Pillars of Eternity

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Created by

Bester

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Delfosse

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2337 comments

  1. willssi
    willssi
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    there's a new patch

    https://forums.obsidian.net/topic/132873-patch-341340-in-public-beta/
    1. vampirecoffee
      vampirecoffee
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      • 4 kudos
      Does anyone have a link to the actual source code for this mod? The link in the description is not the most recent version. (I'd be happy to help the original authors update the mod for the new patch, but I need the source first lol)
    2. willssi
      willssi
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      this is the author, you can try contacting him: https://rpgcodex.net/forums/members/bester.18768/
    3. notwenjc
      notwenjc
      • supporter
      • 1 kudos
      Fingers crossed
    4. notwenjc
      notwenjc
      • supporter
      • 1 kudos
      Anyone had contact with Bester ?
    5. notwenjc
      notwenjc
      • supporter
      • 1 kudos
      I have been able to contact Bester the mods author.  His stance on the matter is clear. If we want this Mod updating then he wants to be paid for it. Current asking price, $300.
    6. cronoob
      cronoob
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      Ridiculous
  2. heather11
    heather11
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    • 1 kudos
    I cannot use the latest version due to Patchwork Launcher quitting on me saying it cannot locate my exe file of Pillars of Eternity. I am on a mac and I follow the install instructions for Patchwork Launcher and no joy.

    Is there a version of this that I can use on my mac? I am on 2013 mac so it's an Intel Mac. The issue is from Patchwork Launcher itself and nothing else.
  3. Starkiller702
    Starkiller702
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    For anone wondering if it still works, it does. I just tested after doing all the readme steps
    1. scbbc81
      scbbc81
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      Yes I just started playing again it it get's rid of nuisances like autosaving when you travel - I haven't messed with much else but it is great!
    2. misiekbe
      misiekbe
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      Does it work for you with this file IEMod_1318.pw.dll?
    3. scbbc81
      scbbc81
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      I have been playung with IE mod because I do not like the capes lol. don't knoow what dll you are talking about :-(
  4. ronyalan
    ronyalan
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    • 8 kudos
    A must have mod 

    10/10

  5. TAS18
    TAS18
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    Needlessly convoluted install instructions. The author could just as easily have made a folder called Pillars of Eternity with the correct folder structure that's drag and drop. Genuinely perplexed as to why this mod ended up this way.
    1. cuauhtemontez
      cuauhtemontez
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      Was literally just thinking the same. Can think of no reason why the download is structured the way it is.
    2. Acceleratio
      Acceleratio
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      As someone who just wants the toggle walk option this is so incredible frustrating.
    3. ronyalan
      ronyalan
      • member
      • 8 kudos
      so true brother 
  6. maiklkas29
    maiklkas29
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    Is it possible to get only walk toggle from this mod and use it in macOS?
  7. Staros
    Staros
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    Don't know if it's the Epic version that's the problem or an update tot he game since the last time this was updated, but now:

