About this mod
Adds a garden to the left of the walkway to Castle Cheydinhal. Why? Because in the CS you can see, that Bethesda placed a marker there named "CheydinhalGarden", but there is no garden in vanilla and Alessia Ottus' book on Cheydinhal mentions gardens as well.
- Permissions and credits
- Changelogs
- Donations
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Adds a garden to the left of the walkway to Castle Cheydinhal.
Why? Because in the CS you can see, that Bethesda placed a marker there named "CheydinhalGarden", but there is no garden in vanilla and Alessia Ottus' book on Cheydinhal mentions gardens as well.
Installation
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Every Mod Manager for Oblivion should be able to handle this, manual install is of course possible too.
Credits
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Mixxa77 - Cheydinhal Garden.
Bethesda - Oblivion.
You - For being you.
Tools Used
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TES Construction Set
Construction Set Extender - https://www.nexusmods.com/oblivion/mods/36370
Egg Translator - http://www.ei-der-zeit.com/forum/filebase/index.php?entry/325-egg-translator/
7Zip - https://www.7-zip.org/
TES4Gecko - https://www.nexusmods.com/oblivion/mods/8665
TES4Edit - https://www.nexusmods.com/oblivion/mods/11536
GIMP - https://www.gimp.org/
paint.NET - https://www.getpaint.net/
Permissions
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Please refer to the drop-down box above.