Oblivion

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Lametrie

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lametrie

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  1. KevinFoged
    KevinFoged
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    I don't know whether this would be possible, but seeing as you still appear to be active in the community and recently updated the mod, I figured I'd ask:

    "Landlord / rent out your houses" feature suggestion
    I noticed in the description that with another mod you can reject a house and a new NPC will be able to move in. So my question is if instead of rejecting it, would it be possible to make you able to purchase it, and then choose to rent it out - like becoming a landlord of sorts? Would give more incentive to purchase houses that would otherwise be ignored, turning it into a passive income of sorts.

    If it could be done without the new homeowner mod as a requirement it would be even better, like dynamically checking for NPCs without an assigned bed - at the moment some of the mods I'm using sends some NPCs to the sewers during the night, as they have no beds or bedrolls to sleep in. Alternatively it could be up to the player to manually assign/ask an NPC if they want to rent the home - probably easier, and would provide more control? Not sure what the best approach would be.

    Also some houses like Baenlin's house has e.g. his nephew move in after he dies in the quest, but if the nephew dies the house just remain empty - any chance of e.g. that house to be available if the nephew is dead?

    Great work on the mod in any case - amazing to have so many new homes to choose from!
  2. Bahziivol
    Bahziivol
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    I know you haven't updated this in a while, but if you decide to again, could you have an optional file that doesn't automatically add quests relating to every vacant house to your quest log? I'm just very OCD about keeping my quest log clean and it being full of quests about houses I'll never buy kind of bugs me. I feel like adding the pamphlets to my inventory would be enough until I talk the NPC about buying a house myself.
    1. lametrie
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      I would like to try that out, but when opening the quest tab the construction set crashes and I got no clue why. But I have that in mind when things function again. There are other issues as well such as my custom pictures (like the one in Arnoras House in Bruma) that don't show propperly, so I just delete them and have the original pictures again there. But first I have to get the construction set to work again...
    2. lametrie
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      As a tip for now: there is always an option to not buy the house that will stop the quest. But, yes, you have to find your way to Vinicia in the IC Marketplace though.
    3. lametrie
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      I've done some changes and you now mostly just get the flyer. The quest starts, when you talk with Vinicia about the house. Some few quests remain due to the nature of those quests, but they should be solved quickly. I hope, all is functioning ;-) Enjoy !
  3. bkrugby
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    Hi, Loot says there are wild edits.  Should I be cleaning anything here or no?  I am a little unsure if I should go mucking around.
  4. bkrugby
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    Question I have regarding houses availability. I finished a certain quest for a certain high elf in the Talos district and I am wondering how available it will be. Especially since it is quite expensive. Sure I could cheat and add gold, but I would like to do this reasonably. I have the offer, I am just worried if someone may buy it if I wait too long. Is there a certain method to this?
    1. lametrie
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      Due to my limited hardware at the time (can't see the whole quest window on my system...) I can't give you an accurate answer; but as I see it, you should have the time to save up the money. Just do not click the "I don't like to buy it" - or so - option, that ends the quest. And I have never got the hang of the timers in the Oblivion script language, so here lures nothing either ;-)
  5. LadyHera
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    For some reason, this mod combined with Better Cities causes my LOD to plummet. I could stand in the middle of the bridge between Weye and the IC and see neither of them even with my LOD settings all the way up. As soon as I uninstalled this mod, my LOD came back. The mod works perfectly otherwise, but I'm hesitant to use it due to, what I'm guessing, the conflict with BC. Any advice?
    1. Ckopen
      Ckopen
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      idk if thisll work but you could always try running tes4lodgen. thats just my first thought when i run into lod issues.
    2. FrogMan72
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      I always use Tes4LodGen and never had this problem
    3. starlessmao81ac
      starlessmao81ac
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      The reason is that Tes4lodgen must be rerun every time your load order changes,cause it depends on it
  6. hawksharky
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    ok. maybe im missing something. i get to anvil, i get the notice about the sea tub clarabella being a mystery ship, and i get....a bottle of alcohol in my inventory. i follow the quest marker, i go to the sea tub and...nothing. i try talking to the captain. nothing. someone help?
    1. hawksharky
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      nevermind, i got it fixed. i have another mod which boosts stats and personality (the personality goes to 80) so instead of deleting mods, i tweaked the sea tub clarabella script so all i have to do is hit him once and im in =D
    2. Akadosan
      Akadosan
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      Do you remember how you fixed the script? I don't know how to do it myself
  7. Vengyre
    Vengyre
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    This is a great mod, I just wish prices were configurable with an ini. Playing with OOO which makes houses more expensive, which makes these simply too good. Oh well, I'll self regulate it I guess.
  8. fredlaus
    fredlaus
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    Thank you, Lametrie for a great idea. The mod works perfectly and I love the texts. A lot of labor I guess.
    At least I buy properties now - with pleasure.
  9. KingbobertVII
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    Oh, I also noticed the Jemane's houses aren't included in the mod yet! The Jemane brothers move to their new farmhouse when you clear it out for them, both of their houses in Cheydinhal and Chorrol remain empty. If I find any others I'll add them here too.

    As for bugs so far, I've noticed the furniture in J'ghasta's house doesn't get deleted when the mod versions are added in, so you have two sets of every vanilla container. I just disabled the vanilla ones and left the safe ones from your mod, and so far the rest of the houses haven't had that problem.

  10. abibliboop
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    Curious if it would be possible to create an additional aspect to rent out the new houses to other NPCs (or Faux NPCs if you don't want to mess with AI scripting). I love the idea of owning tons of property, but it would also be nice to potentially make money off the houses we aren't using on a regular basis.
    1. lametrie
      lametrie
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      Good Idea! I'm thinking about that one! Not shure, how to do it or how long that could take, but I try it out
    2. KingbobertVII
      KingbobertVII
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      Yeah, this would be really awesome and add a reason for collecting all these houses in the first place. A lot of the houses in this mod are really not very useful, or at least redundant such as the six homes in Bleaker's Way. It would be nice to have your own little village of tenants though, or to become an Imperial City real estate mogul renting out all the best apartments in town.