Oblivion

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Malonn

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malonn

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75 comments

  1. MikeZilla95
    MikeZilla95
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    • 0 kudos
    Hi, I'm getting a bizarre bug. When gravity should start affecting a thrown torch, it instead floats upwards forever.
    1. malonn
      malonn
      • supporter
      • 49 kudos
      You hit the nail on the head by calling it a "bizarre" bug.  I have no idea what could cause that.  My hunch is it's an engine bug, not a script bug.  I have not looked at, or thought of, this mod for years.  It's more or less dead/as-is.  But, maybe I'll feel like developing it again one day.
    2. kennn97
      kennn97
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      • 3 kudos
      This mod worked fine for up until about 30hrs, but then this started happening to me too.
    3. malonn
      malonn
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      • 49 kudos
      Let me fess up: this is a bug on my part.  Having said that, I have no idea what causes it.  This mod is unmaintained, in an unfinished state, and abandoned—permanently.

      I do not intend to come across as aggressive or rude by saying that.  To be presumptuous...

      I do appreciate feedback from users, but will not act on it other than answer questions that I can (after 7 years of no development).
  2. parolebaby
    parolebaby
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    So, why would it be that when I unsheathe my weapon, I drop the torch (Bad design if intentional) and have to double tap E to pick it up? (Also bad design.)

    I could understand when that happened while R was both unsheath & throw torch, but it still persists after changing keys. (Again, bad design.)

    What's wrong with leaving it as the original was as far as dropping lit torches go, where dropping them from your inventory while equiped keeps them lit?
    1. malonn
      malonn
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      • 49 kudos
      Don't use the mod.  I haven't looked at this mod in years and don't plan on looking at it or updating it.
  3. Altamosnar
    Altamosnar
    • member
    • 4 kudos
    Nice addition, Dynamic Dlt works well in-game. 
    Still, obse.log throws some warnings:
    "Reading mod list from co-save
    Loading strings
    WARNING : substantial numbers of string variables exist for the following files: (may indicate savegame boat):
    Dynamic DLT.esp (1133 strings)
    "
    There aren't more files than dynamic Dlt listed. And i didn't play too much, ( level 16 so far), also my mod list is pretty short (30). I downloaded  your latest main file, of course
    1. malonn
      malonn
      • supporter
      • 49 kudos
      I don't remember the code.  I don't even remember using strings in the mod.  Sorry.  The error is legit, unless it's a bug with OBSE (I doubt that), the mod can cause save game bloat.  It could be cleaned up if I ever decided to resume development, but I don't think I will.
  4. vegasstephen
    vegasstephen
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    Is anyone aware of an incompatibility with Loot Menu?  Normally, LM will allow you to highlight a container with your cursor, then press the "space" key to grab an item that is highlighted without opening the container.  However, with Dynamic Drop Lit Torches enabled, using the space key still grabs the individual item, but also opens the container menu making the mod less than useful.

    I checked my ini file and didn't see any hotkey conflicts with the space key.  Just curious.

    That said, and fabulous mod and I'm really enjoying it!
    1. malonn
      malonn
      • supporter
      • 49 kudos
      It's been so long since I looked at the scripts for this mod that I forget, to be frank.  But, based on what I do remember, the space key is not used in this mod.  I do not know Loot Menu's scripts either.  So, if there is a conflict, it's likely with LMs scripts.

      I know in this mod the activate key is scripted in ways.  As it is in LM.  It's the activate key though, not space.  Other than that, I don't know.
  5. DEEJMASTER333
    DEEJMASTER333
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    Nice job, very well made and lightweight and easily configurable. Especially good that this prevents save bloat.
    1. malonn
      malonn
      • supporter
      • 49 kudos
      Thanks, glad you like it.  I would like to rewrite the throwing of torches so that gravity is at play in a more obvious way, but I highly doubt I ever will.
    2. bodiddley
      bodiddley
      • member
      • 1 kudos
      Well, if people's interest is any incentive, improved torch gravity would be great. 
      I've been using this for years now and it does the job nicely. 
      Thanks
    3. malonn
      malonn
      • supporter
      • 49 kudos
      I'm glad it does a mostly bug-free job of enriching your game.  Re: torch gravity: I have to find a way to get back into Oblivion.  As time goes by, the interest doesn't seem to rekindle.  I check Nexus daily though, so that's something.
  6. mherlihy
    mherlihy
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    • 0 kudos
    This mod doesn't seem to work. There is nothing to access the ingame menu. If I drop a torch it cannot be picked up again (this may be caused by the script to reduce save game bloat, idk).  At any rate, not really what I need. I am looking more for just toggle torch and increase brightness. Thank you though.
    1. malonn
      malonn
      • supporter
      • 49 kudos
      There is a menu item to access the in-game menu.  It has a flame on it.  The torches can be picked up.  That's vanilla behavior.  You may have a mod conflict at work.  I wouldn't release a mod that broken.  The brightness can be changed via hotkey as well.

