This page was last updated on 08 June 2024, 1:47AM
Changelogs
Version 1.3.2
• New weapon category: Hinged Weapons; • New Hinged Weapon added: SRP/66-D SAGC (Semi-Automatic Grenade Cannon) ; • New Ultra-Heavy Flamethrower added: HFT/12-A OAD (Overheated Ash Deployer); • Added new Timeline action for Hinged weapons; the mech will then be forced to stop in order to fire, as it is "stand and shoot" stance; • Localization added for the newly introduced features in Italian, English and Japanese.
Version 1.2.2
• New weapon look using attachment system instead of classic visual system; • Child projectiles’ damage set to 125. Fixed the zero damage in some occasions; • Adjusted UI trajectory reflecting the real missile guidance; • Weapon will now get a considerable amount of heat per use; • Brand new weapon manufacturer: Strel Arms Division; • Adjusted fragments count to 13. • Minor Tweaks to fit in PB version 1.3
Version 1.2.1
・Japanese localization improvements
Version 1.2.0
・Config file renovation ・Balancing missile damage ・Guidance curve tweaks ・Library mod dismission ・PB v1.2 stock fragmentation delay implementation ・Updated minimum mod version requirement in metadata ・Readme aligned with the actual mod features.
Version 1.1.4
・ Japanese Localization added; ・ Tweaking child missile damage for balance purpose ・ Fixed mod internal method not being found (causing the game to freeze while in combat)
Version 1.1.3
・General mod fix
Version 1.1.2
・Added missing part presets ・Italian localization added ・Refactoring to the new part preset system in PB 1.0