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This page was last updated on 02 August 2023, 10:02AM
- Changelogs
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Version V3.2
- Since both OOOSI and SI Cities Expanded were editing Crucible in ways that couldn't be reconciled, OOOSI's edits were removed from the main file and turned into a separate, optional ESP file.
- Solved a conflict with "Weather - All Natural" in The Missing Pauldron. It is no longer necessary to keep OOOSI after All Natural in the load order.
- Fixed the "Necrotic Puss" typo.
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Version V3.1
- Resolved some conflicts with Oblivion Content Restoration Project.
- Rewards in the throne room can no longer be knocked out of place (at least until picked up).
- Some other bugfixes.
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Version V3
- Various improvements to models and textures, and various tweaks and fixes in general.
- Certain models have been replaced entirely. Most notably, Herdir no longer walks around in an Assassin's Creed outfit.
- Various NPCs and creatures have had their HP reduced (mostly to vanilla values) to make them less spongy.
- Knights of Order should no longer be capable of disarming you with ease.
- Various merchants now offer healing potions. Earil's Mysteries offer magicka potions.
- Added automatic support for Weapon Expansion Pack for Oblivion Nthusiasts. If you have the mod installed, Dumag and Cutter will offer the items from it, no compatibility patches required. Just make sure that OOOSI is placed AFTER W.E.P.O.N. in the load order.
- When doing the quest Taxonomy of Obsession, Mirili's list now tells you which ingredients you still lack.
- Harvest Containers has been purged from the mod.
- There is now an INI file that allows you to change some things, listed below.
- You can now change whether Sheogorath wears the retextured outfit, or the vanilla outfit.
- You can now change whether Vitharn home should come with a bridge over the water, since the bridge conflicts with SI Cities Expanded.
- You can now change how finding the oddities for the Museum should be handled.
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Version V2
- Fixes a few oversights and incorporates changes from StephenBurgess's compatibility patch.
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Version 2.11
- Removed certain unused traps that were apparently placed for no reason in Cyrodiil and were causing issues because of it.
- Fixed a few AI packages and dialogue lines that were showing errors in TES4Edit.
- Ensured that the guards in front of the gates of Brellach and Pinnacle Rock are restored after the questline is over.
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Version 2.10
- A bit optimized various scripts. This may potentially help with crashes some people were experiencing.
- Attempted to make the new creatures added by the mod at least a bit more common.
- Ensured that the Knights of Order will always use their metallic noises instead of human dialogue.
- Fixed Mount Sheogorath statue, which had issues with displaying correctly at farther distances.
- Random fixes here and there.
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Version 2.01
- Made a quick fix for the hollowed stumps refusing to open after a while.
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Version 2.0
- Did some major internal cleanups, most importantly reordering the ID names of objects and other stuff added by the mod, so as to make it clearer which things are added by the mod and which are vanilla. Be aware that while I went through most of the content in SI to test whether this doesn't break anything, you should still be on the lookout for things that seem not to work, as this might be the cause.
- Did further fixes to misnamed voice files.
- Made it so that none of the containers in the houses of Ma'zaddha, Muurine and Hirrus Clutumnus are set to respawn, thus making them safe to use for storage.
- Considerably adjusted/redesigned the models of some unique weapons that can be found in either the random loot or elsewhere, so as to make them less... let's say, Final Fantasy-ish.
- Considerably tweaked the robes worn by Zealots and Heretics, so that they are now a whole piece instead of the gloves and boots being separate, and so that clipping issues are minimized.
- Fixed errors in the scripts that are meant to update leveled items when your character gains a high enough level.
- Attempted to fix the issue with the Fringe playing incorrect music while outdoors.
- Added empty texture files to override the pre-rendered face textures of Golden Saints and Dark Seducers (just like the "NPC Face Color Unlocked" mod does for non-SI NPCs), so that there's no color disparity between the faces and bodies of those races.
- Added LOD meshes and textures for the Ordered Fringe.
- Other minor fixes.
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Version 1.81
- The ghostly weapons dropped by the fighting ghosts from around Vitharn will now instantly disappear when the ghost is killed. This was done to prevent strange framerate issues caused by the dropped weapons.
- Fixed a potential incompatibility with Oblivion XP in how madness and amber weapons deal extra damage to the Knights of Order.
- The Museum of Oddities quest will now provide quest markers for Din's Ashes and the Pelvis of Pelagius once you manage to collect every other Oddity.
- The mage vendor at the restored Vitharn Keep will now sell all SI ingredients.
- And of course, all fixes introduced by version 1.80.
