Where do I place the wizard.txt? I've never really used Wrye Bash before and I'm just running it through MO2 for this. Trying to only enable darker dungeons and actors carrying torches but the way things are worded in the ini confuse me.
In your Oblivion Bash Installers folder, wherever that may be. Default is on the same level as Oblivion folder, so if you have Games/Oblivion you have Games/Oblivion Mods/Bash Installers. You can try to drag and drop the downloaded archive into the installers window of Wrye Bash, no idea if that works when it's launched through MO2. Otherwise, click on the top title row in Wrye Bash's installer tab and select Files > Open Folder. This should open an explorer window at the location of said Bash Installers folder.
I cant seem to apply the ini. It is called "wyre bash wizard for maskars..." (instead of "moo-wizard tweak[..." like in your image), it is orange, and the apply button is greyed out. Any idea what im doing wrong? (wyre bash 308)
If i set this to Maskar's ini all other ini edits become unusable, is that normal? is there any way to make it so just this ini edit is overriding maskars ini? I'm not used to wrye bash, thus the confusion
If i set this to Maskar's ini all other ini edits become unusable, is that normal? is there any way to make it so just this ini edit is overriding maskars ini? I'm not used to wrye bash, thus the confusion
The pic looks the same and instructions seem right + clear..
But not working ? (the changes are correct and showing in the file iteself they just not being applied).
(Since it says which needs to be changed it easy to do manually with just ctrl f and change # though so it fine, just curious along with in case it can cause issue though don't see how)
Thanks for reply, cool you still active (actually made a post on maskar also and the maker of that said would likely get a reply here :) so cool to see they were correct).
I just went ahead and did it manually, so the mod did its job overall and was quite helpful still; endorsed :) (just control c/f then number changed).
The downloaded file goes into wherever your wyre bash's Oblivion Mods/Bash Installerss folder is (default same level as Oblivion, so for example C:Oblivion and C:Oblivion Mods/Bash Installers).
Not working for me. I installed it, ran the wizard, (just chose default settings) and applied the ini tweaks, but there are several bugs, like backpacks costing trillions of gold. I didn't edit the ini files in any way prior either.
Backpacks costing trillions of gold is/used to be a known issue with Enhanced Economy. Might wanna check the mod page of MOO, I can't remember if there was a solution since I don't use EE. What are the other bugs?
Crashing when taking certain items like zombie brains that are added by MOO, minotaur younglings having almost infinite health. I can’t remember all of them but they went away when I reinstalled MOO and didn’t use this.
Enhanced Economy was the cause of the backpack bug, but for some reason was reappearing with your installer. (Just reappeared without it but I fixed it.) The other things were fixed after reinstalling the wizard, so I'm not sure what went wrong the first time. You can remove this post I guess, your installer is working fine now.
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You can try to drag and drop the downloaded archive into the installers window of Wrye Bash, no idea if that works when it's launched through MO2. Otherwise, click on the top title row in Wrye Bash's installer tab and select Files > Open Folder. This should open an explorer window at the location of said Bash Installers folder.
Edit: found the answer. Just install the MOO first then install this using Wizard.
edit- I am the idiot. I didnt even install the actual maskar mod yet .... :(
I'm not used to wrye bash, thus the confusion
I'm not used to wrye bash, thus the confusion
You can only apply ini edits to one ini at a time.
You can delete the new mod from MO2 after applying the changes.
The pic looks the same and instructions seem right + clear..
But not working ? (the changes are correct and showing in the file iteself they just not being applied).
(Since it says which needs to be changed it easy to do manually with just ctrl f and change # though so it fine, just curious along with in case it can cause issue though don't see how)
(actually made a post on maskar also and the maker of that said would likely get a reply here :) so cool to see they were correct).
I just went ahead and did it manually, so the mod did its job overall and was quite helpful still; endorsed :)
(just control c/f then number changed).
Enhanced Economy was the cause of the backpack bug, but for some reason was reappearing with your installer. (Just reappeared without it but I fixed it.) The other things were fixed after reinstalling the wizard, so I'm not sure what went wrong the first time. You can remove this post I guess, your installer is working fine now.
I always got a bit overwhelmed by the amount of options MOO offers.
Do you think later on you might create a wizard file to configure EVERY tweak in the Maskar's Oblivion Overhaul.ini