Oblivion

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JohnnyInkd

Uploaded by

JohnnyInkd

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About this mod

Adds moveable tents, bedrolls, campfires, furniture, and an alchemy station to the game. Working map markers, and easily placeable.

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Description:

Introducing Genesis Camping, a camping mod that brings a variety of bedrolls and tents to your game. You can now construct you're own tent wherever you please. You can mark your campsite on the map after placement by simply interacting with a tent. With a total of twenty bedroll options, four tents, four campfires, complete set of furniture, two stables, and a portable alchemy station there is plenty of variety.

Each construct has a menu activated by sneaking. This menu contains activation options, positioning commands, map marker, and deconstruction commands. To make life easier all camping supplies have been provided to most pawn and general merchant across Tamriel using standard vendor containers. The alchemy station lets you craft potions without carrying any alchemy apparatus.  It chooses the quality of assigned apparatus based on your alchemy level.

Updates may follow adding more options and potential compatibility patches. Until then there are two versions of the mod to chose from. One contains fully decorated interiors, the other is empty to allow you to decorate as you see fit.

How to use:

After acquiring your camping supplies, make your way outdoors. Tents and campfires cannot be constructed inside, or in city cells. Drop the construction container to the ground and activate it while sneaking. This will construct your item in world. The summoning box/bag is returned to your inventory. From there you can fine tune or use other options by sneaking and activating the construct.

The levels used by the alchemy station are as follows:
  • 0   to 24 = Novice
  • 25 to 49 = Apprentice
  • 50 to 74 = Journeyman
  • 75 to 99 = Expert
  • 100 = Master

If you feel the urge to cheat, or just check everything out use coc CampReferenceCell

Shops Carrying Supplies:

Anvil - Lelles Quality Merchandise
Bravil - The Fair Deal
Bruma - Novaroma
Cheydinhal - Borbas Goods and Stores
Chorrol - Nothern Goods and Trade
Imperial City Market - Jensines Good as New Merchandise
Imperial City Market - The Copious Coinpurse
Imperial City Market - Three Brothers Trade Goods
Leyawiin - Best Goods and Guarantees
Hackdirt - Moslins Dry Goods
Skingrad - Colovain Traders
Shivering Isles - Common Treasures

Technical:

This mod does not use the "PlaceAtMe" command for anything. Neither does it use disable incorrectly. All constructions are linked to persistent references, and therefore are unique. The downside to this method is you can only construct one tent or bedroll variety at the time. If you attempt to construct a second, the first will automatically be disabled.

All Features:


2 Stables
4 Tents
4 Campfires
20 Bedrolls
Set of Furniture
Tents can mark your map
New sounds for making, and putting out the fire
Campfires have optional cooking pot
All items have placement fine tuning built in

Compatibility Issues:

None Known

Installation:

FOmod/BAIN friendly archive. Placement in loading order shouldn't matter.

Requirements:

None

To Do: (No ETA)

Add support for cooking on the campfire. Potentially MOO
Add optional decoration interface
Additional Color Variety

Updates:

1.1    Fixed file structure for mesh folders
1.2    Fixed Ashland Tent interior door

Credit:
cpocurtis for Campfire mesh
KatsAwful for Alchemy Station script
stroti for Furniture, Alchemy, and Misc Mesh