Pathfinder: Wrath of The Righteous
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This mod adds some additional feats, one for each Spell School that increase the scaling of the Difficulty Class, Spell Penetration, and/or other effects just in general to combat difficulty scaling having a perversely strong effect on enemy save rolls. This in no way attempts to conform to tabletop or anything of the like, just my preference.

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# Augmented Magics
Mod made to improve how successful non-damaging spells are on higher difficult.

Specifically this mod adds a 3rd teir of "Spell Focus" which requires "Greater Spell Focus" in the appropriate school as a prerequisite feat as well as Greater Spell  Penetration. Some of these may feel/be quite broken, and have absolutely no basis in tabletop. They are simply an attempt to alleviate the tendancy of enemies have inflated save bonuses on higher difficulties for spell schools heavily reliant on DC passes, while also addressing the relative uselessness of ever picking Spell Focus Abjuration for example.

As of v1.1.+ these features are configurable in UMM Settings. See below for more information.

Augmented Abjuration - Abjurations you cast now last 24 hours and ignore spell resistance.

Augmented Conjuration - Conjuration spells you cast ignore spell resistance. Conjuration spells now are Selective and have a higher DC based on your Constitution bonus.

Augmented Divination - Divination spells you cast ignore spell resistance. Divination spells are not consumed when cast, but still must be prepared if required.

Augmented Enchantment - Your enchantments now have a higher DC based on your Charisma bonus and ignore spell resistance.

Augmented Evocation - Evocation spells you cast now deal bonus damage per impact.

Augmented Illusion - Your illusions now have a higher DC based on your Intelligence bonus and ignore spell resistance.

Augmented Necromancy - Your Necromancy spells now have a higher DC based on your Strength bonus and ignore spell resistance.

Augmented Transmutation - Transmutation spells you cast ignore spell resistance. Transmutation spells now automatically are Extended and have a higher DC.

**UMM Settings**
Settings include:
- The ability to turn on/off improvements to default Spell Focus feat line
- The ability to turn on/off improvements to default Spell Penetration feat line
- The ability to turn make Augmented Magic feats Mythic or Basic/Wizard feats

Each spell school has an Augmented feat which can be configued to any/all of the following:
- Add bonus damage based on highest caster stat
- Add bonus DC based on highest caster stat
- Add bonus DC based on 1 + caster level / 2
- Ignore Spell Penetration
- Set any buff from this school to 24 hour duration
- All spells of this school may be cast infinitely
- Automatically add any or all of the following metamagics:
- Bolster, Empower, Extend, Maximize, Persistent, Quicken, Reach, Selective

**How to install**

1. Download and install [Unity Mod Manager](https://github.com/newman55/unity-mod-manager), make sure it is at least version 0.23.0
2. Run Unity Mod Manager and set it up to find Wrath of the Righteous
3. Download the Augmented Magics mod
4. Install the mod by dragging the zip file from step 5 into the Unity Mod Manager window under the Mods tab

**Repository**
https://github.com/dhavard/AugmentedMagics

**Thanks**

Vek17 and their Tabletop Tweaks mod, couldn't understand how to actually do some of this stuff I couldn't dissect and take apart how your mod worked. 

RealityMachina and their Scaling Cantrips mod, for much the same reason.