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Last updated
Original upload
Created by
Strategy MasterUploaded by
SMUnlimitedVirus scan
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Activity logs
This page was last updated on 22 December 2021, 4:17PM
- Changelogs
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Version 1.6.2
- - You can no longer lower someones disposition below there aggression level to trigger a fight by just failing persuade actions. You must always perform a successful taunt instead.
- - Fixed an issue where it was sometimes possible to lose a lockpick for doors locked by a key.
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Version 1.6.1
- - Essential player will now have better compatibility with all mods that directly use kill (works without needing to modify essential time settings like other mods).
- - Changed essential behavior such that when you are a ghost you are still immune to all damage.
- - Balance pass for the weapon attribute bonus numbers. At lower values should be similar to baseline vanilla strength instead of wildly stronger so new characters cannot one shot enemies.
- - (1.6.1) Fixed an issue where health gain from essential player was not to the percentage set.
- - (1.6.1) Added protection so negative fatigue and paralysis do not appear as if the player has died for essential player.
- - (1.6.1) Fixed an issue where guard knockouts enabled would make the player immortal.
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Version 1.5.2
- - Fixed an issue with continuous damage effects that would still kill the player when essential player was active.
- - Fixed an issue where lava would still murder you while you had essential player active.
- - Changed the shield bonus ability to an attribute modifier which should prevent any more flashing effects on the player.
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Version 1.5.1
- - Fixed a rounding error that could occur with shield attribute effect that would cause a flashing effect and be unable to cast spells.
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Version 1.5
- - Attribute Bonuses setting expanded so speed and endurance now provide additional armor and block bonuses when raised.
- - In persuasion overhaul, small bonus so bribe costs now do not get expensive as fast when your mercantile skill is higher.
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Version 1.4
- - You can now configure sprint speed bonus.
- - New attribute based settings so your strength and agility increase your damage output more rather than your skills (moves emphasis a bit more towards leveling rather than skill progression)
- - Personality now has a greater effect in persuasion calculations more so than speechcraft.
- - Doubled default chance for the chat option to return information rather than nothing at all, its not as fun/useful when it fails.
- - If you using an older version of xOBSE the message will now only show once allowing you to continue playing with that older version at your own risk.
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Version 1.3.2
- - (1.3.2) Fixed issue where creatures turned into speedy Gonzales when you were walking backwards.
- - (1.3.2) No walking backwards now applies NPC running bonus safely.
- - (1.3.1) Fixed issue where LINK setting for torch hotkey fix was reversed.
- - Reduced xOBSE requirement slightly to 22.1.
- - When over encumbered, some players who were affected by an issue where they could not drop items has been fixed. Workaround until OBSE revisits.
- - Entirely revamped agility based no running backwards in combat where you only move slowly for the initial burst.
- - Added compatibility with ultimate leveling such that persuasion successes increase XP.
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Version 1.2.1
- - Fixed a critical save game bloat issue caused by orphaned strings.
- - Minor improvements when you set extreme ini settings in some cases.
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Version 1.2
- - Minimum requirement of xOBSE increased to 22.3 for stability protection.
- - Added optional setting to lose skill points when using essential player.
- - Added compatibility slow run mode for fallout encumbrance feature if you have issues with obse input controls or use controllers. Note has a side effect of affecting all npcs so only use if you have these issues and still want this feature.
- - Over-encumbered message no longer flickers and is permanent as intended. But you can now configure the over-encumbered message speed if you do not like it on screen permanently.
- - Added new vanilla fix so torch (modded or vanilla) hotkeys are preserved instead of lost in various cases. Makes those torch hotkey items from Drop Lit Torches unnecessary.
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Version 1.1.1
- - Thieves Guild Doyens no longer take your money without wiping your bounty as promised.
- - Fixed formatting for the bounty report.
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Version 1.1
- - Re-implemented key quality of life features from my encumbrance mod.
- - Fallout/skyrim style encumbrance where you will be forced to walk when over-encumbered instead of being unable to move.
- - Added sprint button for quick forwards running bursts.
- - Better handling of floating point values for health regen and combat regen effects.
- - Added various configuration options for persuasion overhaul random chances.
- - Added optional setting that will disable the speechcraft wheel.
- - Fixed issue where lock pick broken message appeared when you had no lock picks.
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Version 1.0.1
- - Fixed Essential Player removing all your gold not just the percentage amount.
- - Fixed Essential Player invisibility not being removed correctly.
- - Fixed Essential Player triggering too early when you were not actually killed.
- - Rest effect was not being removed or added correctly.
- - Doors requiring a key can longer break a lock pick on activation.
