Pathfinder: Wrath of The Righteous
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YLMstring

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110 comments

  1. Messiah228
    Messiah228
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    Hey, thanks for the great mod. Decided to go for grappling on my TtA and LoN playthroughs, it was a blast. There are a few things though, that donĀ“t match how grappling works, at least based on the table you provided us.

    1. Pinned opponent and grappler himself are considered flat footed, although they shouldn't. It's basically the same as tied up condition, except you can't coup de grace the target.
    2. Freedom of movement spell casted on grappler provides him complete immunity to grapple condition. This has several things going on, like you aren't flat footed anymore when opponent is pinned as I said above, but it also makes you completely immune to counter grapple when they try to break free. Opponent tries to break the grapple, but since you are immune to this maneuver they just waste their standart action for nothing.
    3. Hamatula strike completely fucks up turn based mode. Tried it with longspear, can't finish my turn when grappling enemies. You can reinitiate turn based, but it will give you extra turn on that round, which makes you literally cheating. I'm not exactly sure how this feat is supposed to work though, because as of now you both injure your target and upgrade grapple condition at once.

    The rest works perfectly. It was very satisfying grappling chained darkness to death.
    1. YLMstring
      YLMstring
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      lol glad you like it
      About hamatula strike, does it make turn-based mode stuck? like you press space but nothing happens?
    2. Messiah228
      Messiah228
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      Yes, turn based gets stuck on your turn like 9/10 times, you press space/press the button on UI and nothing happens. Can't do anything, the turn doesn't end and you are pretty much stuck forever, waited for 10 mins max. Not sure if it's hamatula strike issue, or because longspear is reach weapon, although I tried doing the same as close as possible to the enemy.
    3. YLMstring
      YLMstring
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      hmm, can't replicate, hamatula strike works fine on my machine
      What other grapple feats do you have?
    4. Messiah228
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      Lvl 7 Lore Warden + 1lvl dip for Many styles Monk to get Grabbing style. Improved grapple and Greater grapple, Hamatula strike and that's it from CMB feats. The rest are generic weapon focus and some teamwork feats.
    5. YLMstring
      YLMstring
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      Thanks, I'll look into it
  2. MythalarSolidor
    MythalarSolidor
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    Idk about a new archetype but a witch prc with hex/spell progression would be very nice ;)

    Or perhaps a feat/homebrew that would progress hexes (at least the hex level stacking even if no new ones to choose) 
  3. Valeapproves
    Valeapproves
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    I love this mod, seriously LOVE IT but hear me out....Gingerbread Witch
  4. Infireus
    Infireus
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    Just going to put this here since the mod requirements aren't listed on the main page from what I can see atm. 

    This mod requires tabletop tweaks core (not base), and mod menu; to run. 
  5. Faryk
    Faryk
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    I haven't found any posts on this, but for me mods like TT-core, TT-base and ModMenu are not checked as OK in mod manager and as I start the game it doesn't see them even as inactive, logs also show none of them. Other mods that require them are shown as disabled because of it and that there are bugs(!!!). Idk what can be an issue here, plz help. I think I have latest game ver. 2.2.4 and I tried reinstalling it, reload all mods, update manager, etc.
  6. Kamidarko
    Kamidarko
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    Apologies if someone has already asked this or if I somehow missed it but how do I go about using Triple Time? It can't be cast in combat I get, but trying to use it out of combat just says it is a masterpiece and not a spell and nothing happens.
    1. YLMstring
      YLMstring
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      The spell 'Triple Time' can't actually be used, but there should be a masterpiece 'Triple Time' in your ability tab
  7. BlackliteWrath
    BlackliteWrath
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    Does Fungal Pilgrim get access to Fungal template summons and the Plant domain, like with TT, or is ir animal companion only?
    1. YLMstring
      YLMstring
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      animal companion only :p
  8. tryignan
    tryignan
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    Why was Enchanting Touch changed to only work with touch spells, rather than turning all spells it affects to touch like in the PnP, when there's basically no enchantment touch spells in the entire game? It seems completely worthless to me
    1. YLMstring
      YLMstring
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      lol only Euphoric Tranquility is in wotr afaik
      There's also a mythic ability to deliver any touch spell via enchanting touch
      Notice that on TT: An enchanting courtesan can deliver a divination or enchantment spell with a touch, usually a kiss or erotic gesture, to a target that is willing to be touched by him, so originally it's not intended for combat use anyway, consider my version somewhat homebrew :p
    2. YLMstring
      YLMstring
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      There're also some buff spells that you might want to cast on allies
  9. Loweh
    Loweh
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    I'm loving the new update! Would glad suggest adding House of the Imaginary Walls, The (Act)!
  10. Loweh
    Loweh
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    Suggestion for making Juggler fun and being able to do other stuff:

    feat for Juggling (deflecting) enemy spells (single target), that would be a LOT fun, and maybe the Mythic feat for deflecting more times!

    An way to get access to Dex (or CHA) to Damage so we could be at least able to do some decent damage if we want, or at least treating dual-wielding as *always* empty handed would be enough, since with that we can go Grace feats route to get some damage! If I could mod I would do that, because that would make it REALLY viable and fun to play with.