Balancing is a bit odd here as arena leaders are stacked to the max while you have no “easy” way to get perfect IV and EVs in the early game. Also, exp gain in underground with the new variety is a bit low as they're way under my cap level (under 20 while I'm 26).
Could you add the xray for underground mining in this mod, or at least fix the mod from gamebanana not working with this?
Horrible experience, horrible mod. Got hardwalled at Jubilife City against rival by the exit to route 203.
It took me several hours of constantly resetting the game and deleting the save file to grab a Timid Piplup, a solid while to get it to level cap by constantly losing to him, and then had to spend an awful lot of time grinding in a very excruciatingly boring way to lvl17 with wild pokemon, because Piplup didn't evolve since I was knocked out by the stupid rival fight. And only once it evolved to Prinplup, and after having literally no desire to continue playing, I managed to push through & defeat the fight.
There is literally no reason to have such an obnoxious roadblock THAT early while game is still opening up. You should be perfectly able to beat it just with your chosen starter, and then get hardwalled at the first gym, where the difficulty spike would make much more sense.
Call me stubborn, stupid, both, or what you will, but if you circunvent the issue by toggling options off & don't subject yourself to the experience, you've no right to criticize it. So I pushed on with what the experience had to offer, and regret wasting my time on this, wholeheartedly.
The balancing in this mod is bad dude. Really bad. Why putting Elite Four members to battle pre Pokemon League, matching your level with buffed pokemons, full IV 31 and full EV, 2ª evolutions? Also, why the enemy literally never miss against a Garchomp with Sand Veil + Bright Powder?
When I try to run the game with the mod installed I just get a black screen. When I run the game without the mod it boots immediately. Does anyone know what I could be doing wrong?
257 comments
Also, exp gain in underground with the new variety is a bit low as they're way under my cap level (under 20 while I'm 26).
Could you add the xray for underground mining in this mod, or at least fix the mod from gamebanana not working with this?
Thank you.
It took me several hours of constantly resetting the game and deleting the save file to grab a Timid Piplup, a solid while to get it to level cap by constantly losing to him, and then had to spend an awful lot of time grinding in a very excruciatingly boring way to lvl17 with wild pokemon, because Piplup didn't evolve since I was knocked out by the stupid rival fight. And only once it evolved to Prinplup, and after having literally no desire to continue playing, I managed to push through & defeat the fight.
There is literally no reason to have such an obnoxious roadblock THAT early while game is still opening up. You should be perfectly able to beat it just with your chosen starter, and then get hardwalled at the first gym, where the difficulty spike would make much more sense.
Call me stubborn, stupid, both, or what you will, but if you circunvent the issue by toggling options off & don't subject yourself to the experience, you've no right to criticize it. So I pushed on with what the experience had to offer, and regret wasting my time on this, wholeheartedly.
Just my honest two cents.
Also, why the enemy literally never miss against a Garchomp with Sand Veil + Bright Powder?
(Preferiblemente en latino)