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Version 1.71
- Removes the bugged grummite weapon behaviour
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Version 1.41
- removed debug messages
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Version 1.11
- added correct meshes for thorn armor
- some enemy tweaks
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Version 1.8
- Brought back the scripts that cause leveled items to be updated over time, and ones that hint at Oddities being nearby.
- Prevented the Harvest Containers feature from breaking if the player is sneaking.
- Readded the feature where Grummites will unequip weapons when fighting an enemy with high Normal Weapons resistance.
- Removed unnecessary edits to non-SI records and replaced them with workarounds that don't edit them directly.
- Added journal entries for the previously unmarked Hill of Suicides quest. Go to Deepwallow to initiate it.
- Added a way to get the Ring of Dessication for the Coming Storm quest without stealing it.
- Added a way to buy the calipers and tongs from Ahjazda for that one quest in Bliss.
- Added a failsafe for the A Better Mousetrap quest in the event that the Grummites with the Focus Crystals don't spawn.
- Fixed instances of voice files not having correct names and therefore not being played.
- Made sure that Muurine will actually die once Syl presses the button. Also made sure that Muurine won't inexplicably appear outside of her cage.
- Other minor bugfixes.
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Version 1.7
- fixed crash
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Version 1.6
- fixed gold amount required to pay for Vitharn
- corrected stats of some saint/seducer weaponry
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Version 1.5
- removed map marker overhaul patch (was reported to cause issues)
- added archery patch (+20% damage)
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Version 1.4
- Fixed many spelling mistakes
- Extra damage vs ordered enemies now works properly for all weapons
- Adjusted some main quest encounters
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Version 1.3
- tweaked some enemy stats
- adjusted durations of SI summons
- added fixed 1st person mesh for Haskills and Thadons robes
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Version 1.2
- fixed gatekeeper not spawning from level 30-33
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Version 1.1
- Added missing Thorn Armor textures
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- Author's activity
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August 2023
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02 Aug 2023, 10:02AM | Action by: Deleted999565User
File added
'OOO Shivering Isles [version V3.2]'
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02 Aug 2023, 1:35AM | Action by: Deleted999565User
Attribute change
'Description changed.'
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02 Aug 2023, 1:35AM | Action by: Deleted999565User
Changelog added
'Change log added for version V3.2'
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02 Aug 2023, 1:34AM | Action by: Deleted999565User
File added
'OOO Shivering Isles [version V3.2]'
July 2023
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31 Jul 2023, 10:14AM | Action by: Deleted999565User
Attribute change
'Description changed.'
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31 Jul 2023, 7:23AM | Action by: Deleted999565User
Attribute change
'Description changed.'
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31 Jul 2023, 6:46AM | Action by: Deleted999565User
File added
'OOO Shivering Isles [version V3.1]'
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31 Jul 2023, 6:46AM | Action by: Deleted999565User
Changelog added
'Change log added for version V3.1'
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29 Jul 2023, 3:32AM | Action by: Deleted999565User
Attribute change
'Description changed.'
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28 Jul 2023, 8:12PM | Action by: Deleted999565User
Attribute change
'Description changed.'
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28 Jul 2023, 8:11PM | Action by: Deleted999565User
Attribute change
'Description changed.'
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28 Jul 2023, 8:08PM | Action by: Deleted999565User
Attribute change
'Description changed.'
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28 Jul 2023, 4:11PM | Action by: Deleted999565User
Attribute change
'Description changed.'
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28 Jul 2023, 2:06PM | Action by: Deleted999565User
File added
'OOO Shivering Isles - Martigen\'s Monster Mod Patch [version V3]'
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28 Jul 2023, 11:00AM | Action by: Deleted999565User
Attribute change
'File \'OOO Shivering Isles\' description changed.'
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28 Jul 2023, 8:32AM | Action by: Deleted999565User
Attribute change
'Description changed.'
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28 Jul 2023, 7:50AM | Action by: Deleted999565User
File added
'OOO Shivering Isles [version V3]'
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28 Jul 2023, 6:42AM | Action by: Yinsolaya
Endorsed
'OOO Shivering Isles'
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28 Jul 2023, 3:13AM | Action by: Deleted999565User
Attribute change
'File \'OOO Shivering Isles - Francescos Patch\' description changed.'
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28 Jul 2023, 2:55AM | Action by: Deleted999565User
Attribute change
'file visible to the public'
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- Mod page activity
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April 2024
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24 Apr 2024, 7:06PM | Action by: russiantoast5566
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22 Apr 2024, 9:52AM | Action by: TheLizard96
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27 Mar 2024, 12:43AM | Action by: C4RT3RXus
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21 Mar 2024, 5:30AM | Action by: 0596Scatman
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