File information

Last updated

Original upload

Created by

Bombum

Uploaded by

bombum

Virus scan

Safe to use

65 comments

  1. HurriKane1991
    HurriKane1991
    • supporter
    • 0 kudos
    how can I tell if this is working? the R logo is gone from the main menu like it suggests but psi hypos are still vertical?
    1. bombum
      bombum
      • member
      • 9 kudos
      Are you running other mods? Are text/level changes happening?
    2. HurriKane1991
      HurriKane1991
      • supporter
      • 0 kudos
      Hi, no other mods expect luma remaster. I found a calander in game it has 7 days so I assume the mod is working, just psi hypos not working correctly as others have pointed out. 
    3. bombum
      bombum
      • member
      • 9 kudos
      That was before the latest update, though. There was an issue that was preventing it and I fixed it. Try resetting configuration options and deploying again.
    4. HurriKane1991
      HurriKane1991
      • supporter
      • 0 kudos
      I've reset config and redeployed but psi hypos are still vertical.

      i also don't get reduced vision when mimicing an object 
    5. bombum
      bombum
      • member
      • 9 kudos
      I'm not sure tbh. But the luma thing is new and may be interfering. remove it, install this, then try installing it over
    6. XEntombmentX
      XEntombmentX
      • member
      • 0 kudos
      Psi hypos are vertical for me as well and I don't have any other mods installed. I also noticed that level 2 hacking still only gives 17 seconds instead of 20.

      Edit: Looks like there are quite a few issues showing up. I posted a bug report.
  2. bigbillbigbad
    bigbillbigbad
    • premium
    • 0 kudos
    Do you recommend all the files from the immersion mod? I assume use the main file from core rebalance too
    1. bombum
      bombum
      • member
      • 9 kudos
      I recommend the glint disabler. But all of it is ultimately up to you
  3. 01DarkLord04
    01DarkLord04
    • member
    • 25 kudos
    I wish I'd found this mod earlier... Sorry, I'm not really familiar with modding for this game, but I guess it's compatible with this one and this one, right?
    1. bombum
      bombum
      • member
      • 9 kudos
      PRIC is not chairloader compatible, so dll stuff (in touch up's context the shuttle bay fix) isn't gonna work. Just untick load chairloader in the mod manager
    2. 01DarkLord04
      01DarkLord04
      • member
      • 25 kudos
      Thanks! (And I don't really need PRIC tbh, will just uninstall it). The container sound fix is fine, right?
    3. bombum
      bombum
      • member
      • 9 kudos
      Yeah I don't touch the stuff it affects at all
    4. 01DarkLord04
      01DarkLord04
      • member
      • 25 kudos
      Thank you!
  4. LeMatt
    LeMatt
    • supporter
    • 3 kudos
    A bug exists that makes items disappear from your inventory (I believe when passing through certain doors?), there are a lot of posts from when the game released complaining about it, but it was never fixed (it just happened to me). Is that something you could look into?
    1. bombum
      bombum
      • member
      • 9 kudos
      Never encountered this. Could you give more details? What kind of items and where?
    2. LeMatt
      LeMatt
      • supporter
      • 3 kudos
      It was exotic material (though based on other posts I found it could be anything), and I'm pretty sure it happened when I passed through the door to the hardware labs, though I don't have the saves required to test that. You can find a lot of posts on reddit and other forums complaining about this same thing. Apparently for most people it happens when entering or leaving the arboretum. It's possible it was partially patched at some point as I know an official bethesda account responded to it, but I know it just happened to me.
    3. bombum
      bombum
      • member
      • 9 kudos
      Basically all of them are from 2017, so yeah I guess. I haven't seen anything that would relate to this, I imagine it'd be a big deal if it happened in mooncrash (given permadeath and such) so they fixed it for it and carried it over to the basegame. You sure you're not accidentally recycling/dropping them?
    4. LeMatt
      LeMatt
      • supporter
      • 3 kudos
      I can't imagine how that would have happened, and I can't recycle exotic material. I guess I'll just make sure to save and check my inventory before using doors and hope it was a one off or a mistake.
  5. DaxFallout123
    DaxFallout123
    • member
    • 1 kudos
    This might sound odd, but could you somehow disable the phantom's ability to flicker lights? That s#*! is making my eyes strain to say the least.
    1. bombum
      bombum
      • member
      • 9 kudos
      That's out of scope for TU. Could be a separate mod I guess. In theory should be simple but it'd need testing. I'll look into it
    2. DaxFallout123
      DaxFallout123
      • member
      • 1 kudos
      Nice.
    3. DaxFallout123
      DaxFallout123
      • member
      • 1 kudos
      Any progress?
    4. bombum
      bombum
      • member
      • 9 kudos
      https://www.nexusmods.com/prey2017/mods/151/
    5. DaxFallout123
      DaxFallout123
      • member
      • 1 kudos
      Gonna reinstall and try it right away! Thank you.
  6. Bogdanov89
    Bogdanov89
    • supporter
    • 5 kudos
    Thanks for this mod!
    Please tell me is there any need to use "Detailed Tooltips" mod by  RoSoDude while using Touch-Up Mod?
    And if yes, are they fully compatible? (i could not install Detailed Tooltips using Chairloader)
    I wanted to play through Prey again and i recall loving the Detailed Tooltips mod, but i also wanted to try out your Touch Up Mod.
    Thank you for explaining.
    1. bombum
      bombum
      • member
      • 9 kudos
      Heyo! Touchup doesn't do stuff detailed tooltips does.
      What you wanna do is:

