PublicKeyToken=null" konnte nicht geladen werden.
    bei ThunderHawk.Client.OnTick(Object sender, EventArgs evt)
    bei RDR2DN.Script.MainLoop()
    [02:30:19] [ERROR] The exception was thrown while executing the script ThunderHawk.Client.
    [02:30:19] [WARNING] Aborted script ThunderHawk.Client.
  9. FlyntPrince
    FlyntPrince
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    I wish people that make these mods would also make a video tutorial on where to put everything because it confuses the hell out of me.
    1. Zsavage1
      Zsavage1
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      Same.. and it didn't work anyway.. deleted... there is a mod trainer that uses a bolt action rifle and does the pretty much the same thing..and even longer range...
  10. austin4050
    austin4050
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    Does not work for me. I get this error in my rdr2 scripthookdotnet log
    [18:28:14] [INFO] Found 1 script(s) in Mooshe.ThunderHawk.dll resolved to API 1.0.5.
    [18:28:14] [DEBUG] Instantiating script ThunderHawk.Client ...
    [18:28:14] [INFO] Started script ThunderHawk.Client.
    [18:28:14] [DEBUG] Instantiating script ExampleScript.Main ...
    [18:28:14] [INFO] Started script ExampleScript.Main.
    [18:28:14] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Could not load type 'GTA.Native.WeaponHash' from assembly 'ScriptHookRDRNetAPI, Version=1.0.5.1, Culture=neutral, PublicKeyToken=null'.
    at ThunderHawk.Client.OnTick(Object sender, EventArgs evt)
    at RDR2DN.Script.MainLoop()
    [18:28:14] [ERROR] The exception was thrown while executing the script ThunderHawk.Client.
    [18:28:14] [WARNING] Aborted script ThunderHawk.Client.
    1. MoosheTV
      MoosheTV
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      Do you have this issue on version 1.0.5.0 of ScriptHookRDRNet?
    2. austin4050
      austin4050
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      Mod works perfectly on 1.0.5.0. Only seems to happen on 1.0.5.1