Built on Sikkmod lite 1.2. Impact decals stay for a long time while their glow fades correctly. Also adds a glow to impact effects for charged blaster shots, dark matter gun and rocket launcher. Blood splats stay as well and scatter around the target and not just on the floor. Corpses only vanish after a considerable time. Includes more
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This mod contains assets from Sikkmod lite 1.2 by Sikkpin, Rivarez mod by Rivarez (DLL and graphical assets) and a distribution system for blood splats I don't know the author of (please tell me if you know, it's great work!)
File credits
Sikkpin for Sikkmod lite 1.2 for making Quake 4 look awesome again! Rivarez for Rivarez Mod, especially for his DLL which fixes a bug in Sikkmod 1.2 (machine gun clipsize upgrade!) and for shaders and textures (freakin' finally a good ground texture...) An unknown author for the blood splat distribution system. If that's you, please contact me! I couldn't play Quake 4 without it.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod has been assembled using Sikkmod 1.2 as a base, which is also included in the download. It uses particle effects and a system for blood splats on walls, which I scavenged somewhen in 2006 and I wasn't able to find the source. If you know where it's from, please tell me. It's brilliant. All impact decals that come with fading effects (like the railgun glow) have that effect fade as usual but the actual scorch stays for a long time. I also added an afterglow effect for the charged blaster shot, rocket launcher and dark matter gun. Blood splats and impact decals stay for a long time (even longer with an optional pk4) and corpses also disappear later than usual. As an option I included parts of the Rivarez mod (with kind permission), like his DLL to counter a bug in SikkMod 1.2 along with other graphical stuff. I also included a few optional treats which I like to use myself (like swapping run/walk controls.)