0 of 0

File information

Last updated

Original upload

Created by

Vucksacha

Uploaded by

Vuxacha

Virus scan

Safe to use

Tags for this mod

31 comments

  1. blublum87
    blublum87
    • member
    • 0 kudos
    Is this working now? Nothing happens when I press a key.
  2. shyysv
    shyysv
    • member
    • 0 kudos
    What's the highest the mod can speed up? 20x?30x?
    1. Vuxacha
      Vuxacha
      • premium
      • 41 kudos
      The mod goes up to 10x, the engine max allows you to go to 20x, but it could get buggy. If you wanna let it go to 20x, try doing a find replace from:
      '10'
      to
      '20'
      in the main.lua
  3. Ry0uSh1n
    Ry0uSh1n
    • supporter
    • 0 kudos
    For those using the link provided to the "how to guide" on the description page, as the author of said guide, please find
    the link
    below to the guide itself. Now with visuals.

    How to mod your coop and/or Dedicated Server

    @Vuxacha If you would like to update the info so those using your mod to have a more direct link. Also thank you for referencing my guide to help in your mod.
  4. bittt2003
    bittt2003
    • member
    • 0 kudos
    update plzzz i love this mod bro
  5. ELEaljaySIr
    ELEaljaySIr
    • member
    • 0 kudos
    Mod is not working for me... maybe i put some wrong files n stuff but like its not working, almost like the mod is not even installed in the first place, any fixes?
  6. Vegetizer
    Vegetizer
    • member
    • 0 kudos
    For the life of me I cannot get this mod to work. I've tried all 3 files, added vuxTimeSpeed: 1 in mods, cleared all files in game the uninstalled/re-installed the game with just this mod, and still doesn't seem to work. The only file that worked for me was the first iteration that was published. If anybody has any ideas on a fix please let me know. 
  7. mlsimmons0613
    mlsimmons0613
    • member
    • 0 kudos
    Worked for a bit and love it, but now my game crashes on level load. I know is this mod because it works again if i uninstall it. Version 0.1.3.0
    I would love to have this mod back if someone can get it to work again.

    EDIT: I feel like a dummy and that what I get for not reading the full description. Completely missed the troubleshooting steps.

    Awesome mod 10/10
  8. reborn1337
    reborn1337
    • member
    • 0 kudos
    anything you can do or the worldsave text
  9. syrops
    syrops
    • supporter
    • 10 kudos
    the F2 keybinding will conflict with the in-game Unreal 'console' debug activation key which afaik, can't be changed at this time in the game version (ive tried lol)

    numpad keys would prolly work better?? or maybe even the + and minus key on the numpad idk
    1. Vuxacha
      Vuxacha
      • premium
      • 41 kudos
      Thanks for the feedback, I've updated the keybindings. Numpad keys would be good, but I don't want to alienate TKL users. Hopefully someone comes up with a clean method for users to set the bindings themselves in game, without the need to edit the .lua files.
    2. syrops
      syrops
      • supporter
      • 10 kudos
      appreciate the alternative versions, thank you, i did some tinkering and made my own
      for anyone who else who wants to use the NUMPAD:

      go to \Pal\Binaries\Win64\Mods\vuxTimeSpeed\Scripts
      (vux's file name depends on which version you installed)
      open main.lua inside, select all and paste what's inside the spoiler over that entirely.
      to rephrase, delete everything and paste the code i have below!
      refer to this link to change keys as desired if you're comfortable with that. 
      just make sure to leave out the "VK_" parts before each key.
      Only include OEM, where needed, and this isn't needed for any numpad keys!
      Spoiler:  
      Show
      Code below for numpad keys, 

      • CTRL Subtract key resets time to normal
      • CTRL Add key speeds time up
      • SHIFT Add speeds up 10x
      • SHIFT Subtract slows time
        NumLOCK is NOT required to be active for these, if that's not obvious...
      speed = 1
      RegisterKeyBind(Key.SUBTRACT, {ModifierKey.CONTROL}, function()
          GameplayStatics = StaticFindObject("/Script/Engine.Default__GameplayStatics")
          local var = FindFirstOf("PalPlayerCharacter")
          GameplayStatics:SetGlobalTimeDilation(var, 1.0)
          speed = 1
          print("Time set to normal speed " .. speed)
      end)

      RegisterKeyBind(Key.SUBTRACT, {ModifierKey.SHIFT}, function()
          GameplayStatics = StaticFindObject("/Script/Engine.Default__GameplayStatics")
          local var = FindFirstOf("PalPlayerCharacter")
          if speed > 0 then
              if speed == 0.5 then
                  speedCalc = speed - 0.5
                  GameplayStatics:SetGlobalTimeDilation(var, speedCalc)
                  speed = 0
              elseif speed == 1 then
                  speedCalc = speed - 0.5
                  GameplayStatics:SetGlobalTimeDilation(var, speedCalc)
                  speed = 0.5
              elseif speed >= 2 then
                  speedCalc = speed - 1
                  GameplayStatics:SetGlobalTimeDilation(var, speedCalc)
                  speed = speed - 1
              end
              print("Time slowed to ".. speed)
          else
              print("Time is frozen!")
          end
      end)

      RegisterKeyBind(Key.ADD, {ModifierKey.CONTROL}, function()
          GameplayStatics = StaticFindObject("/Script/Engine.Default__GameplayStatics")
          local var = FindFirstOf("PalPlayerCharacter")
          if speed < 10 then
              if speed == 0 then
                  speedCalc = speed + 0.5
                  GameplayStatics:SetGlobalTimeDilation(var, speedCalc)
                  speed = 0.5
              elseif speed == 0.5 then
                  speedCalc = speed + 0.5
                  GameplayStatics:SetGlobalTimeDilation(var, speedCalc)
                  speed = 1
              elseif speed >= 1 and speed < 10 then
                  speedCalc = speed + 1
                  GameplayStatics:SetGlobalTimeDilation(var, speedCalc)
                  speed = speed + 1
              end
              print("Time sped up to ".. speed)
          else
              print("At max speed!")
          end
      end)

      RegisterKeyBind(Key.ADD, {ModifierKey.SHIFT}, function()
          GameplayStatics = StaticFindObject("/Script/Engine.Default__GameplayStatics")
          local var = FindFirstOf("PalPlayerCharacter")    
          GameplayStatics:SetGlobalTimeDilation(var, 10.0)
          speed = 10
          print("Time set to 10x speed " .. speed)
      end)
  10. vpss798
    vpss798
    • member
    • 0 kudos
    The mods loads in the console but not work.
    1. Vuxacha
      Vuxacha
      • premium
      • 41 kudos
      What keys are you pressing?
    2. vpss798
      vpss798
      • member
      • 0 kudos
      Pgup,Pgdn
    3. a9shots
      a9shots
      • supporter
      • 0 kudos
      im having the same issue
    4. Vuxacha
      Vuxacha
      • premium
      • 41 kudos
      Ah damn, sorry about that. I've uploaded 3 variants with different keybindings, hopefully one of them work for you? I've tested them and they all work on my end, so different region keyboards may have different experiences.