Yeah, the sentry guns and spider mines arent working for me either.
Mygames/phoenixpoint/mods/ppdefmodifer is where the json is.... Also put it into the games directory and made a mods folder there with it.. Also ran the game with and without modnix... beta and non beta versions..
I noticed the following guid ; Name = "EnterVehicle_AbilityDef" guid = "fdc80b78-dba5-9b14-6846-23fcf8b658b8"
Name = "ExitVehicle_AbilityDef" guid = "acab64f4-c00b-00b4-998a-cf56cde5b541"
I wanted to make it so that entering and leaving would cost 0.25 action points respectively rather than o.5 on leaving ther vehicle.
Would it be possible to apply such changes as a JSON file? If so, how may I create such a file? Thank you in advance for your time and help!! And thanks for all your mods!!
Any chance we can get a mod that reworks the khaos weapons, like either having the malfunction chance resetting after every mission/having the chance go up more slowly, or even just remove the malfunction chance.
I found out you need a fresh recruit to get those abilities. any heavy already in the roster before the mod is enabled will not be able to unlock the original rage burst because they spawned with the vanilla ability. However all new heavies that spawn with the mod enabled will be able to get the original rage burst.
I'm using Better Classes Mod (that could be messing with it) and Manufacture everything. Is it only Heavies that get the ability? I had snipers with the secondary ability as heavy as well as assaults and they fired in an arc. Again, it could be the Better Classes Mod that is fouling it up since that MOD alters abilities for all the classes.
yes the mod is not compatible with better classes. If you want a can make you a custom version of better classes(I am a programmer that worked on the project) with the abilities you want
About the Rage Burst. Well in my case I've got clean game, without any mods and fresh start. The modnix says that the mode is "ON", it still not working and has an arc shooting. Is the description for "rage burst" skill should stay the same?
I just wanted to thank you for the mods and wanted to ask if it's possible to make a Manticore mod so that the ship stops sucking ? I was fiddling with a cheat table and modded the speed and HPs of one of the ships so I could reach the other half of the world in 3 seconds...
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Mygames/phoenixpoint/mods/ppdefmodifer is where the json is....
Also put it into the games directory and made a mods folder there with it..
Also ran the game with and without modnix... beta and non beta versions..
I use epic version of the game.
I noticed the following guid ;
Name = "EnterVehicle_AbilityDef"
guid = "fdc80b78-dba5-9b14-6846-23fcf8b658b8"
Name = "ExitVehicle_AbilityDef"
guid = "acab64f4-c00b-00b4-998a-cf56cde5b541"
I wanted to make it so that entering and leaving would cost 0.25 action points
respectively rather than o.5 on leaving ther vehicle.
Would it be possible to apply such changes as a JSON file?
If so, how may I create such a file?
Thank you in advance for your time and help!!
And thanks for all your mods!!
https://www.nexusmods.com/phoenixpoint/mods/119?tab=files
I was fiddling with a cheat table and modded the speed and HPs of one of the ships so I could reach the other half of the world in 3 seconds...