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Version 1.0
- Initial release to see how it runs in real life
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- Author's activity
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December 2021
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22 Dec 2021, 4:17PM | Action by: SMUnlimited
File added
'SMO [version 1.6.2]'
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22 Dec 2021, 4:17PM | Action by: SMUnlimited
Changelog added
'Change log added for version 1.6.2'
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22 Dec 2021, 4:16PM | Action by: SMUnlimited
Attribute change
'Description changed.
Mod version changed to 1.6.2.'
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22 Dec 2021, 11:24AM | Action by: SMUnlimited
Attribute change
'Description changed.'
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22 Dec 2021, 11:23AM | Action by: SMUnlimited
Attribute change
'Description changed.'
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22 Dec 2021, 11:06AM | Action by: SMUnlimited
Attribute change
'Description changed.'
November 2021
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13 Nov 2021, 4:15PM | Action by: SMUnlimited
Attribute change
'Description changed.'
October 2021
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04 Oct 2021, 5:36PM | Action by: SMUnlimited
File added
'SMO [version 1.6.1]'
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04 Oct 2021, 5:35PM | Action by: SMUnlimited
Changelog added
'Change log added for version 1.6.0'
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04 Oct 2021, 5:34PM | Action by: SMUnlimited
Attribute change
'Mod version changed to 1.6.1.'
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02 Oct 2021, 4:38PM | Action by: SMUnlimited
File added
'SMO [version 1.6.0]'
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02 Oct 2021, 4:38PM | Action by: SMUnlimited
Changelog added
'Change log added for version 1.6.0'
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02 Oct 2021, 4:37PM | Action by: SMUnlimited
Attribute change
'Description changed.
Mod version changed to 1.6.0.'
September 2021
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20 Sep 2021, 5:44PM | Action by: SMUnlimited
File added
'SMO [version 1.5.2]'
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20 Sep 2021, 5:41PM | Action by: SMUnlimited
Changelog added
'Change log added for version 1.5.2'
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20 Sep 2021, 5:41PM | Action by: SMUnlimited
Attribute change
'Mod version changed to 1.5.2.'
August 2021
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30 Aug 2021, 5:41PM | Action by: SMUnlimited
Attribute change
'Description changed.'
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29 Aug 2021, 4:04PM | Action by: SMUnlimited
File added
'SMO [version 1.5.1]'
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29 Aug 2021, 4:04PM | Action by: SMUnlimited
Changelog added
'Change log added for version 1.5.1'
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29 Aug 2021, 4:04PM | Action by: SMUnlimited
Attribute change
'Mod version changed to 1.5.1.'
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- Mod page activity
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May 2024
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20 May 2024, 3:30PM | Action by: WAGNARSANCHEZ
Untracked
'SupreMe Overhaul'
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02 May 2024, 8:17AM | Action by: Astrares
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'SupreMe Overhaul'
April 2024
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30 Apr 2024, 2:06AM | Action by: NTG427
Tracked
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26 Apr 2024, 6:14AM | Action by: exUSsquid
Endorsed
'SupreMe Overhaul'
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23 Apr 2024, 3:38AM | Action by: DonWooter
Tracked
'SupreMe Overhaul'
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14 Apr 2024, 1:38AM | Action by: rhyffraff
Endorsed
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01 Apr 2024, 5:31AM | Action by: bombaynx
Endorsed
'SupreMe Overhaul'
March 2024
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31 Mar 2024, 3:32PM | Action by: weecraig27
Endorsed
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27 Mar 2024, 9:06PM | Action by: vini623
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26 Mar 2024, 6:06PM | Action by: Zuzie
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23 Mar 2024, 1:20AM | Action by: CountMondays
Endorsed
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22 Mar 2024, 3:14AM | Action by: KingHop92
Tracked
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22 Mar 2024, 1:13AM | Action by: Xx420LAO420xX
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18 Mar 2024, 3:38PM | Action by: AntonRe
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16 Mar 2024, 12:24AM | Action by: internalangel
Tracked
'SupreMe Overhaul'
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16 Mar 2024, 12:24AM | Action by: internalangel
Untracked
'SupreMe Overhaul'
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14 Mar 2024, 6:27AM | Action by: DarkWraith42
Endorsed
'SupreMe Overhaul'
February 2024
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29 Feb 2024, 5:54AM | Action by: Goldera25
Endorsed
'SupreMe Overhaul'
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23 Feb 2024, 3:07AM | Action by: DE4THR4SH
Tracked
'SupreMe Overhaul'
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18 Feb 2024, 6:49PM | Action by: Zeyv
Tracked
'SupreMe Overhaul'
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