Also something that came to mind. Version without the AI stuff and only the map ai increases? I think there actually really fun and would work just fine with the vanilla ai.
Hiya! This mod is really dope but there is one suggestion I recommend. Decrease the knife suspects from 4 to 2. I think having 4 knife suspects is a little ridiculous. There's maps like the fast food map where all 4 suspects are just knife only and it makes it a cakewalk. I think having 2 will still keep you on your toes but not to a point where its a cakewalk. Other than that tho this mod is awesome. def gonna keep on playing with it.
Hello Lexyboiii, In the coming day i will add more map specific changes that will lower the knife suspects for smaller maps and i will lower it globally also, Thank you for the suggestion.
I like this mod because it not only increases suspect/civi numbers, but also with some accuracy adjustment and mutiple difficulty version. Here are some of my suggestion: 1. don't delete the explosive traps 2. increase the number of traps a little in normal and max version 3. the vanilla version is good for new recruits, so higher hostile accuracy and activity in higher difficulty version is more suitable for experienced player I really enjoy this. THX a lot.
I suggest dont reduce AI accuracy and speed even for "max" level , Instead , I need to improve AI accuracy speed and activity for all level ... because 2022.3.1ver vanilla AI difficulty has been reduced by void official , is too easy , so boring
In addition , the number of traps needs to be increased , because too few traps in 2022.3.1ver vanilla
3. dont remove explosive traps
4. dont reduce suspects hp , but i like raised civilians hp
1. Increase suspects and civilians (u already did it ! ) 2. Improve AI(suspects) accuracy , reaction speed and activity for all level(move speed keep vanilla) 3. Raised civilians HP(u already did it ! ) 4. Increase traps(chance : explosive>flashbang>alarm)
For other parts , just keep the void official vanilla version unchanged is the best
how is this realistic? in real like, swat always outnumbers the suspects. in my personal ai mods, i always set suspect presense to less than 5. i nactive shooter, i set them to 1. realism has nothing to do with difficulty and "muh hardcore nightmare mode"
realism means replicating reality. in reality, swat is better trained than the suspects and has way more people than the suspect. a proper realism mod sets the ai team mates to 12 and limits the suspects to 3 or 5
The description exclusively states that it is not meant to be realistic, if you prefer a more realistic playstyle there are many other AI mods that are made to target that.
I agree with him. I want all suspects and difficult normal(no ai john wick). Amount! choice to you. If you can do it. It's a impressive. Thank you for in advance.
the AI difficulty is not john wick, this AI mod actually lowers the accuracy and speed slightly of the enemy AI. For the suspects, i just released a new update that contains 3 variations to choose from to fit your preferred playstyle.
19 comments
Awesome :D
Here are some of my suggestion:
1. don't delete the explosive traps
2. increase the number of traps a little in normal and max version
3. the vanilla version is good for new recruits, so higher hostile accuracy and activity in higher difficulty version is more suitable for experienced player
I really enjoy this. THX a lot.
In addition , the number of traps needs to be increased , because too few traps in 2022.3.1ver vanilla
3. dont remove explosive traps
4. dont reduce suspects hp , but i like raised civilians hp
THX a lot
My suggestions in general
1. Increase suspects and civilians (u already did it ! )
2. Improve AI(suspects) accuracy , reaction speed and activity for all level(move speed keep vanilla)
3. Raised civilians HP(u already did it ! )
4. Increase traps(chance : explosive>flashbang>alarm)
For other parts , just keep the void official vanilla version unchanged is the best
realism means replicating reality. in reality, swat is better trained than the suspects and has way more people than the suspect. a proper realism mod sets the ai team mates to 12 and limits the suspects to 3 or 5