CHANGE\ADD AMMO TYPE FOR CLEAN KILL

This is example how it may look like:
<Item key="PS_SMALL" type="sDamageCleanlinessData">     <--this is animal size
      <RegionData>
        <Item key="Limb">                                                  <--this is certain body part
          <WeaponData>
            <Item key="AMMO_ARROW_SMALL_GAME">   <---change this to another type, for example to  AMMO_REVOLVER  or whatever you want
              <CleanlinessResults>
                <Item>
                  <MaxBulletHits value="1" />
                  <MaxDamageCleanliness>Perfect</MaxDamageCleanliness>    <-- pelt type with clean kill
                </Item>
              </CleanlinessResults>
            </Item>

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saravaksa2

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