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58 comments

  1. muffinz10
    muffinz10
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    I remember eons ago common wisdom was that quicksaving and save-overwriting is unsafe, the only safe way to save is to go into the menu. Is this not considered true anymore?
    1. SPITSPHIRE
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      it was never true that vanilla saves are unsafe.
      it's just an old wives tale that's been passed down through the years by misinformed people.

      The only time your going to run into corrupted saves is if your using a mod with badly implemented scripts/features, or if you get an auto save while the game is already bugging out and unstable.

      99 times out of 100 save corruption is avoidable and the 1 time its not, keeping frequent hard saves is the answer.

      Save overwriting, at least on everything post morrowind, was never unsafe.
      The game doesn't overwrite the save file data itself, it just deletes the old file, creates a new one, then adds the correct number and naming prefix.

      That said, unless your somehow constricted in terms of storage, you should never really need to delete or overwrite saves to begin with, i regularly keep all of my save files going back to the start of the playthrough, and only even delete them if i start a new game.


      ......also just realised this comment was from over a year ago, oops

      Oh well, answer still applies
  2. WarPigs01
    WarPigs01
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    Can you port this to Oblivion Remastered? I need to some sort of customizable interval save
    1. PushTheWinButton
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      Not possible without OBSE.
  3. CorpCord
    CorpCord
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    I loaded an old game, then started a new game, and in the new game my hotkey doesn't work. Didn't work in the sewers or once I got outside. But if I load a new save or start ANOTHER new game the hotkey works fine. Do you have any idea what could have caused this? Is it something to do with how the quest is initialized?
    1. ddddafanshu
      ddddafanshu
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      check out (obse)
  4. archosaur2
    archosaur2
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    Persistent CTD on entering new location with corrupt save file.
    It is this mod 100%.
    After disabling  "save on travel" - no CTD at all. 
    So be warned this mod is problematic and will cause CTD.
    1. PushTheWinButton
      PushTheWinButton
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      Fake news. This mod just triggers scripted saves at intervals. It can’t cause a CTD and has nothing to do with the game’s save on travel feature.
    2. oryshia
      oryshia
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      I've also got the same problem, I could use the autosave from this mod and could also save through the toggle button, but just once, the next one after a certain interval always leads to CTD with the save being corrupted when loaded, i don't know what's wrong. 

      Some people on the forums said that it was because the save already got corrupted but the system still allowed you to play without you realizing, so the next save got corrupted. The solution is to test the early saves one by one and find the one that isn't corrupted, but I had no luck with that.

      for now i just disable every autosave features, save manually or quicksave once in awhile :')
    3. PushTheWinButton
      PushTheWinButton
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      If this was true, more people would be reporting this bug and I’d have experienced it at least once in the 4+ years I’ve been using this mod. All it does is trigger vanilla autosaves.
    4. Cl3v3rP0tat0
      Cl3v3rP0tat0
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      Maybe this is related to Purger feature in Oblivion Reloaded Combined? I have been having same issue lately - but never had a problem with Simple Saves Plus until using ORC. :/
  5. Do the level up saves get overwritten? I'd like to use this mod's auto save features, but I want my level up saves to be kept forever like the behavior of normal oblivion saving.
    1. PushTheWinButton
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      They don’t get overwritten.
  6. JN273
    JN273
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    Hi,
    I was wondering if there's any chance you would consider adding a function similar to a quick load?
    Such as loading the last loaded save / or by date.

    This is a function in Better Saves and I am honestly a bit torn between this mod and that but am going with yours atm due to your lovely vanilla plus guide? (Through the Valleys).

    Regardless great work and any other suggestions are very welcome.

    Best regards
    1. wefalltomorrow
      wefalltomorrow
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      Agreed, this feature would be really neat!
  7. Brabsk
    Brabsk
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    I'm having a problem where, when this mod is enabled, it just infinitely creates saves as fast as possible and crashes my game and floods it with saves. Has anyone else had this issue?
    1. Darkaxt
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      I seem to also be having the same conflict. As soon as I create a new game, the game starts stuttering with infinite save attempts.

      Edit: I think the issue was the mod that enables numpad support when you do not have numpad as part of your laptop keyboard.
    2. maxaug999
      maxaug999
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      Having the same problem, did you ever find the fix ?
    3. PushTheWinButton
      PushTheWinButton
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      Change the hotkey in the INI file to something that isn’t on the Numpad.
    4. seatron
      seatron
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      I'm still having this problem after changing the hotkey; it's constantly trying to save, even in menus.
  8. TenShadows
    TenShadows
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    I have SSPxQuest.bLevelUpSave set to 1, but I don't see any autosaves leveling up.
  9. Xentariel
    Xentariel
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    Somehow this mod is giving me runtime errors time to time. Nvm what I said this wasnt the cause. Sorry.
    1. PushTheWinButton
      PushTheWinButton
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      In the console?
    2. Xentariel
      Xentariel
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      I was wrong.
  10. songsmith2003
    songsmith2003
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    I started a new game last night and played till just arriving at the Imperial city. I saved (said Save 11). Today when I opened the game and hit Load I was told there are no saves. Does the mod put save files somewhere else? ETA: I found them. They did not load into the game's save file but were loose in the Oblivion folder in my Documents folder. Leaving this here in case anyone has this problem.
    1. PushTheWinButton
      PushTheWinButton
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      It is not possible for this mod to change the location of your saves. It just uses the built in save function of the game.