Oblivion
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Vedamir

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Vedamir

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12 comments

  1. Gratas7
    Gratas7
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    cool mod. texture doesnt render tho...
    1. Vedamir
      Vedamir
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      The textures on staffs models are somewhat plain and simple, so it may *seem* like they're not rendering... or can I see the shot of it?
    2. Proficient123
      Proficient123
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      Get the meshes from the Gem Staves mod.
  2. Yanguball
    Yanguball
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    I am having an issue where the textures won't show up on my laptop, which I'm currently using due to my desktop PC being broken atm. On that PC I have never had any issues with this mod, but for some reason even after I try to reroute the textures myself on nifskope, they simply don't appear on the staff. Quite curious, and a real shame since this is my favourite staff mod for Oblivion.

    EDIT: Nevermind, I managed to fix it by swapping the texture manually using nifskope afterall, I swapped a wrong texture previously. (Still a novice to nifskope).
  3. jhthomas512
    jhthomas512
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    This sounds like a great idea! I wonder what texture Gratas7 is talking about. Going to download this right now.
  4. chicagoasylum
    chicagoasylum
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    Excellent mod! Endorsed! One thing though, apprentice staff is mispelled as apprenice when i bought it xD Otherwise 10/10 mod
    1. Vedamir
      Vedamir
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      Thanks for info, I see it too now :)
      Will upload a fix along with some other changes later
    2. chicagoasylum
      chicagoasylum
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      Thank you! :D
  5. Mercer Meka
    Mercer Meka
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    Interesting. Thanks for the mod.
    1. Vedamir
      Vedamir
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      Thanks for reply :)
      I've made quick edit and updated the file a few minutes ago, changed the way anim is applied. No more character glitching when equipping or unequipping the staff. Or should I say draw/lower? Anyway - I recommend to download it :D
  6. Kolagon
    Kolagon
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    So in a way, its like the Conduit mod? That mod lets you channel your spells through your weapon or staff.
    1. Vedamir
      Vedamir
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      A way of, but in case of staffs from this mod, things are more straightforward - like, you literally cast a spell when you press "attack" button while holding the staff. During that a staff-related script is buffing your spell efficiency by a certain percent, temporarily. When a cast action/animation is over, the spell efficiency is returned to normal value.