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Changelogs
Version 1.21
- All new NPCs/creatures added in Oblivion Uncut 2.4 have been capped and balanced for OOO.
- The creatures from the new quest have been "unleveled" (all of their versions might spawn at any given time)
Version 1.3
- All new NPCs added up to Oblivion Uncut 3.1 have been capped and balanced for OOO.
- Imported many new changes that the newer versions of O.Uncut have done to characters and creatures I had previously edited, including AIPackages.
- The Arena "Light leather helmet" now has my nerfed stats, more suited for OOO, just like the normal one had already.
- Unleveled the reward for the new quest "A Thorn to Her Rose", since the vampires you'll have to fight are very strong in OOO. Unleveled the reward for "Fox of a Different Color" as well, but you'll still need to be level 25
to get the max. reward for that one.
- Jean-Luc Mestia made quite stronger as he is the trainer of battlemages, although he doesn't sell any master spells anymore.
- The open very hard lock spell will only be available to buy from Borissean.
- OOO Already added ImperialLegionForester5, so the new one of O. Uncut has had the ID changed to ImperialLegionForester6
- Removed the Mythic Dawn Armor added to the final assassin of the tutorial: it's too strong to start already with it.
- The "Rusty Iron Mace" carried by "Berserk Cave Dwellers" has been nerfed a bit: it's, after all, a rusty iron mace!
Version 1.2
- All new NPCs added in from Oblivion Uncut 2.2 to 2.3 have been level capped and balanced for OOO.
25/07/2020: THE FILE HAS BEEN UPDATED FOR OBLIVION UNCUT X DESCRIPTION
Both mods are completely compatible at first sight; the problem is that everything added by Oblivion Uncut will have the flavour of the original, unmodified game; this will lead to some problems when it comes to immersion. Like in OOO, now all the newly added NPCs and creatures willhave capped levels, with stats and abilities always according to their appereance and status. This will make the new quests from O. Uncut not suited for low level characters. While I was at it, I decided to make further modifications:like in my mod "OOO Improvements and Tweaks", most of these NPCs will have more interesting items in their inventory as well.
INSTALATION
Extract the file into the Oblivion folder. Load it after Oblivion Uncut.esp and Oscuro's OblivionOverhaul.esp
HELP NEEDED
If you notice errors,tell me. Note that I haven't played yet with Oblivion Uncut, as I wanted to adapt it to OOO first.