Will you make npcs and player ragdoll fall speed accelerate faster and faster till they reach terminal velocity as they start to enter free falling like in real life ?
If anyone wants to combine this with other mods, the edited files in naturalmotion.rpf are behaviours.xml, cowboy.nmbehaviours.xml, and horse.nmbehaviours.xml.
If you're trying to combine with Reality Redemption, Reality Redemption also edits behaviours.xml and cowboy.nmbehaviours.xml, so you'd probably want to compare and edit the files manually.
jaXXii0 Both behaviours.xml files are modified. These only containing default fallback values for general messages which are executed by the engine when the associated tuningSet is triggered with partly configured behaviors. Its not possible to edit the real tuningSets in RDR1 yet because the location of the "physicstasks" equivalent file is still unknown. I wasnt able to find it on the xb360, switch and PC version. I searched for NM terms in ALL files and there werent any readable NM tuning files except for weapons files with "yanked" values. For me, it seems like the real "physicstasks"-like file is kind of hardcoded.
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edited files in naturalmotion.rpf are behaviours.xml,
cowboy.nmbehaviours.xml, and horse.nmbehaviours.xml.
If you're trying to combine with Reality Redemption, Reality Redemption also edits
behaviours.xml and cowboy.nmbehaviours.xml, so you'd probably want to
compare and edit the files manually.
ok bro wtf did those poor horses do?
;-(
😔 indeed.
so how did YOU actually change the ragdoll physics?
did u alter the physicstask thing at all?
<3
Both behaviours.xml files are modified. These only containing default fallback values for general messages which are executed by the engine when the associated tuningSet is triggered with partly configured behaviors. Its not possible to edit the real tuningSets in RDR1 yet because the location of the "physicstasks" equivalent file is still unknown. I wasnt able to find it on the xb360, switch and PC version. I searched for NM terms in ALL files and there werent any readable NM tuning files except for weapons files with "yanked" values. For me, it seems like the real "physicstasks"-like file is kind of hardcoded.