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Created by
Venc GanenceUploaded by
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Activity logs
This page was last updated on 21 February 2021, 9:36PM
- Changelogs
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Version 1.7.1
- Enabled Start Game flag for aaDusfergonHotKeys quest
- - For users of 1.7, simply type "startquest aaDusfergonHotKeys" into the console, no need to download 1.7.1
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Version 1.7
- Ini adjustments
- - Added setting for dynamic level cap
- - Absorption rate reduced to 5%
- - Added Mimicry section
- Level cap can now be tied to Player level, Player Blade/Blunt/Marksman or Player Fame
- Added ability to mimic any weapon in your inventory, copied item not consumed
- Random has a chance to choose your stored mimic
- Fixed handler lingering if quickswapped while bow drawn
- Menu lag increased to 10ms from 1ms
- Menu buttons slightly improved
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Version 1.6.1
- Ini adjustments
- - Replaced Latency settings with singular key lag setting
- - Added setting for garbage collection frequency under Latency
- Separated hotkey lag from script lag, greatly increased responsiveness
- Rewrote XP handler for Bow, no longer suffers from previous edge cases
- Random will no longer choose the same form you already have
- Delevel scripts will now trigger regardless of whether Oblivion dequips it or not
- Azura's Star is now refunded like every other soul gem on attempted enchantment
- Added controller support
- Offering now factors in current charge in XP conversion
- Offerings now restore weapon's durability above max at same rate as XP conversion
- Offerings now restore weapon's charge up to max at same rate as XP conversion
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Version 1.6
- Ini adjustments
- - Added setting for absorption rate
- Added ability to offer weapons in exchange for XP, offered weapons are destroyed
- Fixed memory leak
- Console XP logger made more verbose
- Added 7 Warhammer, 4 Battleaxe, 1 Mace, 5 Waraxe forms
- Total mesh count increased to 373
- Blunt form may be incorrect after updating due to new additions
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Version 1.5.1
- Fixed typo in aaDusfergonManager and Dusfergon.ini
- Fixed handler killall on load save
- Fixed staff enchantment getting overridden on enchantment option select
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Version 1.5
- Ini adjustments
- - Added setting for keybindings
- - Added key for form quickswap during gameplay
- - Added key for form name display during gameplay
- - Added key for enchantment display during gameplay
- - Added key for random form during gameplay
- - Added setting for script latency
- Mod will now initialize with default values if the ini is missing or doesn't compile
- Fixed error in HP check on Bow form
- Fixed error in calc for adding Damage Magicka effect
- Rewrote Charge formula, initial charge is now relevant to EnchStart instead of total level
- Added Staff forms
- Added 1 Claymore, 1 Bastard forms
- Total mesh count increased to 356
- Claymore or Bastard form may be incorrect after updating due to new additions
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Version 1.4
- Ini adjustments
- - Added headers for weapon types, improve readability
- - Damage Fatigue magnitude decreased by 10
- - Damage Magicka magnitude decreased by 5
- - Drain Attribute magnitude gain per level decreased by 0.5
- - Added setting for delevel on weapon breaking
- Added Unbalance enchant option
- Added Siphon enchant option
- Fixed errors in Subjugate level up calculations
- Swapping to and from bow while weapon is unequipped no longer re-equips your current weapon
- Dropping the weapon will clear all listeners
- Messages in the upper left will now have the icon of weapon's current form
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Version 1.3
- Weapon will now undo player enchantments after warning instead of just dying
- Some messages will linger longer in the upper left, so you can read them
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Version 1.2
- Ini adjustments
- - Added explanation of elements that may not be obvious to non-coders
- - Warhammer reach increased by 0.1
- - Burden duration reduced by 1 second
- - Drain Attribute duration reduced by 1 second
- - Added settings to adjust XP gain per hit
- Added Subjugate enchant option
- Added Corruption enchant option
- Fixed errors in Weaken enchantment cost calculation on level up
- Increased script lag during GameMode to 0.5 seconds from 0.1 to reduce potential game lag
- To reduce menu navigation time, capped sub-type menus at 5 pages, creating Longsword II, Shortsword II and Dagger II for overflow
- Added ability to Shift + RMB weapon from Inventory to display current form's name in a message in the upper left corner
- Shift + RMB and Ctrl + RMB now register Right Shift/Ctrl as well as Left Shift/Ctrl
- Added Bow forms
- Added 3 Claymore, 3 Bastard, 1 Longsword, 1 Shortsword, 1 Warhammer, 2 Battleaxe, 2 Mace forms
- Shrunk Maul model and moved grip to middle of the handle
- Removed Naegling and Naegling Old Longsword forms
- Added Iron, Steel, Fine Steel, Silver, Dwarven, Elven, Glass, Ebony, Daedric vanilla forms
- Changed level up and halfway messages
- Total mesh count increased to 288
- Reorganized menus and adjusted model indices yet again, weapon form may be incorrect after updating
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Version 1.1
- Adjusted default ini setting
- - Speed gain per level decreased by 40%
- - Bastard Reach decreased by 0.05
- - Enchant option occurs twice as often
- - Enchant costs decreased slightly
- - Added setting for weapon name
- Added Weaken enchant option
- Fixed incorrect texture path on Type-D's sheath
- Fixed stored button select if player used hotkey to force exit form change menu
- Fixed formula calculating halfway point between level ups
- Halfway messages will only appear when the weapon is equipped
- Renamed "Ice" and "Fire" forms to "Sathix" and "Sathix Crimson"
- Omitted "Bronze" from all form names
- Added Cancel button to form change menu
- Added paging functionality to form change menu
- Added Random button to form change menu
- Total model count increased to 241
- Reorganized menus and adjusted model indices, weapon form may be incorrect after updating from V1.0
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Version 1.0
- Initial release
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- Author's activity
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February 2021
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21 Feb 2021, 9:36PM | Action by: VencGanence
Attribute change
Description changed.
