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Marob307

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marob307

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About this mod

For everybody who feel the Imperial palace empty, this mod is maybe the solution.
- More lore as possible and Vanilla friendly
- Better City and OOO in mind
- 4 New cells including Kitchen, Dormitories, Princes and Emperor rooms
- 35 New Npcs in total
- New dialogues and line (unused)
- A New Fence
- New trainers

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Hello,

Currently this mod is my first mod and I am leaning  how to mod by myself mostly. For the moment, I am proud of what I had done.

The purpose of this mod is to make the Imperial Palace Alive and complete. I feel this place was very neglected by bethesda and the emperor doesn't have a throne.I want bring the imperial palace beyond County's Castles Level

Franky, I didn't begin from scratch. This mod is  inspired by Elder council plugin from GandalftheGrey, Gorv's Imperial Palace and White Gold Tower of Googlepox. I didn't find what I want with those mods and begin my mod.  

Gandalf the grey's mod have just static NPCS, Gor's mod have some issues with OOO and Palace weirdly expanded according to me. GooglePox is unfinished because he had lost everything. Kvatchcount have interesting ai packages but his Npcs not feel serious and the palace isn't extended.  Giskaard's and Dragon Caption's elder council have too much features and break vanilla ambiance in palace. ( Too much) 

Goal is just give more live to imperial palace and the city with the most professional and immersive way. 

What I  do 

- Implant a realistic council with behaviors ( They will sleep, eat and wandering, also some will do special stuff like vanilla NPCS) 
- Complete the palace with New Quarters 
- A throne to the emperor
- All this stuff in one esp and was made  with only vanilla ressources
- Created with Better cities, OOO, MQ16 and TG in mind

New Features
- Full Elder council with 27 New NPCS with their unique personality. (Two places are empties for the emperor and the Crown Prince)
- 3 New blade Guards (For New Cells)
- 5 New servants ( Mainly in new cells)
- A New Throne Room above the council
- Unused  dialogs and lines added  (blades guard and nobility faction)
- One Member is a Fence
- Compatible  with MQ16 and thievery  Guild Quest 
- Some are also trainers

Four New Cells
- Complete Emperor's quarters above Ocato's Quarters. ( Emperor  and Blades rooms)
- New Prince Quarters above Ocato's chambers ( Two sons have their chambers and High councilors)  One was alcoolic and the other Diligent 
- Councilor's Quarters below the  elder council chamber (Bedroom)
- Servants Quarters below councillors quarters (Kitchen, wine cellar and Quarters of Ebbe Septim)

        Incompatibilities
- Alternate Start second plugin. (Throne Room) I play with the first only because Kvatch rebuild isn't complete
- All Elder council mod who add NPCS (Gandalf, Kvatchcount, etc)
- Mods who edit or add at same place cells (Dragon caption or Giskaard mod)
- compatible with PS alternative start

Installation
- Put th file in data folder of Oblivion
- SI Required
- Should be placed high in a big load order
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