About this mod
This mod changes the overall HUD by repositioning the HUD elements and optionally removing some elements.
- Requirements
- Permissions and credits
- NEW (Minor change): Reticle resized to 70% of original size
- NEW: Added a Clean Variant with reticle still on
UPDATE 15.03.2024
- NEW (Minor change): "Unfolding" animation of info/dialogue text removed
UPDATE 14.03.2024
- NEW: Onboard Computer (inventory, lexicon, etc.) rotation removed
- NEW: Background blur added, when Onboard Computer is open (to improve readability)
UPDATE 25.02.2024
I updated the mod and decided to provide 2 variants, on which further possible configurations will be based on.
You can still find my 3 initially uploaded variants along with their descriptions under the spoiler tag:
- Rotation of all status HUD elements removed
- Lifebar and Weapons/O2/Sprint Panel repositioned to the top left corner
- Compass moved down a bit
- Minimap size reduced and repositioned to the top right corner
- Context Action icon (Swim, Talk, Gamsaav, etc.) repositioned to the bottom right corner
- Pulsating animation of the button icon from the Context Action icon removed
- Icon size of picked up items reduced and moved down a bit
- Infotext (Autosave, Lexicon accessed, Items, etc) is now still in the center, if a weapon is equipped or map is open
- Enemy alert status icons above their heads removed
- NPC status icons above their heads (name, info, emoji) removed
Variant 2:
- See variant 1, but with the Context Action icon removed
Lite:
- Context Action icon (Swim, Talk, Gamsaav, etc.) removed
- Enemy alert status icons above their heads removed
- NPC status icons above their heads (name, info, emoji) removed
Download the archived files here.
This mod removes the "floating HUD" and aims to change the overall HUD to a more traditional static overlay design, similar to other contemporary action-adventure games (like the Horizon series). There are also other small changes.
Standard Variant
- Rotation of all status HUD elements removed
- Lifebar and Weapons/O2/Sprint Panel repositioned to the top left corner
- Compass moved down a bit
- Minimap size reduced and repositioned to the top right corner
- Context Action icon (Swim, Talk, Gamsaav, etc.) repositioned to the bottom right corner
- Pulsating animation of the button icon from the Context Action icon removed
- Icon size of picked up items reduced and slightly repositioned
- Infotext panel (Autosave, Lexicon accessed, Items, etc) is now still in the center, if a weapon is equipped or map is open
- Infotext / Dialoguetext panel width slightly decreased and background removed
- Added outline and shadow to infotext / dialoguetext to make it easier to read without background
- Onboard Computer (inventory, lexicon, etc.) rotation removed
- Background blur added, when Onboard Computer is open (to improve readability)
- "Unfolding" animation of info/dialogue text removed
- Reticle resized to 70% of original size
Clean Variant
- Includes everything from the standard variant, plus...
- Removed target frame on enemies, when Auto-Targeting is enabled
- Removed NPC status icons above their heads (name, info, emoji)
- Removed name info panels on the fullscreen map
- Removed aiming reticle
BepInEx Installation:
- You need BepInEx 5.4.22 (x64), which functions as the mod loader/injector. If you don't have it yet, download "BepInEx_x64_5.4.22.0.zip" from here.
- Unpack everything from the BepInEx zip file into the Outcast folder, where "outcast.exe" is located. For Steam it should be something like:
- Run Outcast Second Contact once and exit again. Now there should be a plugins folder inside of the BepInEx folder, e.g.
Mod Installation:
- Download the mod zip file of your preferred variant here and unpack it somewhere.
- Copy the .dll file and paste it into the mentioned BepInEx plugins folder. That's it!
Mod Uninstallation:
- If you don't want to use it anymore, just delete the .dll file from the plugins folder!
These awesome mods should be compatible with the BepInEx plugins, as these are ini and asset modifications:
- True Experience at Outcast - Second Contact Nexus - Mods and community (nexusmods.com) by Ulukkar
- Steam Community :: Guide :: Minimap Marker Mod by Obelix1111
- Steam Community :: Guide :: Minimap Orientation Mod by Obelix1111
Removing enemy info icons above their heads (question mark, skull, etc.) is no longer included in the mod, as it can be also turned off in the ingame options:
If you have a request regarding another variant, feel free to post it in the comments!
I used the following modding tools:
- BepInEx / HarmonyX: https://github.com/BepInEx/BepInEx
- UnityExplorer: https://github.com/sinai-dev/UnityExplorer
- dnSpy: https://github.com/dnSpy/dnSpy
- Visual Studio 2022: https://visualstudio.microsoft.com/
Visit the Outcast Discord and join the Community!