Mod articles
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* Overhauled the loot system, so that rare equipment tiers such as Ebony, Elven, and Glass are only found in high level loot in boss chests at the end of ancient tombs and Ayleid ruins. Daedric equipment is only available from boss chests in Oblivion gates or the Shivering Isles.
* Removed the 'cut-off' for low-level items spawning. All items now have a chance to spawn at higher levels.
* Thoroughly revieved all generic leveled lists and removed any 'recurring' item entries, which were usied in the vanilla game to circumvent the cut-off mentioned above. This is overlooked by almost all mods that remove the cut-off, so that means Ascension provides a much more even distribution of leveled item spawns than other such mods.
* Added more treasure items to boss chests, such as...