Oblivion

360 comments

  1. EnvyDeveloper
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    Here are what I am planning for the mod.

    The next release is around 80% done, and will include the rest of the Elsweyr locations and the road from Torval to Dune.

    Then, the final release will add new questlines to Elsweyr (faction ones and 2 main ones). There will be another optional plug-in, which will tie into Valenwood Islands.
  2. EnvyDeveloper
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    Regarding TWMP Valenwood Improved being made compatible with Elsweyr Pelletine - someone is making a mod which integrates Valenwood Improved into the newer landscape and is fully compatible with Pelletine.

    As The Assimilation Lab is gone permanently, I will seek permission to reupload it on the Nexus. Watch this space.
  3. Vassala
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    So glad to see that this mod is still active if on hiatus. I do have a question though not necessarily for the mod maker just for anyone, is there a patch for TWMP Valenwood Improved? I'm trying to find a good mod for valenwood but there aren't many. it feels like the oblivion modding scene is kinda dead nowadays honestly.
    1. EnvyDeveloper
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      There isn't a patch. Valenwood Regrown is a yet unreleased mod that adapts TWMP Valenwood to the new heightmap, making Haven and Torval sit together as per lore.

      It's been difficult getting permissions ever since TAL went permanently down.
  4. Farzaneh
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    What is the current status on this mod?
    1. EnvyDeveloper
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      It's still on hiatus. I'm very busy with a lot of things, but I do intend to finish this project.
  5. Delapine
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    I would really like to install this, but apparently its not compatible with Dynamic Map, so im constantly out of bonds, which makes it pretty impossible to fast travel to these new locations....
    I also have weird brownish texture around senchal, its probably incompatible with landscape Lod by Xerus. In MO2 I see a losing file conflict with Tamriel Heightmap.
    1. EnvyDeveloper
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      Very strange. I have Dynamic Map and I have managed to view the new locations.

      It may be incompatible with any mods that affect LOD, but could be resolved with running TES4LL and TES4LODGEN.
    2. Delapine
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      Thank you for the answer, indeed,I was using the wrong version of Dynamic Map, sorry for the trouble!
      I didnt know TES4LL though, it may help with my lod problem, thx!
    3. EnvyDeveloper
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      No worries.

      Glad you got the map issue sorted.
    4. Delapine
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      By the way the default dynamic heightmap isnt great, very pixelated, is it the one you use, or do you have a recommendation of a good map mod?
    5. EnvyDeveloper
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      I personally use the default map, but LenaWolfBravil (?) did make some maps with Pelletine in it, so I'm considering switching.
    6. Delapine
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      Yes, this https://www.nexusmods.com/oblivion/mods/51588?tab=posts
      is the one Im trying too. Its difficult to find a compromise between detailed map and fast map load time
  6. Dimitrisgb
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    Any news concerning updates etc? I 'm interested in quests, mainly.
    1. EnvyDeveloper
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      Sorry, not yet. Been really busy.
  7. venomsplatter
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    So uh dead modd?
    1. EnvyDeveloper
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      Not dead, just on hiatus. Once I finish my Fallout 4 mod, I'll come back to this mod.
    2. venomsplatter
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      thanks could you upload a map image so i can see where to go and if i installed this right ik i got hieght maps right 
    3. EnvyDeveloper
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      Well, there are map mods out there that can show you where to go. Dynamic Maps has one for Elsweyr Pelletine, and there are others at the tip of my tongue.
    4. venomsplatter
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      Alright ill check it out and see what I find. Btw if you wanted to chat with other oblivion modders whoa re still active I found a few lmk:)
  8. Xeredek
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    I just want to say I'm very happy to see a project like this still active, so cool to see so many modders coming together to really make the most of Deserts of Anequina over the years. Like Oblivion's own little tamriel rebuilt
  9. ISADTI
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    Any plans to add xVASynth?
    1. EnvyDeveloper
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      Yes, definitely. I actually already did it but I need to change to the new Imperial male voice.
  10. LordPalpatine2020
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    Is there any way you can make a version of the mod that has the LOD files in a separate folder?

    Nevermind, I posted the same thing earlier in the thread!
    1. EnvyDeveloper
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      Yeah, I can delete every LOD file in the bsa in the next version.
  11. TheCurseBringer
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    hello i have a Problem with this mod, i don't know why but when i Active the esp file the game just gave me a Black screen and then suddenly just dissapeard, but when i  Deactive the esp the game just Goes normal again. i already Download all the Requirement in the Description
    1. EnvyDeveloper
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      It seems like you have a missing master or didn't activate it. Wrye Bash can show missing masters in more detail.
    2. TheCurseBringer
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      i think your right it seems i have a missing esp called TWMP_Valenwood_Elsweyr.esp. lately i found it in the TWMP Southern Alliance, did i have to download that mod first ?
    3. EnvyDeveloper
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      No, it's supposed to be from here
      https://www.nexusmods.com/oblivion/mods/38792/?tab=files&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmodfiles%2F%3Fid%3D38792&pUp=1
    4. TheCurseBringer
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      oh....i forgot that i don't Install the Valenwood Elsweyr .esp i just download it now my games is working perfectly thankyou so much and im sorry for wasting your time
  12. Dimitrisgb
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    Is there any update to this mod?
    1. EnvyDeveloper
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      I might release some more quests by the end of this year.