Prey (2017)
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AltheaR

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AltheaR

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  1. AltheaR
    AltheaR
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    I uploaded a new file for Mooncrash as an independent mod, since many changes are different from this one and the description is long.
    Check this out: Swift and Easy - Mooncrash
  2. AltheaR
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    v1.2 update:

    minor changed - Ark/signalsystem/modifiers.xml is changed along with Arkane's latest official patch(Bloodmoon update).
    newly added - Hacking timer is now 99 seconds.
    - Some typhon abilities for player (Electrostatic Burst, Kinetic Blast, and Psychoshock) reach twice longer.

    Honestly, I don't know when the change of "Ark/signalsystem/modifiers.xml" is added, but it seems that ether and laser(military operator's weapon) damages are lightened/strengthened correctly by the latest patch.
    It's better than old plain damage.
  3. SnortTheMemes
    SnortTheMemes
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    I can't figure out how to make this work, I can barely even find mod guides at all for the game :/
  4. gordonshadow
    gordonshadow
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    First of all, thanks for this amazing mod, while I enjoy the mod, I think there is too much ammo and items, and I would like to reduce it to vanilla like quantities.


    Ok, so after a few tries, I renamed the "Swift_and_Easy_Play_v1_1.pak" onto "Swift_and_Easy_Play_v1_1.zip" made some changes to "arkpickups.xml" then zipped all together again, and changed the .zip to .pak, and throw it onto the mod folder of the game. Yet, i does not work...

    I tried to do like you, I mean "I couldn't zip my modded files correctly to work for PREY. So, I used Arkane's patch.pak, unpak it to .zip, empty it, put my files, and rename it to like mymod.pak." and did not work either,

    I tried to modify the "arkpickups.xml" directly from the zip file, and change it back to .pak, did not work either.

    now I will try to just delete the "arkpickups.xml" file and see what happens.

    Ok last edit I hope. While I wanted a *2 (and not a *6 or *10 for ammo and Items) I could not do it, so instead I will stick to "arkpickups.xml" vanilla. I will get more ammo and item from drops anyways.

    Thanks for the mod.
    1. HadToRegister
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      Your problem is this.

      You RENAMED it from PAK to ZIP, and after you made changes, instead of just RENAMING it back, from ZIP to PAK, you decided to ZIP it again, when all you needed to do was rename it again.
    2. NeuroticPixels
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      I'm having a hard time with this, too. You can't edit files in a ZIP folder.
      So how are we to edit the files and turn them back into PAK without first extracting them, editing them, re-zipping them, and then renaming them to PAK?
      Supposedly you can edit things if you use 7-Zip instead of window's ZIP. So I'm going to attempt that...
  5. SnowGirlWalker
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    I'm playing Mooncrash again since I miss the game and it's probably been awhile since you've had a comment on your mod but it is a great mod and I'm loving it. The problem I have, and I can't quite wrap my mind around it...I played the Engineer for awhile, straight into the beginning of the 4th corruption level and then I left the sim with the shuttle, I did not die.....but going back the game made me reset the sim instead of getting the next person...I believe the security guy, forget his name. I thought I was going to continue on in the same sim as I was in with the Engineer, at least until the end of level 5?
    1. AltheaR
      AltheaR
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      I had experienced the sudden death too...about three times.
      It's rare, but it occurs even if you have no mods, so I think it's a bug of the game itself, unfortunately.
      In my case, it happened when I purchased the guns and ammo, returned the sim, and then the security guy(Vijay Bhatia) was dead before loading the moon base.

