Is there any way I can move the text off of the pictures, to somewhere else, like the top of the screen or something like that? Occasionally, I can read what the quotes or lore might say, but most of the time the pictures make the words unreadable.
<wrapwidth> 1024 </wrapwidth> <!--Vacuity: increased to make use of wide-screen screen space --> <justify> &left; </justify> <x> <copy src="parent()" trait="width"/> <sub src="me()" trait="width"/> <div> 2 </div> </x> <y> 820 <!-- Zarius: shifted the text messages lower so they don't cover the image. Galahaut: Shifted slightly lower 765 to 780. Vacuity: Shifted even lower. --> </y> </text>
line altered to my res width: <wrapwidth> 1024 </wrapwidth> <!--Vacuity: increased to make use of wide-screen screen space -->
now the quotes wrap correctly. i would suggest using the res one is using for the game, not your display.
One of my favourite all time mods for oblivion, had to dig around to find it. The quotes on the loading screen really give the game a different flavour and one that was very interesting.
hi I have installed your mod, but most of the time I have a vanilla loading screen who appears instead of one of your mod, how can I fix this ?
look, If you think this is a problem of conflict with another mod, tell me if I can force by editing a file and wich one. One like who tell to oblivion wich files to use as background during loading phases.
I used Wrye to install. I tried to solve the problem by adding your mod up to the list of mods order, and down. No real effect
thx by advance
EDIT :: I re re re installed the mod, now it works... don't know what I messed but... IT WORKS!!
Hi when i installed this mod through OBMM the loading screens stayed but could be causing this?the text was so light it was unreadable and the loading bar was missing, what could be causing this?
Edit: figured it out, the .esp was off by default for some reason
184 comments
Using DarkUI Darn, i didn't care for certain features, so didn't use or changed.
Altered the Loading Menu back to default. I found it good practice the mod created a backup.
Using Random Quotes. Based on my resolution: 1280 x 1024, i had to alter the xml width scale down to 1024, as it was clipping the quotes off.
Bethesda Softworks\Oblivion\Data\menus\loading_menu.xml
altered this line, which is alterable via any notepad type exe:
<text name="load_text">
<depth> 3 </depth>
<string> <copy src="LoadingMenu" trait="user2"/> </string >
<font> 1 </font>
<red> 217 </red>
<green> 185 </green>
<blue> 102 </blue>
<alpha> 255 </alpha>
<wrapwidth> 1024 </wrapwidth> <!--Vacuity: increased to make use of wide-screen screen space -->
<justify> &left; </justify>
<x>
<copy src="parent()" trait="width"/>
<sub src="me()" trait="width"/>
<div> 2 </div>
</x>
<y>
820 <!-- Zarius: shifted the text messages lower so they don't cover the image. Galahaut: Shifted slightly lower 765 to 780. Vacuity: Shifted even lower. -->
</y>
</text>
line altered to my res width:
<wrapwidth> 1024 </wrapwidth> <!--Vacuity: increased to make use of wide-screen screen space -->
now the quotes wrap correctly. i would suggest using the res one is using for the game, not your display.
look, If you think this is a problem of conflict with another mod, tell me if I can force by editing a file and wich one. One like who tell to oblivion wich files to use as background during loading phases.
I used Wrye to install. I tried to solve the problem by adding your mod up to the list of mods order, and down. No real effect
thx by advance
EDIT :: I re re re installed the mod, now it works... don't know what I messed but... IT WORKS!!
Edit: figured it out, the .esp was off by default for some reason