Pathfinder: Wrath of The Righteous
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hambeard

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hambeard

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42 comments

  1. FFmasterivan
    FFmasterivan
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    Hi, can anybody update this mod?
    It was fantastic, but in the latest versions of the game it doesn't work...
    Thank you!
  2. CronosD10
    CronosD10
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    I believe this mod is not being updated, but I will ask anyway. Is there a way to allow to separate between melee an throwing daggers in game? And to make it work with point blank master (fuse it with throwing axes?) Thanks!
  3. Selvokaz
    Selvokaz
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    I don't suppose you know how to add weapons to the game. 
    I've been looking for a mod that adds Spiked Chains to the game, as it appears to be the only weapon in Pathfinder that is a reach weapon that can be used with weapon finesse.
    1. TheHavokEngine
      TheHavokEngine
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      Also finesse reach weapons include whip, elven branched spear, and kobold tail attachment (long lash). That last one will never make it into the game as kobolds aren't playable sadly 
  4. Zethster
    Zethster
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    f*#@, daggers are not working with point blank master and with such a short range it's such a shame.
    Nice mod though, i find it so weird that we would get darts instead of throwing daggers as ranged weapons in the game :|
  5. yamilonewolf
    yamilonewolf
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    This is super minor  and yours  prolly matches the official rules, but would it be possible  to perhaps add an option to match the range of throwing axes ? (or you could do bows if you felt really fun :P )? minor but  curious.
  6. Microondah
    Microondah
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    Now I can do a starknife Arue build, thank you very much.

    Question, would it be possible to toggle between the weapon modes in-game? I thought that it could use Point blank shot to control it, like, if PBS is toggled on, then they are used as ranged weapons, and if it's toggled off, then they are used as melee weapons. Would be a nice use for that feat, besides being a feat tax for most builds lol
  7. slant90
    slant90
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    Any way you can add Point Blank Master for throwing daggers? Regular daggers don't show up in the Point Blank Master selections.
  8. sealando
    sealando
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    In 1.3.1 ,thrown daggers may cause no attack roll.
  9. sealando
    sealando
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    Starknives are given the wrong visual effect.Now it is the same as darts.
    1. hambeard
      hambeard
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      This is by design, there is no projectile asset for starknives.  Best there is dart animation.
    2. wonszlol
      wonszlol
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      There is the Hand of the Apprentice (Universalist Wizard) and the Hand of the Acolyte (Magic Domain) ability that lets you throw any melee weapon, wouldn't it be possible to use those animations instead?
    3. lucidraven
      lucidraven
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      Curious if this would work. Maybe not spin but would be a start I think if that's possible.
    4. hambeard
      hambeard
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      I am unaware of this. I will look into it
  10. sylothix
    sylothix
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    From my limited experience in the previous version of the mod, effects that impact thrown weapons don't work with throwing daggers and altered daggers/starknives. Would it be possible to add the new weapons and altered daggers/starknives into the thrown and light blades weapon training group? The game already lets other thrown weapons be included in two weapon groups such as throwing axes and javelins. 
    1. hambeard
      hambeard
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      Done