      I do not know how to avoid it, but anyway it's rare, so you don't have to worry too much :)
    2. SnowGirlWalker
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      Thank you so much for your quick reply. The mod is fun. A game should be fun, lol. I finished Mooncrash a long time ago and I did all the stressful, scary work so now it's nice to enjoy MC with a little less stress. I've started a new game so hopefully I won't have the same bug as before this time.
      Great mod!!
    3. SnowGirlWalker
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      My second try, the bug remains. After the Engineer, the other 3 are dead and it wants to reset the sim.
    4. AltheaR
      AltheaR
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      About Mooncrash, could you write comment to the correct page?
      https://www.nexusmods.com/prey2017/mods/36
      And please tell me which file you use, then I'll check it :)
    5. SnowGirlWalker
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      Oh man, I'm an idiot! I forgot the rules of MC. I have to unlock the other characters. I just realized they're unlocked and not dead. My bad, lol.
    6. SnowGirlWalker
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      Sorry, I thought I was on the correct page. I commented to you the other day about MC sudden death. I thought I was dying whenever I left the moon in the shuttle with the engineer but I just hadn't unlocked the others yet. I forgot all about that. Teach me to not read anything, lol. I'll leave you alone now. Swift and Easy....great mod!
    7. AltheaR
      AltheaR
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      No problem 
    8. SnowGirlWalker
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      Maybe you can delete my whole thread since it was all a misunderstanding on my part. I tried to but there wasn't the option.
  6. keithapple
    keithapple
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    I think the abundance of items and stuff makes more sense given that the Typhon outbreak happens so sudden and the PREY world is prosperous. Even Talos-1 regularly produce food and drink, even growing station variants of vegetables and fruits!
    Sincere thanks since this mod covers other gameplay-enhancing mods i've played back when i "free-trialed" this (well, since very late 2019 i bought the game because i immensely enjoyed it and i want updates and DLC given easily)
  7. HadToRegister
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    You don't have to recompile the XML files?
    1. AltheaR
      AltheaR
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      I think not.
      Decrypted xml file will be read by prey's engine when it's in the Arkane's zip file.
    2. HadToRegister
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      Excellent!!
      That makes things easier.

      Now, I just need to figure out how to turn everything back into a PAK file, unless that's just a ZIP renamed to PAK
      *ok read your tip
      If you want to make your own . pak file, convert Arkane's original .pak to .zip, empty it(not unzipped), and then put your file in it.And then rename it to .pak.
    3. AltheaR
      AltheaR
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      It's just a .zip.
      But you need to use Arkane's one, if not, your mod will not be applied in-game.
      Use Sir Kane's "Prey (2017) pak decryption tool" to convert Arkane's .pak to .zip.
      And empty it, and then put your files into it directly. Rename the .zip file to .pak.
    4. HadToRegister
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      Thank you!
      Looks like we posted at the same time

      Also need the binXMLDecoder to decrypt the XMLs
    5. AltheaR
      AltheaR
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      No problem :)
      Yes, you need decoder too.
  8. Gigadroid
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    Amazing mod! Allows me to play it for fun!

    Was wondering if it's possible to import some of the chipsets/items from Mooncrash into base game?
    1. AltheaR
      AltheaR
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      I think it's possible, but not in the meaning of "import".
      Chipsets of Mooncrash are the combination of the base game ones.
      So, you can tweak signal system of each chipset of base game, make some combination of them like Mooncrash ones, and you can use them as same way on the moon.
      I don't think it is so difficult, you will find signal IDs of chipsets in Ark/SignalSystem/modifiers.xml.
  9. bucfuse
    bucfuse
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    i put it in \steamapps\common\Prey\Whiplash\GameSDK\Precache
    but it seems not working for me. do i need to do anything else?
    1. AltheaR
      AltheaR
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      For Mooncrash, use this one:
      Swift and Easy - Mooncrash
  10. cooleo
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    I am interested in the Recycler changes but not much else what file controls that?
  11. wscottling
    wscottling
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    Thank you for the update!
  12. AltheaR
    AltheaR
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    Optional file for DLC "Mooncrash" is uploaded.
    notice: I don't touch loot table because I don't find proper tweak for it. I'm still investigating.
    Put the file not to ordinary precache folder, but to "STEAM\steamapps\common\Prey\Whiplash\GameSDK\Precache" folder.
    Updated: Increased loot items. Use both optional files.

    Mooncrash version is:
    Corruption timer is 10 times longer.
    You can fabricate ammo, grenades, consumable items 6^10 times more.
    You can bring items by 30000 in one stack.
    Easier hacking
    Recovery from water is 20, and metabolic boost perk will 5 times more.

    I recommend fabricating grenades, psi hypos, or T-ration for more materials. It's alchemy.