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Experiences

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MrExperiences

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  1. MrExperiences
    MrExperiences
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    Sticky
    If anyone has any suggestions, complaints, or simply need help installing you can ask here.

    (Warning, the mod is currently broken. I'm gonna be releasing a patch at some point in the near future.)
    1. YS9000
      YS9000
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      I wonder how I can modify my own health, sometimes I want to be a John Wick breaching the map just myself alone. I use to modify the AIlevelData.ini, but now that unpack software didn't work in the latest version, I wonder if there has some more simple way to achieve it that would be great.
    2. ArmedArmy
      ArmedArmy
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      @YS9000 By using this website you can create your own AI mod!
      https://ron.recursiveprojects.cloud/AI_Mod
    3. CalmDownItsJoe
      CalmDownItsJoe
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      I would like, like an optional version with more health
    4. CalmDownItsJoe
      CalmDownItsJoe
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      Since I still want the changes the mod makes
    5. Xan91
      Xan91
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      so. I played your mod a bit more and it is awesome!
      also thank you for taking my feedback into account.

      my only remark on this version is the increased HP for armored targets. afaik 160 instead of 150 does not change anything except when hitting limbs with 9mm, which is already not too great again armored enemies. what felt good for me when testing a bit was around 120HP.
      edit: you could also consider nerfing the morale of suspects that are less willing to fight i.e. the guys on gas station and meth house.
      edit 2: had a situation on gas station that sometimes the AI is still moving very fast with high accuracy. while I think here the movement speed is simply a bit high.

      thanks for reading and keep up the good work! 
    6. MrExperiences
      MrExperiences
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      There's an optional file for that now. YS9000
    7. MrExperiences
      MrExperiences
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      Taking this into consideration for Version 0.3, thanks for the feedback.
    8. MARK0514
      MARK0514
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      couldd u addd the number of suspects on all maps?
    9. MrExperiences
      MrExperiences
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      Sure, @MARK0514
  2. RaizmenK1
    RaizmenK1
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    yo i tried your john wick version one and it seems it doesn't work i think, like its mostly the same vanilla, its not like they can shoot you really bad and still can't die so idk
    1. MrExperiences
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      The john wick file haven't been updated to 0.35 and is still on 0.2, which, combined with the changes, just really sucks. I will try to update it soon.
  3. Xan91
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    hi, nice update, thank you for that! 

    things I've noticed with the current version:
    suspect AI: seems a bit more snappy again (not onehitting me, but aiming and firing very fast, to the point, where the gun is not even directly pointing at me)
    SWAT AI change seems good to me so far, gotta test them vs harder enemies later. 
    just minor things I've noticed from your previous version. good work as always, think about adding some inertia or movement changes to the AI in general to make them less jumpy and runny while shooting. 
    1. MrExperiences
      MrExperiences
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      Hi, thanks for the feedback.

      I'm gonna try to experiment with some movement, along with tweaking some stuff around the snappy aim. (v0.35 may be released to fix some issues if the update takes too long)
      Also going to update the Optional files to 0.3 very soon.

      Thank you again for all the feedback!
    2. Xan91
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      hey that sounds awesome!

      I hope you figure it out, that would be real nice.

      I think the snapshotting is still a big issue on voids end right? from my experience all mods suffer from them more or less.
      maybe it is a problem with the AI's 360 degree vision?
  4. Xan91
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    hi, me again. :)

    I saw in another mod something, that makes fighting the AI more fun:
    inertia. 
    with some inertia the suspects feel less jumpy and you can better track if needed. this together with slightly reduced speed while firing can be a big improvement!
    hope to see a new version from you anytime soon! 

    all the best.
    1. MrExperiences
      MrExperiences
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      Hi, Good news the update will release sometime today, or tomorrow with feedback the feedback I've gotten in mind. (That and I will be setting the mod up on mod.io due to the recent game integration.)

      Thank you for all the feedback!
    2. MrExperiences
      MrExperiences
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      Should be live on both sites, enjoy!
  5. Xan91
    Xan91
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    is there an update planned? :)
    1. MrExperiences
      MrExperiences
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      Yes, the second I get enough extra content I'll release an update.
    2. Xan91
      Xan91
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      cool, what are you planning so far?
  6. 741mmmm
    741mmmm
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    Can you also make an optional file with no civics and no traps too?
    1. MrExperiences
      MrExperiences
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      Sure, I could do that.
  7. Xan91
    Xan91
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    very nice mod! thank you! the devs should hire you.
    I really like the changes you did and after playing 2 matches I have to say it feels just right for me. there are two things that need looking into though: I would not give explosive vests to suspects on hotel, maybe to civilians but not suspects. I would consider giving them the "suicide" animation, just like the guys on brisa cove.
    on Meth House BS the amount of suspects is always 15. this is an issue from the VOID devs. 15 feels a bit too cluttered imo, it should vary between 7 and 12.

    thanks for this amazing mod and keep up the good work.
    1. MrExperiences
      MrExperiences
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      Thanks for the feedback, I'm gonna look into some of the issues and see what I can do, you could probably expect an updated version within a few hours. Thanks for the feedback again.
    2. MrExperiences
      MrExperiences
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      The update is out now.
    3. Xan91
      Xan91
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      cool, thank you! gonna check it out soon!
  8. MrExperiences
    MrExperiences
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    If anyone feels like the game is too easy already, then let me introduce you to my other mod, Dark Souls Difficulty Mod?
  9. CalmDownItsJoe
    CalmDownItsJoe
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    Nice
  10. Tadukas19880611
    Tadukas19880611
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    Guys so can i play with other players and enemys will be same or how it works only in solo?
    1. MrExperiences
      MrExperiences
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      You just need the host to have the mod installed, then it'll apply to everyone.
    2. Tadukas19880611
      Tadukas19880611
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      ty brother
    3. CalmDownItsJoe
      CalmDownItsJoe
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      No problems* Works great
    4. CalmDownItsJoe
      CalmDownItsJoe
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      But what if I'm not the host and I wanna continue using it?
    5. MrExperiences
      MrExperiences
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      Nothing will happen if the host doesn't have the mod installed, it'll either use defaults, or if they have another mod active.
  11. CalmDownItsJoe
    CalmDownItsJoe
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    Downloaded this the second I saw it, absolute game changer, now I no longer fear being shot because of my limitations as a human, and, my petty 200ms reaction time against  10ms reaction time bot