Hi. I've sent you a private already, but this is just to make sure you see it: I've downloaded the version you've posted here of this MOD and, while I am not sure why you didn't post the full version here (you're its creator, your reasons) I would like to have it, if it's not too late. I mean, this is a three(almost four)-year-old MOD and all and there are only 2 videos about it available on the web, but still... I am a fan of Aliens Saga, so anything related to exploring the Nostromo and the Derelict with Oblivion Engine would be amazing for me. Sooooo... with this being said, do send me a private if you want with the link. I will make a video about my walkthrough, promise :)
probably something to do with copyright/assets permissions, i kinda want to try the full version too. that said though, i think this mods would be amazing in fallout 3/4, since it doesn't really fit into medieval fantasy theme (using torch and swords in the spaceship breaks immersion from both perspective)
still, great mod. i love the dedication put into it, something i probably could never achieve considering how lazy i am
Love this mod. The Nostromo gave me some serious scares. So many nice small easter eggs like that cat to. Also really love the moon and alien ship. Very atmospheric. I noticed I use quite a bit of your mods. Really nice works and good variety!
Here's my experience with this mod. Enters world->looks around for a while->finds fleshy pod->sees big ring in the distance->thinks the ship is awesome And then I entered, but I wanted to see more of the ship before I saw the engineer, so with torch in hand, I went. Now, I want to make it clear that I am... let's say I'm not one to do well with scary things, never have been, never will be good with 'em... and guess where I found myself after wandering through the creepy darkness? The lower levels! The flashing lights should have tipped me off, but nope. I d'equipped my torch, and heard a noise; but before I could get my safety torch back out... BAM! A freak'n heart attack on legs appears! Now, my roommate is laughing at me. Amazing mod, would not play again.
oh ya, this should get a double endorse - a nifty break from pseudo-medievalism of regular oblivion - course with the 'acheron' version, you had better be a Godzilla powered player or have some 'god' level weapons or do lots of saves - maybe to be safe, just do all three and use 'tgm' in the console as well
Yes the creatures are overpowered. I used the stats from another mod I love, that has level 60 creatures that spawn from level 1. So become more powerful first, just have good sneaking skills, become invisible or use tgm or kill cheat
I have an idea to make this lore friendly (not really), have a 'skooma dealer' with some new special skooma/questro vil/aegrotat/whatever-lore-drug, and opting to take it sends pc to the zone.
17 comments
I mean, this is a three(almost four)-year-old MOD and all and there are only 2 videos about it available on the web, but still...
I am a fan of Aliens Saga, so anything related to exploring the Nostromo and the Derelict with Oblivion Engine would be amazing for me.
Sooooo... with this being said, do send me a private if you want with the link. I will make a video about my walkthrough, promise :)
still, great mod. i love the dedication put into it, something i probably could never achieve considering how lazy i am
Also really love the moon and alien ship. Very atmospheric. I noticed I use quite a bit of your mods. Really nice works and good variety!
Enters world->looks around for a while->finds fleshy pod->sees big ring in the distance->thinks the ship is awesome
And then I entered, but I wanted to see more of the ship before I saw the engineer, so with torch in hand, I went.
Now, I want to make it clear that I am... let's say I'm not one to do well with scary things, never have been, never will be good with 'em... and guess where I found myself after wandering through the creepy darkness? The lower levels! The flashing lights should have tipped me off, but nope. I d'equipped my torch, and heard a noise; but before I could get my safety torch back out... BAM! A freak'n heart attack on legs appears!
Now, my roommate is laughing at me.
Amazing mod, would not play again.
highly recommended
Yes the creatures are overpowered. I used the stats from another mod I love, that has level 60 creatures that spawn from level 1.
So become more powerful first, just have good sneaking skills, become invisible or use tgm or kill cheat
I have an idea to make this lore friendly (not really), have a 'skooma dealer' with some new special skooma/questro vil/aegrotat/whatever-lore-drug, and opting to take it sends pc to the zone.
Update2: Added the dripping goo to the hive.