Oblivion

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Created by

Ersh - original mod by Gribbleshnibit8

Uploaded by

Ershin

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461 comments

  1. Ershin
    Ershin
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    I've uploaded an optional file containing a higher-res font. I've noticed how blurry the original font is in 1440p. I'm not sure how the new font looks in 1080p, though.

    I'd like to direct everyone to xOBSE - a fork of the original OBSE containing fixes and improvements, including a very important one related to Loot Menu.

    https://github.com/llde/xOBSE/releases/latest

    Users have mentioned having issues with running Loot Menu and other, seemingly unrelated mods, like Alchemy Advanced, Maskar's Oblivion Overhaul, Fundament. When running too many of these at once your game would just crash and refuse to work properly. This was related to a bug in the original OBSE with event handlers, and is now fixed in xOBSE.

    I've tried running a very heavy mod list and the game would instantly crash after loading a save, after I've gone past a certain amount of mods with event handlers. With the new xOBSE the game runs almost flawlessly, only crashing after a few hours of intensive gameplay and exploration.
  2. tristanmartin17
    tristanmartin17
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    CAN U GUYS FIX THIS. EACH TIME I LOAD THE GAME ITS SAY THAT I MISS OBSE 2.2 MISSING AND OTHER STUFF, AND THEN I CHECK THE DATA FOLDER AND ITS SAY THAT EVERYTHING IS THERE. i did check like 10 time already and still dont work.
    1. Hemezzz
      Hemezzz
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      you need to install MenuQueue 16x version, i.e. just dump the Data folder to the root folder. Just solved this problem.
      With all care, Russian lover of oblivion
    2. ARavenOfManyHats
      ARavenOfManyHats
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      By your second sentence, it's clear you're able to type without caps lock on, so one wonders why you typed the first sentence that way.
  3. ARavenOfManyHats
    ARavenOfManyHats
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    the year is 2024. the people beg for continued lootmenu support and bugfixes
  4. flutok
    flutok
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    Does anyone have an issue where using the default prompt take button doesn't just take the item but opens the container too?
    1. federicotobaldo
      federicotobaldo
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      same
  5. RileyDaBoss
    RileyDaBoss
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    Outdated, crashes with latest xobse because of reliant mod menuque having issues, and for whatever reason comments aren't allowed on that mod?
    1. kasai409
      kasai409
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      blocked comments are always a good indicator not to download that mod.
    2. ARavenOfManyHats
      ARavenOfManyHats
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      don't know what to say except that you're wrong lol

      doesn't crash, menuque still works
    3. HadToRegister
      HadToRegister
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      I suppose OP installed BOTH MenuQue DLLS instead of only ONE

      Remove "OBSE_Kyoma_MenuQue.dll" it's a dummy file that's will give errors.

      No doubt the MenuQue author locked the comments because they got sick of people constantly complaining about the   "OBSE_Kyoma_MenuQue.dll" file they shouldn't be using
    4. Jathom95
      Jathom95
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      Wait, I had no idea that that was even an issue!? So both are installed by default? Thank you so much for sharing that!!
    5. JohnZombi
      JohnZombi
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      @HadToRegister Thanks
  6. Dellmizzle
    Dellmizzle
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    So if using Av Latta Magicka, you have to disable "default icons" in the bashed patch because apparently there is some kind of conflict with it. However when you do this, the weird random token thing this mods puts in containers screws up. That "function".. works if default icons is left on.. If you run Loot Menu with default icons off,..whenever you access a container that these tokens are in, your game will instantly crash
    1. flutok
      flutok
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      I'm using Av Latta, bash patch and this, haven't disabled the icons and i don't have any issues so your problem probably isn't due to that.
  7. SPITSPHIRE
    SPITSPHIRE
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    There is an odd bug with this mod when used in conjunction with northernui on controller, to where if you look at a container and then try to open your inventory or the pause menu, the dpad gets disabled and you can't navigate the menu using the up and down buttons.

    Using the keyboard up and down keys still works no problem so it seams like this is a conflict of some sort with how either loot menu or northernui handles controller inputs.
    Perhaps a check is needed to disable loot menu when in the inventory/pause menu?
  8. flutok
    flutok
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    Works great, but some containers in shivering isles dont have the menue
  9. Alkorri
    Alkorri
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    Absolute must-have mod for me. Saves so much time and sanity thank you endorsed!
  10. Dellmizzle
    Dellmizzle
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    Any idea why upon checking one of the sack containers in Vilverin ( First Ayleid Ruin ) The loot menu doesnt appear and the game insta-crashes? Doesnt happen to bandits, or the adjacent chest *EDIT: So there was a setting that supposedly isnt good to tick in tweak settings in the bashed patch. It's a setting for default icons.. I re ticked this setting and sure enough, i could access the sack without the ctd. The item was some wierd "aaToken" item that i have no clue what it does
  11. MattKelly77
    MattKelly77
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    Absolutely love this mod, thankyou to the creator. I've only ever played vanilla Morrowind and vanilla Oblivion until recently and Loot Menu seemed at first quite an insignificant modification, but it's a great improvement on the original game gameplay.  Big thumbs up