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21 Feb 2021, 9:26PM | Action by: VencGanence
Attribute change
Description changed.
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21 Feb 2021, 9:25PM | Action by: VencGanence
Attribute change
Description changed.
August 2020
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30 Aug 2020, 3:27PM | Action by: VencGanence
File added
Growth Weapon - Dusfergon [version 1.7.1]
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30 Aug 2020, 3:27PM | Action by: VencGanence
Attribute change
Description changed.
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30 Aug 2020, 3:18PM | Action by: VencGanence
Changelog added
Change log added for version 1.7.1
June 2020
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22 Jun 2020, 9:07AM | Action by: VencGanence
Attribute change
Description changed.
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17 Jun 2020, 4:01AM | Action by: VencGanence
Attribute change
Description changed.
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15 Jun 2020, 8:34PM | Action by: VencGanence
Attribute change
Description changed.
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15 Jun 2020, 9:13AM | Action by: VencGanence
Attribute change
Description changed.
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15 Jun 2020, 9:08AM | Action by: VencGanence
Attribute change
File 'Growth Weapon - Dusfergon' category changed to Old versions.
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15 Jun 2020, 9:08AM | Action by: VencGanence
File added
Growth Weapon - Dusfergon [version 1.7]
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15 Jun 2020, 9:00AM | Action by: VencGanence
Changelog added
Change log added for version 1.7
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15 Jun 2020, 8:58AM | Action by: VencGanence
Readme file added
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15 Jun 2020, 8:58AM | Action by: VencGanence
Changelog added
Change log added for version 1.6.1
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09 Jun 2020, 7:02AM | Action by: VencGanence
Attribute change
Description changed.
May 2020
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29 May 2020, 4:25AM | Action by: VencGanence
Attribute change
Description changed.
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24 May 2020, 11:42AM | Action by: VencGanence
Attribute change
File 'Growth Weapon - Dusfergon V1.6 Patch to V1.6.1' category changed to Old versions.
April 2020
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17 Apr 2020, 2:24PM | Action by: VencGanence
Attribute change
Description changed.
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10 Apr 2020, 1:51PM | Action by: VencGanence
Attribute change
Description changed.
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- Mod page activity
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April 2024
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14 Apr 2024, 3:41AM | Action by: wasteland915
Endorsed
'Growth Weapon - Dusfergon'
March 2024
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18 Mar 2024, 3:30AM | Action by: PaladinPuissant
Untracked
'Growth Weapon - Dusfergon'
February 2024
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29 Feb 2024, 3:32PM | Action by: WhiteWolf3678
Tracked
'Growth Weapon - Dusfergon'
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06 Feb 2024, 11:49PM | Action by: Nihelvok
Endorsed
'Growth Weapon - Dusfergon'
January 2024
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26 Jan 2024, 12:27PM | Action by: madfox11
Tracked
'Growth Weapon - Dusfergon'
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14 Jan 2024, 9:37PM | Action by: LordHokage26
Endorsed
'Growth Weapon - Dusfergon'
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12 Jan 2024, 12:27AM | Action by: TomTheChooChoo
Endorsed
'Growth Weapon - Dusfergon'
December 2023
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30 Dec 2023, 11:15AM | Action by: Var883
Tracked
'Growth Weapon - Dusfergon'
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09 Dec 2023, 6:29AM | Action by: DoubleU7
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04 Dec 2023, 9:35PM | Action by: falloutsauce33
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02 Dec 2023, 5:16PM | Action by: Hunt3rsf
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02 Dec 2023, 11:55AM | Action by: corbinlizard
Untracked
'Growth Weapon - Dusfergon'
November 2023
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14 Nov 2023, 8:09PM | Action by: Sturn36
Tracked
'Growth Weapon - Dusfergon'
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14 Nov 2023, 2:44PM | Action by: DedraBacon
Endorsed
'Growth Weapon - Dusfergon'
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13 Nov 2023, 6:40PM | Action by: warlomil
Endorsed
'Growth Weapon - Dusfergon'
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08 Nov 2023, 4:59AM | Action by: iNeroEclipse
Endorsed
'Growth Weapon - Dusfergon'
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04 Nov 2023, 3:08AM | Action by: Leonardilox
Tracked
'Growth Weapon - Dusfergon'
October 2023
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29 Oct 2023, 4:41PM | Action by: Kreker101
Endorsed
'Growth Weapon - Dusfergon'
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03 Oct 2023, 11:42AM | Action by: XerxesSamhain
Endorsed
'Growth Weapon - Dusfergon'
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02 Oct 2023, 6:08PM | Action by: Daniel202017
Untracked
'Growth Weapon - Dusfergon'
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