    2023-12-06 08:01:43.927 -05:00 [Information] Created patcher for assembly: Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2023-12-06 08:01:43.971 -05:00 [Information] =====Creating new fields=====
    2023-12-06 08:01:44.242 -05:00 [Information] Implicitly creating type for: <PrivateImplementationDetails>.
    2023-12-06 08:01:44.242 -05:00 [Warning] Conflict between types: <PrivateImplementationDetails>, and <PrivateImplementationDetails>.
    2023-12-06 08:01:44.244 -05:00 [Warning] The type called <PrivateImplementationDetails> was to be introduced under the name <PrivateImplementationDetails> but will be introduced under the name <PrivateImplementationDetails>_$pw$_OZzmM
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.QuickControls.BindingValue/<>c__DisplayClass0_0`1.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.QuickControls.BindingValue/<>c__DisplayClass2_0`1.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.QuickControls.BindingValue/<>c__DisplayClass3_0`1.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.QuickControls.QuickButton/<>c.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.QuickControls.QuickDropdown`1/<>c__DisplayClass25_0.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.QuickControls.Behaviors.BlockClicking/<>c__0`1.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Mods.Options.IEModOptions/<>c.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Mods.Options.mod_UIOptionsManager/<>c.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Mods.UICustomization.UICustomizer/<>c.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Mods.DropButtonMod.DropButton/<>c.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Mods.BonusSpellsGrimoire.mod_Grimoire/<>c.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.StringHelper/<>c__DisplayClass0_0.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.MemberAccess`1/<>c__DisplayClass17_0.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass2_0.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass2_1.
    2023-12-06 08:01:44.244 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass2_2.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass3_0`1.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass4_0`1.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass8_0.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass8_1.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c__DisplayClass8_2.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ReflectHelper/<>c.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.IEControlFactory/<>c__DisplayClass7_0`1.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.IEControlFactory/<>c__DisplayClass9_0.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityPrinter/<>c.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.ControlHelper/<>c__DisplayClass0_0.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityObjectExtensions/<>c__DisplayClass2_0`1.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityObjectExtensions/<>c__DisplayClass20_0.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityObjectExtensions/<>c__DisplayClass25_0.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityObjectExtensions/<>c.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityObjectExtensions/<>c__DisplayClass26_0.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: <PrivateImplementationDetails>/__StaticArrayInitTypeSize=36.
    2023-12-06 08:01:44.245 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityPrinter/RecursiveObjectPrinter/<>c__DisplayClass5_0.
    2023-12-06 08:01:44.246 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityPrinter/RecursiveObjectPrinter/<>c__DisplayClass5_1.
    2023-12-06 08:01:44.246 -05:00 [Information] Implicitly creating type for: IEMod.Helpers.UnityPrinter/RecursiveObjectPrinter/<>c__DisplayClass5_2.
    2023-12-06 08:01:44.251 -05:00 [Information] Implicitly creating method for: Void mod_UIOptionsManager::<mod_Start>b__36_5(IBindingValue`1<System.Boolean>).
    2023-12-06 08:01:44.251 -05:00 [Information] Implicitly creating method for: Void mod_UIOptionsManager::<mod_Start>b__36_18(IBindingValue`1<System.Boolean>).
    2023-12-06 08:01:44.269 -05:00 [Information] Implicitly creating method for: Boolean mod_UIPartyPortrait::get_IsVertical().
    2023-12-06 08:01:44.269 -05:00 [Information] Implicitly creating method for: Void mod_UIPartyPortrait::set_IsVertical(Boolean).
    2023-12-06 08:01:44.269 -05:00 [Information] Implicitly creating method for: AbilityActionData mod_GameResources::get_AbilityActionData().
    2023-12-06 08:01:44.521 -05:00 [Information] Clearing fields in UIOptionsManager/OptionsPage
    2023-12-06 08:01:44.521 -05:00 [Information] =====Creating new fields=====
    2023-12-06 08:01:45.058 -05:00 [Error] An error has occurred,
    While trying to: Patch the game
    Error type: A system error or some sort of bug. (ArgumentNullException)
    Internal message: Value cannot be null.
    Parameter name: key
    System.ArgumentNullException: Value cannot be null.
    Parameter name: key
       at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
       at Patchwork.Utility.CustomAttributeHelper.GetAllCustomAttributes(ICustomAttributeProvider provider)
       at Patchwork.Utility.CustomAttributeHelper.GetCustomAttributes[T](ICustomAttributeProvider provider)
       at Patchwork.Utility.CustomAttributeHelper.GetCustomAttribute[T](ICustomAttributeProvider provider)
       at Patchwork.AssemblyPatcher.TransferMethodBody(MethodDefinition targetMethod, MethodDefinition yourMethod)
       at Patchwork.AssemblyPatcher.ModifyMethod(TypeDefinition targetType, MethodDefinition yourMethod, MemberActionAttribute memberAction, MethodDefinition targetMethod)
       at Patchwork.AssemblyPatcher.UpdateMethods(SimpleTypeLookup`1 methodActions)
       at Patchwork.AssemblyPatcher.PatchManifest(PatchingManifest manifest, ProgressObject o)
       at PatchworkLauncher.LaunchManager.ApplyInstructions(IEnumerable`1 patchGroups, ProgressObject po)
       at PatchworkLauncher.LaunchManager.<>c__DisplayClass46_1.<Command_Patch>b__0()
       at System.Threading.Tasks.Task.InnerInvoke()
       at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at PatchworkLauncher.LaunchManager.<Command_Patch>d__46.MoveNext()
  8. Bradek
    Bradek
    • member
    • 0 kudos
    Does this work with current version?
    1. NichGhost
      NichGhost
      • member
      • 0 kudos
      No
       
      3.8.1.0001 not work :(
  9. Diver13666
    Diver13666
    • member
    • 0 kudos
    Last GOG edition 3701318. The mod kinda works, but only without Custom NPC Stats option (can't start/load a game with this one checked).
  10. deathcon666
    deathcon666
    • supporter
    • 0 kudos
    Is there a way to edit the XP required on level up under the "nerf exp" tab? I want to edit it to make leveling a little bit easier. Couldn't find a way on the mod page.


    Alternatively, is there a way to make this merge with the level 40 and more skills mod?
    https://www.nexusmods.com/pillarsofeternity/mods/234?tab=description

    I tried having patchwork merge with that mod's assembly file, but it never worked for me.

    Thanks.

    Edit: Nevermind, i found it! i opened the assembly file with dnspy and looked for characterstats > Experienceneededforlevel

    Under the nerftable.increase25 i changed the 625 (which is the 25% increase of the default which is 500) and changed it to 200, which is 40% of the default. Switched the tab to the nerf 25% on IEmod and it worked perfectly.

    Also, make the same changes for the tab underneath it, Experienceneededfornextlevel