Places map markers at all Doom and Rune Stones across Cyrodiil. They are not marked on your map by default, you will have to find them on your own, but after discovering one, you can now Fast-Travel there.
Soft requirement - Markers will appear as <MISSING STRING TABLE ENTRY> without it
Permissions and credits
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Changelogs
Version 1.3
Fixed markers not appearing on map / not being properly discovered. Mod now requires MagicLoader to function properly.
Version 1.2
Fixed <MISSING STRING TABLE ENTRY> text when selecting map marker in the map menu
Description =========== Places map markers at all Doom and Rune Stones across Cyrodiil. They are not marked on your map, you will have to find them on your own, but after discovering one, you can now Fast-Travel to them.
Requirements ============ MagicLoader - https://www.nexusmods.com/oblivionremastered/mods/1966 Make sure to read and follow the instructions of MagicLoader, else the markers will appear as <MISSING STRING TABLE ENTRY> without it.
Installation ============ Use a mod manager of your choice Or Extract the downloaded files to \OblivionRemastered\Content\Dev\ObvData\Data folder and add the esp's full name (= with file extension, i.e. mod.esp) to the Plugins.txt file, which is in the same folder.
Credits ======= Mixxa77 - Doomstone and Runestone Map Markers. J3w3ls - Information on how to use MagicLoader to fix the bug of not properly discovered markers. viperlord, stefankk and iyumichan - Information on how to fix the <MISSING STRING TABLE ENTRY> bug. Dispensation - Whom I basically copied the Disclaimer from. a_saffin - Doomstone Map Markers - https://www.nexusmods.com/oblivion/mods/20240
Permissions =========== Please refer to the permissions drop-down box above.