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Changelogs
Version 1.2
All maps have had some sharpening added for better clarity.
The color map of the Shivering Isles is now slightly more saturated.
Version 1.1
Some maps have been improved.
Added Vanilla 4k maps.
The installation order has been changed.
Now there is a single installer for all maps.
Description: In the Oblivion engine, each interface texture has a strictly defined resolution encoded. I have long dreamed of a good resolution for the map, but did not know how to do it. Now, with the help of Dynamic Map and modern scaling programs, I was able to implement it. This set includes vanilla, colored and elven maps, for the base game including the Shivering Isles, as well as many mods such as Elsweyr the Deserts of Anequina. Requirements: Dynamic Map Recommendations: To zoom in/out the map and reset the value on the middle mouse wheel, set the values to Dynamic Map base.ini: set tnoDM.zoomIn to 264 set tnoDM.zoomOut to 265 set tnoDM.zoomReset to 258
To zoom out as much as possible when opening a map: set tnoDM.defaultZoom to 50
Installation: From the Dynamic Map mod, install only the 00 Core folder, do not install the other options. Now from this mod, select the maps you need.