Oblivion

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Created by

FiveSixKilo

Uploaded by

Fivesixkilo

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About this mod

A quest and UI overhaul mod about memory, eldritch beings, and tax fraud.

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Permissions and credits
The Messenger Guild is a quest and UI overhaul mod. It is made to provide expressive roleplaying opportunities for a range of characters. Conversations are designed to allow you to express you character in ways not possible in the base game.

Act 1 on its own has about 6000 words of dialog.

This is currently Act 1 (of 3) and is in BETA. (So if you use it and something bugs out gimme a shout!)

Currently working on: Standalone UI mod, Darnified compatibility, and, of course, adding to the quest.

Starting the Quest:
Simply sleep in the Imperial City. Someone will contact you.

Features:
Expressive, naturalistic conversations. NPCs are people with their own personalities and agendas. They are not walking encyclopedias that give you textbook definitions of whatever topics you prompt them with.
Conversation UI overhaul. The base UI has been overhauled to improve legibility, allow for extended dialog, and incorporate skill checks as well as a variety of quality of life features.
Skill checks, skill checks, skill checks. In this quest, your character’s skills and attributes will open up new avenues for conversations and completing objectives.

UI Changes:
Extended topic length.
Dynamic and responsive conversation window.
Dialog window background and numbered choices for legibility.
Line breaks!

Requirements:
OBSE
MenuQue
Universal Silent Voice

Installation:

I recommend using Vortex for easy install/uninstall.

Manual Installation:
Extract the contents of the Data folder to Oblivion/Data.

Uninstall Note:
When manually uninstalling, the most important files to delete are:
"...\Oblivion\Data\Menus\Dialog\dialog_menu.xml"
"...\Oblivion\Data\Menus\message\message_menu.xml"
"...\Oblivion\Data\Menus\message_menu.xml"
"...\Oblivion\Data\Fonts\kingthings_regular.fnt"
These MUST be removed if you want to uninstall the mod as they will continue to affect the UI even with the mod disabled.

Load Order:
After any mods that change the Imperial City.

Compatibility:
Right now, this mod only supports the default UI. It will probably (almost certainly) not work with major UI mods such as Darnified.
This mod only supports the default fonts.
This mod makes minor changes to the Imperial Waterfront and the Arcane University. Mods that affect these areas may cause conflicts.