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newman55

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newman55

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96 comments

  1. SiniVII
    SiniVII
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    • 12 kudos
    Mod works fine for me. Even after I got my Barony. I haven't used the (Cheat) options though, only game-speed.
  2. Raxaas
    Raxaas
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    • 1 posts
    • 0 kudos
    Does any one know: I have been using the mod for two days perfectly fine but since I became the baron I´m walking with normal speed (when everything is maxed out in the mod) and with super-slow-motion when I´m not using the mod. Any solution? Ty
  3. wei6219047
    wei6219047
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    Unable to work after DLC2 updates.
    1. Flameboi
      Flameboi
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      yep,same, and got no clue how to fix it too
    2. Cabal84
      Cabal84
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      I guess we'll have to wait for an update.
      As my save game has the flag for this mod, it tries to load it, even if I disable that mod. So, I guess I either start from the beginning or wait for an update...
    3. Flameboi
      Flameboi
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      yeah Cabal84, would be total BS if that's not fixable though, hopefully everything will turn out alright
    4. Balasarius
      Balasarius
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      Yup, here's the error.

      [FastTravel] Version '1.3.1'. Loading.
      [FastTravel] [Error] OnToggle: MissingFieldException - Field 'Kingmaker.Blueprints.Root.BlueprintRoot.GlobalMap' not found.
      MissingFieldException: Field 'Kingmaker.Blueprints.Root.BlueprintRoot.GlobalMap' not found.
      at FastTravel.Main.OnToggle (UnityModManagerNet.UnityModManager+ModEntry modEntry, System.Boolean value) [0x00006] in <a449eb15d0eb4e7b928c4ae5b12bbc63>:0
      at UnityModManagerNet.UnityModManager+ModEntry.set_Active (System.Boolean value) [0x0002a] in <8eb7d0ae42d54b8daaf7fa0865e8a732>:0
      UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
      UnityEngine.DebugLogHandler:LogException(Exception, Object)
      UnityEngine.Logger:LogException(Exception, Object)
      UnityEngine.Debug:LogException(Exception)
      UnityModManagerNet.ModEntry:set_Active(Boolean)
      UnityModManagerNet.ModEntry:Load()
      UnityModManagerNet.UnityModManager:_Start()
      UnityModManagerNet.UnityModManager:Start()
      UnityModManagerNet.Injector:Postfix_Start()
      Kingmaker.GameStarter:Awake_Patch2(Object)

      (Filename: <a449eb15d0eb4e7b928c4ae5b12bbc63> Line: 0)



      Not sure I can play this without Fast Travel mod. :(

      Edit - wait, it works! Unity Mod Manager flags it as needing a restart, and also logs the above error. But I'm moving fast in-game! Hrm, I wonder if I'm going to have issues with the World Map based on that error...

      Edit 2 - World Map travel works, but seems like it's no longer "Fast." Small price to pay.
    5. Flameboi
      Flameboi
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      don't get it. even after the update it pops up the error,hell, even after reinstallation it does
  4. p6kocka
    p6kocka
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    • 132 posts
    • 0 kudos
    delete
  5. Sarellis
    Sarellis
    • supporter
    • 57 posts
    • 0 kudos
    Does this mod work with Unity Mod Manager 0.13?
  6. chriselroy
    chriselroy
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    • 11 posts
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    Everything was working fine for me with this mod. However, after I gained my barony, the Global speed (not cheating one) does not seem to work anymore. Exploration still works fine, but global speed only goes at 100% no matter what speed I set.
    1. newman55
      newman55
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      • 517 posts
      • 43 kudos
      How did you know it didn't work? Try restarting the game.
    2. chriselroy
      chriselroy
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      • 11 posts
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      I tried restarting, still same. I know it stopped because when I moved on the global map when it was working was quite fast. Now it is the same speed as base game before mod.
    3. newman55
      newman55
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      Mod does not affect the speed. It shortens the time.
  7. fxluk
    fxluk
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    • 150 posts
    • 1 kudos
    Very nice QOL mod, good work.

    Is there a possibility to add a keybinding for turning mod on and off? Or switch between 2 pre-defined speeds?
    Would be a great addition.
  8. MP69
    MP69
    • supporter
    • 2 posts
    • 0 kudos
    Thanks for the update! The only thing I can't get to work is Increasing party speed/Global map.

    Traveling speed on the global map doesn't seem to increase when using that slider. I does work when using the Increasing game speed/Global map slider but Increasing party speed/Global map does nothing for me.

    Does one option have priority over the other? I want to have game speed unchanged, so I leave Increasing game speed/Global map at 100% and set Increasing party speed/Global map to 200%.

    Am I doing something wrong/anyone else having this problem?
    1. newman55
      newman55
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      The first way affects the animation, the second does not affect the animation.
    2. MP69
      MP69
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      • 2 posts
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      Yes but the second in this case (Increasing party speed/Global map) does not seem to work. That's what I was trying to point out.

      I'm trying to increase to speed on the global map without speeding up game time, so I'm using "Increasing party speed/Global map" and set it to 300%. It doesn't seem to do anything though.
    3. khr0m
      khr0m
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      • 1 posts
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      same here
  9. Vinterdimma
    Vinterdimma
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    • 318 posts
    • 2 kudos
    Does it work with this latest patch too, I wonder?
  10. magicmankex
    magicmankex
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    • 6 posts
    • 0 kudos
    for some reason the mod is causing a hang at the first loading screen again for me. I tried what I did last time which was reinstall mod manager, but it didn't fix it this time hoping for some advice fixing it.
    1. newman55
      newman55
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      • 517 posts
      • 43 kudos
      Try to install only Fast Travel mod.
    2. magicmankex
      magicmankex
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      • 6 posts
      • 0 kudos
      Only had fast travel mod on and it hanged on the first loading screen again. Still not sure what's wrong.
    3. newman55
      newman55
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      I will clarify that the mod is incompatible with the old game version.
    4. magicmankex
      magicmankex
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      • 6 posts
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      That is strange because I am updated with the latest patch which is 1.1a.
    5. newman55
      newman55
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      I worked with version 1.1h
    6. magicmankex
      magicmankex
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      when I typed 1.1a that was on the steam news page, in game it was 1.1i don't know if that makes a difference, even though a new patch just came out so I will check again.
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