Phoenix Point
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Dtony

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dt123

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18 comments

  1. EminAliyev1981
    EminAliyev1981
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    Hi Tony, Thank you for your work.  The auto turrets and spider drones mod does not load for me. Im using Modnix 3.0  any advice?
    1. dt123
      dt123
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      Are you placing the json file in ppdef modifier folder?
    2. Coyotekins
      Coyotekins
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      Yeah, the sentry guns and spider mines arent working for me either.

      Mygames/phoenixpoint/mods/ppdefmodifer is where the json is....
      Also put it into the games directory and made a mods folder there with it..
      Also ran the game with and without modnix... beta and non beta versions..

      I use epic version of the game.
    3. VladossXXL
      VladossXXL
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      The game file already has "true" on these lines
  2. DwarfusMaximus
    DwarfusMaximus
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    Hello,

    I noticed the following guid ;
    Name = "EnterVehicle_AbilityDef"
    guid = "fdc80b78-dba5-9b14-6846-23fcf8b658b8"

    Name = "ExitVehicle_AbilityDef"
    guid = "acab64f4-c00b-00b4-998a-cf56cde5b541"

    I wanted to make it so that entering and leaving would cost 0.25 action points
    respectively rather than o.5 on leaving ther vehicle.

    Would it be possible to apply such changes as a JSON file?
    If so, how may I create such a file?
    Thank you in advance for your time and help!!
    And thanks for all your mods!!
  3. GamerNano
    GamerNano
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    Any chance we can get a mod that reworks the khaos weapons, like either having the malfunction chance resetting after every mission/having the chance go up more slowly, or even just remove the malfunction chance.
    1. EminAliyev1981
      EminAliyev1981
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      There is a mod for that already
      https://www.nexusmods.com/phoenixpoint/mods/119?tab=files
  4. Lassr2
    Lassr2
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    Original Rage Burst does not work. Soldiers still fire in wide arc.
    1. dt123
      dt123
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      are you using any other mods that switch around heacy skills?
    2. dt123
      dt123
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      I found out you need a fresh recruit to get those abilities. any heavy already in the roster before the mod is enabled will not be able to unlock the original rage burst because they spawned with the vanilla ability. However all new heavies that spawn with the mod enabled will be able to get the original rage burst.
    3. Lassr2
      Lassr2
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      I'm using Better Classes Mod (that could be messing with it) and Manufacture everything.  Is it only Heavies that get the ability? I had snipers with the secondary ability as heavy as well as assaults and they fired in an arc.  Again, it could be the Better Classes Mod that is fouling it up since that MOD alters abilities for all the classes.
    4. dt123
      dt123
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      yes the mod is not compatible with better classes. If you want a can make you a  custom version of better classes(I am a programmer that worked on the project) with the abilities you want
    5. Lassr2
      Lassr2
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      Thanks for the offer but that is not necessary. I just need to decide which MOD I want to use the most.
  5. qwer21
    qwer21
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    About the Rage Burst. Well in my case I've got clean game, without any mods and fresh start. The modnix says that the mode is "ON", it still not working and has an arc shooting. Is the description for "rage burst" skill should stay the same?
  6. Zayackanibal
    Zayackanibal
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    Spider drone mod doesnt work for me.
    1. dt123
      dt123
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      My mistake, The file I uploaded Doesn't contain change for spider drone. thanks for reporting
  7. CygnusBl4ck
    CygnusBl4ck
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    I just wanted to thank you for the mods and wanted to ask if it's possible to make a Manticore mod so that the ship stops sucking ?
    I was fiddling with a cheat table and modded the speed and HPs of one of the ships so I could reach the other half of the world in 3 seconds...
    1. dt123
      dt123
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      Assorted Adjustments has a configuration for editing Aircraft try downloading that