The Original Mod: https://www.nexusmods.com/oblivion/mods/27125
** I want honor the original author of the mod when I am take caring this file. Why i did that ? I have no time to build an another expansion mod for a nearly 15 years old game and the existing work is good and just need to be fixed. Also, I don't want broke existing compatibility patches. I am more a caretaker.
No, ambition beyond bug fixing !
All credits to Nernie for his masterpiece!
3,3 cell bug corrected !
Last update, minor cleaning edditions with tesedit4.
If someone want improve this mod, just contact me and I will update here.
It's a shame this mod and AFK_Weye aren't compatible Love both of them and trying to figure out which one to keep. While this mod expands the villages, AFK adds a nice mansion along with several quests. The ones I'm "trying" to use together is: AFK_Weye MTC Expanded Region Revive - Lake Rumare
But no matter how I adjust my LO, the houses are overlapping one another.
I had the "official" patch for that but still kept running into problems. I had houses overlapping one another. So it came down between AFK_Weye or MTC for my choice.
the inn keeper in pell's gate wont sell me her chickens. she says she will but i dont see any way to buy them from her. i got the rest of the stuff for my riverside home but i want my little chickens
There are only five quest records in this mod in TES4Edit, however these are all just NPC-only quests to allow scripts to run and such. There aren't any actual playable quests in this mod with stages or anything for the player to complete.
Minor conflict with Clocks of Cyrodiil. That mod adds a grandfather clock to the interior of the Wawnet Inn. If used with this mod the clock will be inside a table.
I made patches for this mod and KatKat's animal replacers, as well as OCOv2. I don't know if I need to ask you or the original author if I can upload them so I'll just check with you first.
59 comments
** I want honor the original author of the mod when I am take caring this file. Why i did that ? I have no time to build an another expansion mod for a nearly 15 years old game and the existing work is good and just need to be fixed. Also, I don't want broke existing compatibility patches. I am more a caretaker.
No, ambition beyond bug fixing !
All credits to Nernie for his masterpiece!
3,3 cell bug corrected !
Last update, minor cleaning edditions with tesedit4.
If someone want improve this mod, just contact me and I will update here.
The ones I'm "trying" to use together is:
AFK_Weye
MTC Expanded
Region Revive - Lake Rumare
But no matter how I adjust my LO, the houses are overlapping one another.
I didn't change the ids of this mod, so the patch isn't supposed to be broken.
I only have two small questions is Unique Landscapes and Cyrodiil Reloaded (Oblivion Uncut ~ old name)
Does this mod add quests?
https://drive.google.com/file/d/1QIKeOU9yWmEiaMw4Z4eDcUbjLpCLu7EJ/view?usp=sharing
https://drive.google.com/file/d/1qm551iOwoTBZWP-JqWTph5-ImWJgavSr/view?usp=sharing