Pillars of Eternity 2: Deadfire
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kilay

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kilay

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About this mod

Fix various Bugs of the game and add some missing keywords

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Changelogs
Mod Manager Refresh  Button is a potentially Save/Mod Breaker don't use it but ALWAYS ,
REARRANGE MOD ORDER-->EXIT TO DESKTOP--->RESTART


Extract in override folder and enable it via Mod Manager inside the game
(create this folder in Pillars of Eternity II Deadfire\PillarsOfEternityII_Data\ if missing)


SUGGESTED COMPLEMENTARY MOD TO USE

Cipher Keywords

The Deck Of Many Strings



MOD INFO


If you don't like some of those fixes you can just delete the relative gamedatabundle file without issues on the others, they're independents.

Priest_Spiritual_Weapons.gamedatabundle

Added these Keywords to Priest Spiritual Weapons attacks and spells.

Magran - Fire
Rymgard - Frost (available only using the new DLC BOW with Mod 'Priest of Rymrgand and other hidden classes Unlocked')
Woedica - Punishment (available only with Mod 'Priest of Rymrgand and other hidden classes Unlocked')
Eothas - Burn
Skaen - Condemnation
Gaun - Condemnation
Berath - Decay/Acid
Wael - Illusions
Ondra - Water (available only with Mod Ondra's Priest)
Abydon - Conjuration (available only with Mod Abydon's Priest)
Hylea - Wind (available only with Mod Hylea's Priest)


Various_Fixes.gamedatabundle

Added Decay Keyword to next attacks :

Caedebald's Blackbow
Concelhaut's Draining Touch (decreased also its recovery time)
Wall of Thorns
Plague Insect
Death Ring

Added Electricity Keyword to :

Spark the Souls of Righteous

Added Frost Keyword to :

Spirit Tornado attack and spell (as well Berserker version)

Other fixes

Arcane_Dampener_Fix.gamedatabundle Arcane Dampener now removes any drug effects (so either drugs crash and positive effects) to avoid a not fair penalty. The only drawback is that it remove also pre-existent drug crashes, so if you are affected by some  drug crash penalties those will  be removed
 https://forums.obsidian.net/topic/100994-bug-nalpazca-drug-crash-interaction-with-arcane-dampener/?hl=dampener

Dichotomous_Soul_Fix.gamedatabundle fix wrong damage applied by the summons and make them player controllable
Dichotomous_Soul_Cloths_Fix.gamedatabundle fix naked appearance of the summoned souls
https://forums.obsidian.net/topic/104141-the-dichotomous-soul-damage-too-low-wrong-type/
https://forums.obsidian.net/topic/105345-2010044-watery-double-dichotomous-soul-summons-no-longer-player-controllable/

Citzal_Armor_Fix.gamedatabundle fix the 3 abilities involved in this bug
https://forums.obsidian.net/topic/104168-bug-in-v122-citzals-enchanted-armory-produces-permanent-items/

Casita_Samelias_Legacy_Fix.gamedatabundle fix a wrong status effect behavior.

Kapa_Naga_Fix.gamedatabundle, Armored_Grace_Fix.gamedatabundle and Veil_Piercing_Fix.gamedatabundle are just fixes to wrong strings in the game so they didn't change nothing about game mechanics.

Cabalists_Gambeson.gamedatabundle and Modwyr_Fix.gamedatabundle fix wrong showed values about conditionals bonuses (Protective Runes and Eager Lover) https://forums.obsidian.net/topic/104060-cabalists-gambeson-protective-runes-display-error/

Exceptional_CBow_Fix.gamedatabundle  fix a wrong string and a wrong proficiency.

Barb_Fix.gamedatabundle fix two wrong abilities of the Barb: Spirit Frenzy of the Berseker subclass and Barbaric Smash
https://forums.obsidian.net/topic/104628-barbaric-smash-showing-as-active-effect/
https://forums.obsidian.net/topic/104546-spirit-frenzy-on-berzerker/

Dispersed_Suffering_Fix.gamedatabundle fix a wrong applied status effect multiplier value
https://forums.obsidian.net/topic/104606-bug-dispersed-suffering-duration/?hl=dispersed

Frostfall_Fix.gamedatabundle add Frost Keywords to Frostfall (weapon).
https://forums.obsidian.net/topic/104834-20-frostfall-doesnt-benefit-from-secrets-of-rime/?hl=frostfall

OathBreakers_Fix.gamedatabundle add the proper Recovery Time bonus to OathBreaker's End when wearing the Helm of Falcon
https://forums.obsidian.net/topic/105219-possible-bug-oathbreakers-end-recovery-time/

Watery_Double_Fix.gamedatabundle make the summon player controllable.
https://forums.obsidian.net/topic/105345-2010044-watery-double-dichotomous-soul-summons-no-longer-player-controllable/

Vanishing_Strike_Fix.gamedatabundle fix a wrong behavior of Vanishing Strike ability.
https://forums.obsidian.net/topic/105376-vanishing-strike-doesnt-break-invisibility-even-after-attacking/


Many thnks to Hassat Hunter, thelee,  Andrea Colombo, Boeroer, MaxQuest and OBS forum users for bugs report and advices.