File information

Last updated

Original upload

Created by

DreconTheSkylegend

Uploaded by

DreconTheSkylegend

Virus scan

Safe to use

Tags for this mod

16 comments

  1. Zubpan
    Zubpan
    • premium
    • 1 kudos
    Would love to see the glowstones added to level lists. Carries that hint of Fantasy that the base games missing out on.
  2. ElderScrollsFan001
    ElderScrollsFan001
    • member
    • 164 kudos
    I like the third person view a lot. Is there any way to make the pose work in first person view?
    1. DreconTheSkylegend
      DreconTheSkylegend
      • supporter
      • 11 kudos
      For now, not really. You would need to altered the animation to the 1st person skeleton which involve a little bit of knowledge. I consider it doing it for the future but can't say when. January becomes pretty busy for me.
    2. ElderScrollsFan001
      ElderScrollsFan001
      • member
      • 164 kudos
      ah i see
    3. Zubpan
      Zubpan
      • premium
      • 1 kudos
      If you don't mind some clipping with other animations.
      Enhanced Camera has an experimental third person animations in first person mode.
      Works well with that enabled, been using it on my end.
  3. Draeju
    Draeju
    • member
    • 5 kudos
    Hey what is that dragon mod called? :)
  4. ZovcY
    ZovcY
    • member
    • 0 kudos
    The stones are lightly broken for me in first-person view, they're sideways with the rope defying gravity.
    I also think it would be interesting to have a set of stones that don't have rope, and are just held in the hand, might require less pose animation for first-person.
  5. Garinov
    Garinov
    • member
    • 13 kudos
    Hey what's that Freya Crescent mod in there?
    1. DreconTheSkylegend
      DreconTheSkylegend
      • supporter
      • 11 kudos
      That mod is a personal Companion mod i've done in the past. i wanted to release it but can't because the original Creator of the Burmecian Race took down his race from the Nexus and getting permission is almost impossible now. I would consider releasing IF someone could create a new Head mesh that fits the Burmecian and is also fully functional. The orginal Creator of the Race used a half broken head that has alot of problems (deforming teeth. asynchron Mouth).

      Then i would do new textures for it and permission wouldn't be any problem anymore. But its pretty rare to get someone, who done deforming non-Human Headmeshes and changing mouth,Teeth without breaking everything, here anymore.
  6. ValidTiptoe5343
    ValidTiptoe5343
    • supporter
    • 0 kudos
    Where can I find the stones?
    1. DreconTheSkylegend
      DreconTheSkylegend
      • supporter
      • 11 kudos
      if you have downloaded the glowstones under the optional files. you can only find them by using the Console to get your self to the Testinghall. Open the console with "~" and type "coc testinghall" after that you look after a Chest in there called "Chest with glowing Stones"
  7. theicedevil
    theicedevil
    • premium
    • 57 kudos
    That is still not how you hold a torch. This is how you hold a torch: https://www.youtube.com/watch?v=jiuHr5YVJBI
  8. MichikoUnknownFox
    MichikoUnknownFox
    • premium
    • 113 kudos
    I personally think it looks strange with torches but it looks very nice with those glow stones and also lanterns. I like to use lanterns myself so this is great. I might set it up with Blockhead so it only works on the player. I'll try that later.
    1. DreconTheSkylegend
      DreconTheSkylegend
      • supporter
      • 11 kudos
      I myself can say not everyone will like my approach of changing the torch idle but there are multiple reason why its that. first ofcourse getting of the vanilla animation because i personally never liked it. Second i hybrided the Animation so it can be used with my stones and still would be look ok if you use torches with it. If i had done it only in mind with mine ones, you would hold torches completly sideways and burn your face off :D. Third reason is a limited option by bethesda. The Torch animation is only 1 used that just adds up to other animations. The idle animation is in all activities so i can't define it different when you run,walk etc. That adds another factor up, why i cant change the idle too much or you would fling torches even more.

      Lanterns are not included. i only mentioned that modders can create Lanterns themself with the use of my animation approach
  9. monkeyangie
    monkeyangie
    • premium
    • 672 kudos
    amazing mod, thank you so much!
  10. tal3ana
    tal3ana
    • supporter
    • 26 kudos
    This is so cool, I love it. Thankyou for your hard work