      • Go to your prey directory, and there should be a "mods" folder there thanks to chairloader
      • Copy the touchup folder, and rename it to "detailed_tooltips"
      • Delete Touchup_default.xml
      • Delete everything in ModInfo.xml and paste this
      <Mod
      modName="detailed_tooltips"
      displayName="Detailed Tooltips"
      version="1.0"
      hasXML="true"
      hasLevelXML="false"
      author="RoSoDude">
      </Mod>

      • Go into the Data folder
      • Delete everything except the Localization folder
      • Go inside it, and then inside english_xml
      • Delete everything there
      • Open the english_xml_patch.pak, you downloaded from Detailed Tooltips with 7zip or winrar or whatever
      • Paste everything except the voices folder into english_xml where you just deleted everything, voices is a leftover and would remove some fixes touchup makes to morgan's/january's lines
      Now you should have detailed tooltips as a chairloader mod. so you can install it alongside touchup and they should be compatible.
      Feel free to ask for help if you get stuck anywhere
    2. Bogdanov89
      Bogdanov89
      • supporter
      • 5 kudos
      Thank you very much for your detailed reply!!

      I also seem to have the issue where the Psi Hypo item is still standing upright in the inventory, as if the Touch-Up Mod is not working.
      In the Chairloader mod manager i enabled Touch-Up Mod and did Save Mod List and did Deploy Mods, so i think that part i did okay.
      If you can please help.
    3. bombum
      bombum
      • member
      • 9 kudos
      Hm that's strange. Are other changes working okay? Like is there marco simmons by the gloogun? Does the description of the wrench start with a "The"?
    4. Bogdanov89
      Bogdanov89
      • supporter
      • 5 kudos
      Marco Simmons is on the roof of the little security house near the gloo gun mess, and the wrench description starts with "The
      Hephaestus "Heffy" Twist...".

      Though the wrench tooltip might be old because before i posted here i installed the Detailed Tooltips mod with the old (manual) method by replacing the game file "English_xml_patch.pak" (as its mod maker suggested) , and i have not yet reverted the changes to the method you have written a few hours ago.

      Thank you for helping!
    5. willrun4fun
      willrun4fun
      • premium
      • 1 kudos
      So glad I found this post.  I had been struggling trying to get this same mod to work!
  7. AstroMinx
    AstroMinx
    • supporter
    • 0 kudos
    Is this compatible with the entire CORE BALANCE mod, or just the HALFMAT module?
    1. bombum
      bombum
      • member
      • 9 kudos
      Should be compatible, I think? Halfmat is just a recommendation of mine, I think it's really good
    2. AstroMinx
      AstroMinx
      • supporter
      • 0 kudos
      Good to know, thanks for the quick reply! (on this and the question I asked on another mod that I didn't realize was also yours haha)
  8. Dangermad
    Dangermad
    • supporter
    • 2 kudos
    I know Natasha Nikova was left in by accident but you should probably keep her somewhere even with Marco unless you can completely replace her on the security roster, otherwise Missing Persons is unobtainable without spawning her using chairloader
    1. bombum
      bombum
      • member
      • 9 kudos
      It's still her, technically, I think I just changed the model, name and job title. Missing Persons has a margin for error, as do most achievements like it except I and It.
    2. Dangermad
      Dangermad
      • supporter
      • 2 kudos
      It doesn't count on the roster but yeah it probably doesn't matter I hadn't realized I was still going for the achievement so I assumed you really needed everyone, kudos for the quick response though
    3. Dangermad
      Dangermad
      • supporter
      • 2 kudos
      I am still a little disheartened cause I DID FIND EVERYONE and it was A LOT OF WORK lol, they should make the game harder for ME SPECIFICALLY
    4. Dangermad
      Dangermad
      • supporter
      • 2 kudos
      on a more serious note, it's certainly unimmersive, and might instill a panic attack in someone unaware lol
    5. bombum
      bombum
      • member
      • 9 kudos
      What do you mean?
    6. Dangermad
      Dangermad
      • supporter
      • 2 kudos
      Natasha Nikova appears on the security roster but not anywhere in the game, if you select her on the roster her life signs disappear like someone who was unconscious, but since you never saw her, you cannot cross her off the roster.
      The panic attack thing was just a joke cause I freaked out thinking I wouldn't get the achievement cause I thought I needed literally everyone (which I still got before I noticed),
    7. bombum
      bombum
      • member
      • 9 kudos
      that can't be right. she's supposed to be literally replaced there. when I was testing that stuff I had a simmons body that was labeled natasha nikova on the roster and in the UI
    8. Dangermad
      Dangermad
      • supporter
      • 2 kudos
      Well, that's how it happened for me ¯\_(ツ)_/¯
  9. mazedude94
    mazedude94
    • member
    • 0 kudos
    Could you provide an installation process for your mod?
    1. bombum
      bombum
      • member
      • 9 kudos
      The chairloader mod page has them. It's pretty easy, just make sure you deploy
  10. ThePunisher2
    ThePunisher2
    • member
    • 1 kudos
    awesome that the prey mod community has a bit of a glowup right now. Love to see that bugfixes are getting implemented. BTW is there a chance that the kirk remmer bug can be fixed, where he would not appear in the location where you're supposed to find him??

    Also i dont think the mod works for me. I have a non english version and used (AC) version of the mod but the psi hypo is upright
    1. bombum
      bombum
      • member
      • 9 kudos
      Thanks! I believe I actually tackled this, or at least tried to
      A fix for the Kirk Remmer sidequest - prevent a randomized greater phantom from being voltaic. The voltaic phantom’s aura electrifies the metal walkways Kirk Remmer’s phantom stands on, killing him offscreen and often preventing players from completing his sidequest
    2. ThePunisher2
      ThePunisher2
      • member
      • 1 kudos
      awesome now i have to get the mod to work somehow :)

      Edit: for some reason mods do not work for me. I activate them and deploy them but natasha is still there