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APPLEPIE

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cvc208

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74 comments

  1. StarfieldHan
    StarfieldHan
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    Very good mod, very challenging in multiplayer!
  2. slimenim
    slimenim
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    The new update is missing campus data? it shows Barricaded suspects but im pretty sure the mode is active shooter. there's only 5 suspects on campus, i dont know if that was your intention or not.
  3. MartiniGasolini
    MartiniGasolini
    • BANNED
    • 1 kudos
    the vanilla game has a difficulty level of 0%. with mods like this it changes it to around 20%. i wouldn't call your mod "very difficult" i would call it an appropriate challenge. simply using a minor amount of teamwork will make any "difficult" situation a walk in the park. 
    1. slimenim
      slimenim
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      lol.... okay mr hardcore too cool shoot everything in the room before it breathes
  4. HE1111HUNCHIK
    HE1111HUNCHIK
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    maybe you can do mod "remove all suspects"
  5. slimenim
    slimenim
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    Thanks for the update. It fixes some things wrong with the current AI and keeps them just as difficult without them stupidly lasering you through three walls.
    Enjoying it so far
    1. cvc208
      cvc208
      • member
      • 1 kudos
      I tried to achieve balance for about 11 hours. glad it seems to be well made haha
    2. slimenim
      slimenim
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      The only thing I hate so far is how AI can trigger dump a mag in like 2 seconds. seems to be like that for Vanilla right now though, maybe they'll change it.
    3. cvc208
      cvc208
      • member
      • 1 kudos
      Yep hope it gets fixed someday :)
  6. AssassinXXXX
    AssassinXXXX
    • supporter
    • 0 kudos
    Thank you for the mod, but how the moral system works? thank you again
    1. cvc208
      cvc208
      • member
      • 1 kudos
      To prevent suspects from surrendering too often when their morale is low, the min&max morale value has been increased by about 0.05 ~ 0.1(MinMorale = 0.6 > 0.65 > 0.7, MaxMorale = 0.9 > 0.95 > 1.0)
      Additionally, as the difficulty increases, they take 25% to 50% less moral damage.
      but they still surrender reasonably often due to a variety of factors and difficulty level has become much easier than before the version.
      thx have fun~
    2. cvc208
      cvc208
      • member
      • 1 kudos
      It's still in testing phase, so feedback is always welcome
  7. Decle
    Decle
    • member
    • 0 kudos
    Thank you for this mod.  Play in co-op on "fire chicken", and how much more realistic the game has become. Is it compatible with the 1.0 update? Are you going to support the mod further or is it not required?
    1. cvc208
      cvc208
      • member
      • 1 kudos
      1.0 is not yet compatible, update coming soon :D
  8. slimenim
    slimenim
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    Oh yeah, the new nuclear fire chicken is spot on. its very difficult solo. Nice work. The last version wasnt hard enough but this is great.

    Update: Instant crash on starting up multiplayer lobby.
    1. cvc208
      cvc208
      • member
      • 1 kudos
      Try changing mode name 66 to 77~99. have fun :)
  9. lajiqumingxitong
    lajiqumingxitong
    • member
    • 0 kudos
    good mod
    1. cvc208
      cvc208
      • member
      • 1 kudos
      thank you~
  10. modernrogue1379
    modernrogue1379
    • member
    • 0 kudos
    I love the mod, but can you add a spawn cap on the larger maps? When you get to the bigger maps like hospital barricaded suspect, theres too many enemies and messes up the ai tracking resulting in half of them not shooting. I usually notice this when the maps spawn 90 or more suspects, so maybe cap it at 80 or 70?
    1. cvc208
      cvc208
      • member
      • 1 kudos
      I tried many tests, but in the end it was impossible. AI still Broken