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hyperion_5

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hyperion_5

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10 comments

  1. IndianWarbones
    IndianWarbones
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    • 1 kudos
    How do I convert the 7-Zip to an OMOD file in OMM?
  2. lordquilton
    lordquilton
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    Would endorse this, but the system claims I haven't downloaded it
    Compatibility with Enhanced Hotkeys would be the ultimate Dark UI add on!
    http://www.tesnexus.com/downloads/file.php?id=34735
  3. lhammonds
    lhammonds
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    FYI to all, a link to my OBMM homepage in the AUTHOR NOTES points to an invalid location.

    Bad: http://69.151.188.194/obmm/

    Good: http://lhammonds.game-host.org/obmm/

    Thanks,
    LHammonds
  4. hyperion_5
    hyperion_5
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    Until I get this pack updated with the KotN faction icons I just uploaded to TESSource, you can get the new icons at:

    http://www.tessource.net/files/file.php?id=9341
  5. hyperion_5
    hyperion_5
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    Actually, that sounds like a good idea....

    I haven't played Knights of the Nine yet and thus hadn't thought about it having a new faction...which I suppose makes sense now that I am thinking about it.

    Stay tuned for an update on the knights of the Nine textures. (which I will add to this pack, and then most likely have a separate release for those who already have the other stuff).
  6. MidnightVoyager
    MidnightVoyager
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    Just wondering if you planned on updating it to add in the new factions added by Knights of the Nine. Not necessary, of course. Just wondering. <img class=">
  7. Mr. Dave
    Mr. Dave
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    Popmaster, I'm not sure where you got your information, but ignore anything that you ever get there again.

    Allowing these to overwrite any texture files in your Data folder will harm nothing. It will ONLY change the look of the parts in game.
    It will not crash your game.
    Frequent crashing of Bethesda games is well documented and is caused by the game programming, not textures.
    If you rename the textures, they will not be read by the game.
  8. hyperion_5
    hyperion_5
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    This mod only contains texture and video replacements. Overwriting existing files should not be a problem. I guess texture files could crash oblivion, however I have not run into that problem with this mod as I use it myself. I do not know if anyone else has had this problem as you are the first to mention it to me. I am currently running the patched version of Oblvion (1.1.5 or something like that) in case that matters (not sure if it would). Renaming the files will not work as they are named how the XML files from the dark ui mods look for them. I don't recall changing any paths, but at worst if the file isn't found it will load the default oblvion texture so again I can't see how it would cause a crash.

    All I can suggest is either don't use it at all, see if you can find out which texture crashes you, or see if there is some other issues. Sorry. <img class=">
  9. Popmaster3000
    Popmaster3000
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    Ok i have some files that have the same name from the files(TXT) and if i overwrite...it can crash Oblivion and i wont be able to playe at all!

    should i rename the files or shouldn't use this mod at all?
    -----------------------------------------------------------------------------------------------------------------------
    Angry chimpmunks are nice
  10. RyuhakaNinja
    RyuhakaNinja
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    • 1 kudos
    The white colors always got on my nerves and sometimes hurt my eyes. We need more mods like this! This is one of those one of a kind unique mods. Great job!