      Either way, I hope you find something you like.
  7. Narifia
    Narifia
    • member
    • 2 kudos
    Awesome mod idea! Just have a couple of problems:

    1) The torch config item doesn't do anything. I can drop it and pick back it up, but that's about it.

    2) The torch disappears if you leave the area. I downloaded this so I could light up my dark cave home and not have to use Night Eye just to find my own bed. I dropped the torch and it lit up the room like heaven. Left my home, realized I forgot something, came immediately back in... and the torch was gone. Is this the intended behavior, or a glitch? Either way, I need to light up my home...
    1. malonn
      malonn
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      • 49 kudos
      1) It worked last I looked at this mod.  I have not received any reports about this to my knowledge.  Having said those things, I haven't looked at the code in this mod for years (going on 5).  Summary: I don't know.  I'm slightly hesitant to say this, but I think this mod is dead.  It's a use as-is mod.
      2) That's by design.  Dropping torches creates  dynamic reference that can lead to save game bloat.  I added code that deletes dynamic references, thus there is no impact on your save game size which could lead to CTDs.  That's why your torch is gone when you go back.  I should have made that option configurable.  I can pretty much say I won't do that though.  I don't play Oblivion much anymore.  It's installed on my local drive though and I can't see the future, so it's possible I'll play again and even pick this mod up.
      This mod may not be for you.
    2. Narifia
      Narifia
      • member
      • 2 kudos
      Thank you for your response, I appreciate it :)
  8. andregalastri
    andregalastri
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    • 3 kudos
    When I throw the torch, it flies in a straight line like there is no gravity and then, suddenly, it drops on the ground. Is it the expected behavior?
    1. malonn
      malonn
      • supporter
      • 49 kudos
      Yes.  Eventually I will add the math to give it gravity.  But for now, that's the way it's supposed to work.
    2. andregalastri
      andregalastri
      • member
      • 3 kudos
      Oh, all right! There is no problem, I was just wondering if I messed the things up here cuz I'm installing/uninstalling too many drop lit mods recently, lol... Yours is the best! Thanks!
    3. malonn
      malonn
      • supporter
      • 49 kudos
      Thanks.  And nope, that's normal behavior.  I will fix it one of these days.  The mod is kind of on a sabbatical.
  9. dantesoul
    dantesoul
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    • 0 kudos
    Any idea how to make my character throw the torch further? I can barely throw it a couple of steps away when sneaking. A bit more when standing up but the torch acts like it hits a wall and falls when it's hitting nothing but air when sneaking and standing up.
    1. malonn
      malonn
      • supporter
      • 49 kudos
      Actually that is not configurable at the moment.  I can make that user configurable, however.  That will be real easy, and won't take but a second.  I'll do that and release a new version where it is an option to configure how far you throw torches.
    2. dantesoul
      dantesoul
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      • 0 kudos
      Ok thanks that will be much appreciated. Thanks for the mod too, great job man
  10. AHOwitch
    AHOwitch
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    • 0 kudos
    When i hotkey switch from sword and torch to bow the torch does NOT get dropped, instead it gets dropped when i put the bow on my back and when i switch back to sword instead it's back in my hand.
    1. malonn
      malonn
      • supporter
      • 49 kudos
      Good bug report, AHOwitch.  I can tell just by your description it's on my end.  I haven't looked at this mod in a long time, but I'm slowly getting my Oblivion installation up and running, so I will be taking a look at this mod eventually.  I hope you can hang in there for a little bit.  This is something that won't take but 10 minutes to fix (if that).